In my opinion, a much bigger issue than sneaky tunnels/base rushes is the fact that aliens can just sit everything out. Doing bad early game? Doesn't matter, just wait for Fades. Doing bad mid game? … (View Post)
A more elegant way to deal with this would be assigning a point value to each upgrade, and restricting how many points worth of upgrades you can get. For example, if both silence and celerity are wor… (View Post)
Let's compare. Shift has celerity, which has always been a crutch for many; silence, which completely negates marines' ability to track you without seeing or scanning you, and echo, which allows the … (View Post)
The overarching theme here seems to be that silence is very strong, especially when paired with other abilities. Maybe it should simply be nerfed or taken out of the game? (View Post)
You won't need to. As soon as you break line of sight, the Onos goddess Bona blesses you with her holy shield, instantly restoring all your armor, so you may fight another engagement with renewed spi… (View Post)