While I could live with the crafting times, I have to agree that the waiting time doesn't add anything to the game. "Realism" is not an argument here because we're using a frikkin molecular… (View Post)
I want to come back to the building time of seabase modules again. I can see two possibilities to add build time: 1: We build a kind of "frame" with the habitat builder which continues to b… (View Post)
Take fish out of the aquarium for salting, check the water filtration machines, build a new base module, repair your seamoth, manage bettery and power cell chargers, plan your next trip, do some plai… (View Post)
By adding options you always change the feeling of a game and in most cases (like this one) also the balancing. The moment you add a weapon like a gun or something similar the game will be a lot less… (View Post)