Allow me to expand here... Most competitive players (in my experience) would be happy with gray box maps and all asthetic fluff removed which, imho, make for a lame game. I like the eye candy and I a… (View Post)
However, using the NS1 example, RFK also enabled endless Marine turtle holdouts. I just do not see a place for RFK in NS2. It only furthers the ability for a single skilled player to control the whol… (View Post)
Fair enough, but the point still stands that concede isn't the problem; it's the inability of the pub team to organize or prioritize. Not that they toy with the other team until they concede or that … (View Post)