Telefragging On A Big Scale

TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
Ok folks, next time you have 3 hives and you kill a marine outpost with a phase gate in it, DO NOT DESTROY IT. Just surround it with fades, onos, whatever, so that whatever comes through can be quickly eliminated. Then, send in XENOING SKULKS!!!

Commanders usually place phase gates in the back of their base, or atleast not up front with all the turrets. Basically, hit xeno, wait about 1.5 seconds, jump through the portal and BOOOM you'll probably kill 2 marines, and start mashing all their machinery. Works best if you can run a bit so that the splash wont kill the phase gate. Just keep sending in skulk after skulk. You can take out all their sensitive equipment such as portals with it too. The fun ended when the commander finally realized he could recycle the gate. But that was after we blew half the base away with 3 skulks constantly xenoing into it.

Great fun, try it!!

Comments

  • ReavzReavz Join Date: 2002-11-02 Member: 4130Members
    It should work.. but you would probably end up blowing the phase gate at the other end <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    Go for the prototype lab! Then they can't get the nice heavy armor or the jet packs!
  • SpydeySpydey Join Date: 2002-11-01 Member: 2294Members
    In my experience xeno does no damage to buildings.. like bile bomb. Its supposed to, but it doesnt.
  • TacoSupremeTacoSupreme Join Date: 2002-11-01 Member: 2562Members
    Ive personally taken down outposts of turrets myself with a few Xenos, takes about 3 to kill a turret.
  • ChompyChompy Join Date: 2002-11-06 Member: 7379Members
    <!--QuoteBegin--Spydey+Nov 10 2002, 09:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spydey @ Nov 10 2002, 09:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In my experience xeno does no damage to buildings.. like bile bomb. Its supposed to, but it doesnt.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Your experience is wrong, since both do a great deal of damage to structures. Play some more.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    <!--QuoteBegin--Chompy+Nov 11 2002, 12:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chompy @ Nov 11 2002, 12:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Spydey+Nov 10 2002, 09:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spydey @ Nov 10 2002, 09:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In my experience xeno does no damage to buildings.. like bile bomb. Its supposed to, but it doesnt.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Your experience is wrong, since both do a great deal of damage to structures. Play some more.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's almost a flame, lay off him, he's right. Bile bomb is bugged in it's hit box, and rarely does damage to structure, it looks like it hit but doesn't. Skulk Suicide won't damage buildings if you're too close, only the splash damage seems to hit them, but it still does lots of damage.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    earlier 2day i saved my teams holoroom by xenociding 3 out of 4 marines <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
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