kmg
Reactions
Comments
-
i'm gonna have to necro this thread to point out that "clog pole snaking" sounds like a really rank sexual maneuver.
-
i don't understand your point. you're not supposed to see late game abilities used very often. who cares if they're underused? their sole purpose is to make the game effectively unwinnable for the losing side after momentum has gotten ridiculous for…
-
(Quote)
i'm pretty sure this is accurate. the rate at which the welder builds is the same. there's an animation which has to play when you start using the builder which makes it take longer. the tutorial is definitely wrong. but whatever h… -
why equate "underused" with "bad?" ink isn't bad, it's just used in really specific circumstances. when you need it, it's really useful. the point you basically made about shade hive is that it requires skill and teamwork so it's bad. your descripti…
-
(Quote)
i realize nobody really paid attention to this confusing post, but i'm gonna go ahead and point out that this is nonsense anyway. in the scenario you're describing the damage from the fades is completely inconsequential, and i susp… -
i haven't played in a while but my average fps definitely seems to have increased. hitting 180 is pretty normal for me now which is nice.
quick join has been pretty useless for me so far. i basically just get dumped into an empty server … -
sorry you're bad buddy.
-
I'm looking at the javascript source for how organized play is implemented and trying to use Spark.DispatchToClient (or any other methods such as Spark.Print) and it seems to be undefined. The weird thing is that the Spark object definitely exists i…
-
the answer is no, ns2 won't write to your ssd very much at all. an insignificant amount.
-
(Quote)
can't tell if trollin
-
i feel like there should be a maximum number of mercs that you can use all season, like you get 20 merc allotments, and one gets subtracted for every merc you have in a round. when you reach zero you can't have any more mercs.
-
it's really frustrating when teams get mercs especially in nsl matches. it seems like a lot of euro teams get like the maximum number of mercs in every match. i'm not saying they're taking advantage or anything, but if your team can't field six for …
-
beacons being heard everywhere is super important, and the beacons spawning dudes at IPs is a good mechanic. i could see it being a little useless on high player count servers though. it might be nice to get a few extra marines if you're in like a 1…
-
man we've been over this.
Descent Fixed mod
this mod removes the vent in question. the idea was to start a discussion about how broke… -
hey @matso spark exposes basically none of steamworks to ns2 lua, right? just want to confirm, because that would totally change this entire matchmaking issue. it would …
-
i had a g400s which was great until it started cutting out all the time, probably like six months after i got it. so i got another g400s. no regrets. it's my perfect mouse.
-
@matso gimme dat part 2
-
open question to modders: is the embedded web browser inherently broken? i feel like that would be the easiest way to build the lobby, which will be a fairly complex and formy ui. building it in-game seems like unnecessary work. using the embedded b…
-
it'll attempt to get an even spread of lifeforms, but it's not a requirement. users can select any lifeforms they would like to queue for. that being said, once you get out of pub-level play almost all players specialize to a specific lifeform. play…
-
that's pretty much the idea.
-
no, you can modify the main menu no problem. the only issue is that you can have a menu in the main menu and you can have a menu in game, but i'm pretty sure the transitions between those states will cause problems with persistent stuff like searchi…
-
that video was hilarious. classic ns.
-
(Quote)
not really sure what you're looking for. this is the only whip-related change listed:
https://trello.com/c/Dr3GJfz6/336-bug-fix-whips-pa… -
so is the editor stuff gonna make the cut? are you guys just saving that for last?
-
(Quote)
no but there's a forum for it. and most of the cdt members are trolling the forums every day. and you can always just mention in Way to go CDT team Comment by kmg July 2014 -
(Quote)
what the cdt is doing is great, 267 is gonna be really awesome. but just tone it down a little bit, eh? you don't want to get your hopes up too much. there are things in this build which will improve performance for some people in … -
using the full-size map is incredibly important, and you should spend about half your time with the full map open on both marines and aliens. i like the minimap on marines because i sometimes catch hidden aliens on the minimap before i see them in g…
-
i'm thinking about just cranking up ambient lighting and disabling these lights somehow.
-
so i've been working on this some more, and I have been able to get the FOV of the orthographic camera to change by calling SetFov on every UpdateRender event. now the main issue i'm having is lights. as you'll see in the screenshot below, it seems …