Exaustion
waterbuster
Join Date: 2006-12-17 Member: 59117Members
<div class="IPBDescription">Remember the HL:cataclysm ship named "beast"?</div>The ship in HM cataclysm, or the "evil" nemisis of the galaxy was named "the beast". It had the special ability to sacrifice HP for research, building, or charging its super weapon. It was organic, and infected ships.
(stay with me here, Im getting to the point)
Well what if we had something like that with gorges.
Something similar to when no hive is present and remaining aliens lose health at a slow rate, gorges could "exaust" themselves. To put more effort into building or rate of fire. Or maybe even the power to mold the DI at the expense of health and resources, to create small barriers or walls.
Sorry if its already been said.
-waterbuster
(stay with me here, Im getting to the point)
Well what if we had something like that with gorges.
Something similar to when no hive is present and remaining aliens lose health at a slow rate, gorges could "exaust" themselves. To put more effort into building or rate of fire. Or maybe even the power to mold the DI at the expense of health and resources, to create small barriers or walls.
Sorry if its already been said.
-waterbuster
Comments
eg: 2 Gorges one heal spraying the other sacrificing while building everything quickly.
eg: Gorges Shacking Defence Chambers then Building hives.
im sure there are others i havent thought of.
With this ability a player should not be able to Regenerate Health Points from hives, upgrades, or team mates as its a sacrifice of health for the greater good. You would naturally regenerate without help.
Your Health Points should go to the brink of death. when finished building you have 1 HP
The Game your thinking of was HomeWorld: Cataclysm
Then could we say that the alien that is "exausting" itself could not be healed. i would think that an alien that was..."killing" itself for the sake of the hive wouldnt need the ability to be healed if it was desperate enough to exaust itself for a cause.
Could it be reasonable to say that a player could kill him/herself for the sake of this act, with a little outburst at the end when they die? Maybe 2x ability when they are being exausted, but 4x when their health gets in the red.
Would it be also safe to say that when initiating "Exaustion", a player would not be able to reverse the process? He/she would simply die without chance of survival, and I say this because I can see it being abused.
*on*
*builds*
*off*
*heal*
Repeat.
Maybe it could be a sort of *panic button* for a gorge.
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the gorge costs 10res and hive 40, so how about they make it so that the gorge can sacrifice his life, giving the hive 25% hp?
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Wouldnt work. Thats way too much hp.
Maybe 5%, but thats it. Unless we want to limit how many gorges are allowed on one map.
Wouldnt work. Thats way too much hp.
Maybe 5%, but thats it. <!--QuoteEnd--></div><!--QuoteEEnd-->
a gorge by itself can heal a hive by 5% pretty quickly... no one would bother wasting 10 res unless the hive gets healed by a considerable percentage.
a gorge by itself can heal a hive by 5% pretty quickly... no one would bother wasting 10 res unless the hive gets healed by a considerable percentage.
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As-is, about three or four gorges can heal 10% of a hive all together in about 4-5 seconds.
A gorge by himself can heal 10% in 10-15 seconds, depending if he has an mc near him.
Here's my ideas for this:
1. Gorges can turn the ability on / off, but life lost while doing so is permanently lost until death.
2. Every time this ability is used, maximum adrenaline drops until death
3. Adrenaline and HP drain. Fast. This ensures that they cannot heal themselves, and the rate of HP decline can only be slowed by hive / gorge healing.
A 4 legged 2 additionaly leg like limps that allow it to not climb or cling to walls but scale coridors by bridgeing its self between wall to wall
its legs are so long that a onos cant run under and inbetween it's legs, the creature has a exstreamly slow movement rate, its back is a vonrable sqwishie mess of fleash like sack which contains it flexable exstreamly long tounge like barded tentical, ints under side bellie / mouth and carpace covered leg sare tuff like steel, it's under bellie has a network of teeth and jagged sharp digent like razor blades for grabing cuting any thing that gets held against it, much like a blender
the creature is slow and cant use vents, its primate funtion is a defencive trapper its original name was trapper, and the idea spawned from many many hours of D20 games other cussins to the trapper are mimmics,
the creature once it scales corriodrs and sets its self up above doors uses its tentical to lasso constrict rines, and drag them up into ings blender like mouth, additoonaly it can drop on its targets use duck and deal damage, a attack fruther unlocked latter on allows it to drop down slam shut like a trap and gibblet its pray, takeing multiple targets instantly to there doom, its exstream weakness is its back, totally vonrable to well placed nades and jp's, a swift boost onto its back may yeld a lucky kill, that is if your boosters akle doesnt get lasso and he doesnt get ripped into its razor sharp twisting maws as it climbs to the safe haven of haveing its back agaisnt the cealing.
cloaking is its best friend and regen woudl allow it to take a almost unlimited amount of fire to its limbs and under side and not effect it, shooting's its tounge or tentical will offer moderate damage and may save a rines life, but is not garenteed, as shooting the tounge sack o nits back will offer multiple points of damage to its organs, tounge, tounge control muscles and teeth muscles and eye.
It has one eye on the under side of its bellie but its one eye has a lot of shutter like teeth around it and its own carapace shutters to proviede as much defence as the rest of its under side, its eye is also limited in its view feild the creature at ground lvl, can barely just see whats beind it and only about a leaps distance in front of it.
my original idea of this was for a air born dragon like wyrum that flys with a lot of mini wings
how ever, a cyclone wyrum for now is a tremors liek wyrum or a dune like wryum, a out side variant of it would be larger and deadlyer borrowing and so on creatign a network of tunnel, how ever a indors version has also evolved, it's length and reach vary, dependant on how much it has eaten, and how much res its controler has, its secondary attack is a streach and reach attack, with the side of almsot that of a onos allowing alines like lerk, ducking blinck fade and sulks to get around its cumber some shape, its mouth can barely take damage,
its mouth is a twisting cylender of rotating teeth its bodys shaft is consistantly pulseing and moveing.
idealy it needs to keep moveing, its weakness is if needs to make a choice at a junktion or T section, leaveing one of it's sides exsposed, additionaly if you can put up a good chase you can catch its tail unawares, another issue it can have like our fun loveing nokia wyrum named apple is if it chases its tail, it could be stuck in that loop for quite a time. entering a room and moveing on into the next coridor with out cheacking said room could also exspose its sides as would rooms with vent entry.
it would make a great defencive unit, its second ability reach which exstends its body a great deal almost twice as long, reach consumes energy, at first reach starts out and grows really rapidly but as its gets longer its grow time exspotenaly drops, it could mean life or death to a rine who gets to close, reach once deactived only consumes half energy and is very much like a rubber band, keeping its bodys compression at a same rate, with a almost rubber flex so the body can adjust and fold up to its new compact length, at full length its movement speed is 75%, compact its movemnt speed is 100% and slightly faster than a rine,
Its defencive powers at blocking a single path way to a hive is uncanny, slowly growing and manipulating the map, by blocking off a good 30 seconds of map run in its average life span.
Its primary attack bore, is as powerfull as onos gore ability, but instead of knock back it has a suck effect, the suck effect basicly stun locks the victum to th ground on impact for but a fraction of a second, in turn cunsumeing more of the energy of exstend just like how charge exspends energy as the onos rushes and face plants on objects, this suck stun effect will allow the cyclon wyrum to effectively take out targets one at a time but still leave the "hey you stay back as bait and slow it down" ordeal.
the codeing for this creature would be exstreamly difficult and it might just be better to allow it to be played from a top down view that zoomes out more and more the larger the creature gets, in doing so it wil lallow scent of fear to be viable, not being able to see targt its moved past but some how adding a top down viw hud damage indicator to see rughly where along the body its takeing damage, it would only see on the top down view, targets seen by its mouth in direct line of sight and targets spoted by other aliens, if the to pdown map aprotch was taken into consiteration
it moves 5% faster on infestation, its 4th ability lines coridors in a toxic none dynamic infestation that is a acid to rines, heavys arnt as effected but prolly cant catch it if it has celerity, the acid lasts a time but not long enough to for a entire map to be coated, acid lasts longer if infestaion is coated.
its thrid ability i have been stewing on it there needs to be a drop tail escape plan if something goes wrong, a cut your loses semi get out of jail free card, or some sort of base devour, or res suck to rapidly regain energy, e.g attaches it self to a res nozzle and begins feeding to recover energy, it also recovered energy more rapidly when in its compact form.
a get out of jail free card would be ether to respawn at hive of the ability to turn in on it self, basicly its hud clips in on its self and it can then pick a new heading, how ever much of its self / tail it cuts off and leaves to rot in teh coridors is dependant on its current health, once its tail has been severed it loses health rapidly like a Dot until it can get some healing, this second get out of jail free card seams likely as it will allow a recovory from a fatal misstack, e.g flying past a junktion and noticeing 5+ maines in the coridor you decided not to take, all with guns aimed at you, while your running out of energy,
apon healing in compack form after a tail sheed, the wyum will gains its full size back its 4th attack, and its ability to reshed its tail again.
-Sheepe