Ns_dust?

AcrobadAcrobad Join Date: 2002-10-31 Member: 1779Members
<div class="IPBDescription">That would be funny and horrible</div> anyone who plays CS would inevitably knows de_dust already.

But let me first state... I'm not a CS fan... in fact, it is my lowest ranked mod in my halflife directory.

But one day I was bored and thought... hey.... what if people use the de_dust design or any cs map designs and convert them into NS.... that would be funny and horrible at the same time, seeing how the tactical game became... uh.... andrenline driven (well, it is supposed to be anyways)

anyways I just couldnt' pass this idea so I must speak it before I forget <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

Comments

  • MeltedSnowmanMeltedSnowman Join Date: 2002-11-08 Member: 7779Members
    once a mapvote came up in a server I was playing on and I was SOOOOOO tempted to vote de_dust just to see what everyone would say

    but at the same time ... I was afraid of what everyone would say. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • ianskiianski Join Date: 2002-11-08 Member: 7707Members
    that's a horrible idea dude.. de_dust is too open <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • CreepCreep Join Date: 2002-11-03 Member: 6705Members
    vote cs_backalley!!!!!!!!!!!
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    *shudder* <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Long and short of it is, it's too small, and there would be more things added and redone, you're better off makin a new map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    Long and short of it...

    KILL ACROBAD NOW!


    BAD! BAD IDEA!

    HANG THE INFIDEL!

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • ShadowDrgnShadowDrgn Join Date: 2002-11-01 Member: 2230Members
    Nonono, I got it guys! Combine dust and dust2 and then you'll have a big enough level, it's brilliant! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    gah! cs_siege! That brings back horrible memories...
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--ShadowDrgn+Nov 10 2002, 07:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ShadowDrgn @ Nov 10 2002, 07:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...Combine dust and dust2 and then you'll have a big enough level, it's brilliant!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Pfft, that's way too small for even a ready room.. jk


    All the cs maps put together <i>might</i> make a reasonable map, or be to small still.
  • JdeFalconrJdeFalconr Join Date: 2002-11-01 Member: 2792Members
    edited November 2002
    <b><u><span style='font-family:Arial'><span style='font-size:14pt;line-height:100%'> <span style='color:red'><a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=14&t=6712' target='_blank'>please read this post before you bash CS.</a> </span></span></span></b></u>
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Bah, I'm not bashing CS, I'm just saying CS maps are small. I mean cs_assualt is basically the size of a hive area(warehouse) and the base's assets(the rest, like the sniping over pass). Anyways, most honest people here do think CS is fun. Heck, CS <i>is</i> fun, just gets steriotyped by other people, the game was just ruined by cheaters. And it kills it self on realisticy, it's more labbled as a weapons MOD.
  • DerfudDerfud Join Date: 2002-09-29 Member: 1370Members
    w00t awp map in NS!
  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    What's a SpyderMonkey
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