Did we really break the armor 1 trend?
SmoodCroozn
Join Date: 2003-11-04 Member: 22310Members
<div class="IPBDescription">That's what this change was supposed to do</div><a href="http://www.unknownworlds.com/forums/index.php?s=4068009854794589696&showtopic=86623" target="_blank">http://www.unknownworlds.com/forums/index....showtopic=86623</a>
In nearly every game I play, armor 1 is still the first thing upgraded.
In nearly every game I play, armor 1 is still the first thing upgraded.
Comments
Nothing really new in this post... meh....
If they pick SC I will techup to armor2 before anything else simply cause your rines will need that extra bite. (yes I med)
the updates made armor need even worse.
If they pick SC I will techup to armor2 before anything else simply cause your rines will need that extra bite. (yes I med)
<!--QuoteEnd--></div><!--QuoteEEnd-->
I haven't done any math, but does a2 really help that much? Early lvl 2 hmg vs sc lifeforms is very useful. Of course it depends on the serversize too. In 6v6 I'd rather have some weap upg:s before the fades and 2nd hive kick in. W2 while rushing the hive is often the decisive upgrade.
Now thats one sure bite. In those 1, 2 seconds you can pump out as much bullets as you want. Since you are still there teammates are not targeted and can also still fire.
with earlier weapons you died. Teammates have less members to fire with (you died) and with weapons each bullets must count. If you mis 3 bullets without weapons the 'lack of damage' is less.
in a timeframe you simply spit out more damage.