TotallyLemon
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The ultimate goal is to make the fauna more friendly by transfusing their DNA with that of more passive creatures.
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That's exactly it. Subnautica is NOT a horror game. Horror games exaggerate frightening circumstances to create suspense and fear. Subnautica has suspenseful elements, but they are a byproduct of the survival genera, and no… -
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Why would these monsters eat metal?
Also, Subnautica has no monsters, just creatures. You may be scared of them, but that doesn't make them monsters. -
I hope we can eventually upgrade to nuclear fusion.
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I dunno, maybe later in development.
It's logical that an advanced sub would have some form of autonomy, but for right now it's a tall order with so much going on. -
This:
It's a decent size, but not Star Destroyer material like so many people want. Who knows, pretty soon players will be as… -
Scientist believe there may actually be more habitable moons than planets. Gas giants and other massive planets provide protective gravitational fields and can help stabilize the orbits of their satellites.
The planet Subnautica t… -
No ending.
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Seriously? Freaking bleeders are your bane? Y'all is some wimps. Just cannon them into some rocks, or smack em' with a knife. Heck, they are great target practice for my seamoth. I enjoy running those parasites over on the regular.
Jus… -
When will I be able to launch Gasopod canisters from my Repulsion Cannon?
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(Quote) I don't think most creatures should have the strength to puncture the base. Maybe smaller creatures will flop against the hull, but nothing else. Rockpunchers, Reapers, and larger creatures should be the only threats to structural integri…
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There should be no loss for converting materials, but I'm all for it otherwise.
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I'm still under the impression that the regular moon pool will be used for storage. -
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Is joke. -
(Quote) Yes, the by it's very nature, the rockpuncher assails inanimate objects. If one happens upon a base it's not too much of a stretch to think it might jab the base. Of course, this wouldn't be out of aggression, but rather out of curiosity.…
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I'd rather not have bases arbitrarily attacked. It doesn't make any sense. Besides, hull strength alone would ward off anything smaller than a reaper.
Creatures that stalk the player sound much more appropriate and logical. Besides, we h… -
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You might enjoy some suggestions I've already made. The first link is directly related to this topic.
http://forums.unknownworlds… -
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That and perhaps electrolysis. -
No, the Moonpool is not late game. It's merely the start of where game-play starts to get interesting.
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If there was ever a thematic progression to this game, this is what I'd imagine it is:
The Alterra Corporation sends the Aurora space craft and crew to planet 4546B. The mission's soul objective is to terraform the planet for huma… -
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Exactly, the only reason to have two Moonpools would be to charge two different craft simultaneously. -
Impossibly large creatures that can swallow the Cyclops whole. They maybe you can aggravate its bowels so that it poops you out b4 you get all digested and stuff. Would make game 109.5% better than current update.
Also, Warper should be … -
The sub being swallowed? Seriously?
I've already gone over this on other threads - the mega fauna can't get much bigger than it's already projected to be due to the energy such creatures would need to sustain themselves.
Let'… -
Well, considering how the constructor technology works couldn't it operate in reverse too? This would allow players to "store" multiple vehicles and then simply construct them when they want to use them again. Especially considering that craft will …
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Docking is a more likely solution.
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People, people, people...
You are all forgetting that the Transfuser tool has not yet been fully implemented. It will allow players to modify the behavior of fauna. You won't need to kill something if you can make it not attack you in th… -
That's just one poll. There have been many others in the past. Besides, they are merely straw polls, so take them with a grain of salt and they don't concern the Steam community either.
Also, nitpicking doesn't make the argument against … -
(Quote) This is my understanding, or at least my own interpretation...
- First off, it seems like Natural Selection is Unknown World's openly violent game - and for purposes of diversifying gaming experience, thematic progression; expa…