Thorius Base Map Overview
Annihilatorza
Join Date: 2007-01-07 Member: 59490Members
Hey All
I just want some feed back here, in this current layout
What are the potentail problems that you can see in the design so far.
Green is hives, blue marine spawn and travel time is is between 26-35 secs.
<a href="http://www.picoodle.com/view.php?srv=img02&img=/7/3/1/f_thoroverviem_fcc0847.jpg" target="_blank"><img src="http://img02.picoodle.com/img/img02/7/3/1/f_thoroverviem_fcc0847.jpg" border="0" alt="IPB Image" /></a>
I just want some feed back here, in this current layout
What are the potentail problems that you can see in the design so far.
Green is hives, blue marine spawn and travel time is is between 26-35 secs.
<a href="http://www.picoodle.com/view.php?srv=img02&img=/7/3/1/f_thoroverviem_fcc0847.jpg" target="_blank"><img src="http://img02.picoodle.com/img/img02/7/3/1/f_thoroverviem_fcc0847.jpg" border="0" alt="IPB Image" /></a>
Comments
The map looks too flat to me. But maybe that's just because of the angle in which the screenshot was taken. Using height means more fun maps.
I think this pic I made for you (in paint) will say the rest:
<a href="http://img87.imageshack.us/my.php?image=suggestionub3.jpg" target="_blank"><img src="http://img87.imageshack.us/img87/4236/suggestionub3.th.jpg" border="0" alt="IPB Image" /></a>
It doesn't have to have that many corridors. Think about making a figure of eight from each Hive to MS (two corridors that split off, join in the middle and split off again in the direction of either Hive entrnace) and you'll have a reasonably interesting layout.