TWG XIII Signup Thread
Eternaly_Lost
Join Date: 2004-11-20 Member: 32907Members, Constellation, NS2 Map Tester, Reinforced - Shadow
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For Those who do not know what TWG is the rules can be found <a href="http://www.unknownworlds.com/forums/index.php?s=90456005657589008&showtopic=90852" target="_blank">here</a>.
Welcome to my game of TWG. After 12 human wins in a row, I thought we need to mix it up some, so in this game, only I the host know what roles are in the game, and what roles are not.
<b>Game Info</b>
Roles: Only I know what is in the game. Every player will only know what they are. Except wolfs, they know who each other is.
<b>Game Size: 12+ people</b>, sign ups will be for 12 people, but if more want on before the game starts they will be added. Wolfs will make up somewhere between ¼ and 1/3 all the player. So if there was only 12 people there could be 3 or 4 wolfs.
<b>List of possible wolf buffs</b> Wolfs get to pick 2 of these, only they know what they are.
First wolf that dies come back to life after 2 days.
First seering on a wolf team member will result in failed seering.
Each seering done by the seer has a 10% chance of failing.
Wolfs can get an extra kill one night.
Wolfs can convert one person at any time after game starts.
Wolfs will be told when all seers are dead, in the event of no seers in game, they will be told so at the start.
Wolfs will be told when all psychics are dead, in the event of no psyhic in game, they will be told so at the start.
<b>List of possible roles</b>, Note People can get more then 1 role, so long as they do not conflict with the team, So no seer wizards, limit on roles, no more than 33% of the people can be the same role. So if there are 12 people, there will be no more then 4 seers, and no less than 0. (You can’t have less than 0 roles J ), unless otherwise noted.
Seer: see all other seers, if any, as wolfs.
Guardian: Can guard same person over and over, but each time success rate is reduced 50%, for each successful guard.
Psychic: The only one who could know how many wolfs there are.
Priest: Normal.
Psychopath: He wins if only psychopaths are a live, and can sense how many there are. This will be limited to 2.
Lovers, 2 or 3 people if in game. Lovers if 3 are a triangle, and will only die if the one of the other 2 does. So if a, b, and c are lovers, if a dies, b does but c lives. If b dies, c does, but a lives. Only I know who is paired up with whom.
Wizard, 0 or 1 could be too crazy otherwise.
Hunter 0 or 1.
Mafia
Angel, only if mafia.
Vigilante
Detective, can tell what killed any dead person.
Forensic Specialist.
Vampire: A wolf that can be resurrected, after he dies, once.
Escape artist: A human that can escape death twice.
Added info: For all roles that can escaped death/ revive them selfs, they will be posted as dead until the next day or night, and are expected to act as such.
<b>mini game</b>
It will be a search for a hidden treasure mini game.
People will move around a cave, searching for hidden treasure. There is treasure hidden in several rooms. Each treasure can do something, and each player can hold only one treasure at a time. If they come across a second treasure then they can take one. People can drop their treasures whenever, and can give them to any other person in the room they are in with.
When a person dies, they will drop their treasure where they die.
<b>Signups</b>
1. im_lost ( PST )
2. ZeroByte ( GMT + 8 )
3. Xentor ( EST )
4. EMP Demon ( CST )
5. Aldaris ( GMT )
6. Thansal ( EST )
7. Faskalia ( GMT++ )
8. Ana ( CST )
9. Chocolate ( EST )
10. Petco ( PST )
11. Nightstalker ( EST )
12. Araithe ( EST )
Feel Free to ask any questions about my game.
Pregame will be posted sometime on friday.
For Those who do not know what TWG is the rules can be found <a href="http://www.unknownworlds.com/forums/index.php?s=90456005657589008&showtopic=90852" target="_blank">here</a>.
Welcome to my game of TWG. After 12 human wins in a row, I thought we need to mix it up some, so in this game, only I the host know what roles are in the game, and what roles are not.
<b>Game Info</b>
Roles: Only I know what is in the game. Every player will only know what they are. Except wolfs, they know who each other is.
<b>Game Size: 12+ people</b>, sign ups will be for 12 people, but if more want on before the game starts they will be added. Wolfs will make up somewhere between ¼ and 1/3 all the player. So if there was only 12 people there could be 3 or 4 wolfs.
<b>List of possible wolf buffs</b> Wolfs get to pick 2 of these, only they know what they are.
First wolf that dies come back to life after 2 days.
First seering on a wolf team member will result in failed seering.
Each seering done by the seer has a 10% chance of failing.
Wolfs can get an extra kill one night.
Wolfs can convert one person at any time after game starts.
Wolfs will be told when all seers are dead, in the event of no seers in game, they will be told so at the start.
Wolfs will be told when all psychics are dead, in the event of no psyhic in game, they will be told so at the start.
<b>List of possible roles</b>, Note People can get more then 1 role, so long as they do not conflict with the team, So no seer wizards, limit on roles, no more than 33% of the people can be the same role. So if there are 12 people, there will be no more then 4 seers, and no less than 0. (You can’t have less than 0 roles J ), unless otherwise noted.
Seer: see all other seers, if any, as wolfs.
Guardian: Can guard same person over and over, but each time success rate is reduced 50%, for each successful guard.
Psychic: The only one who could know how many wolfs there are.
Priest: Normal.
Psychopath: He wins if only psychopaths are a live, and can sense how many there are. This will be limited to 2.
Lovers, 2 or 3 people if in game. Lovers if 3 are a triangle, and will only die if the one of the other 2 does. So if a, b, and c are lovers, if a dies, b does but c lives. If b dies, c does, but a lives. Only I know who is paired up with whom.
Wizard, 0 or 1 could be too crazy otherwise.
Hunter 0 or 1.
Mafia
Angel, only if mafia.
Vigilante
Detective, can tell what killed any dead person.
Forensic Specialist.
Vampire: A wolf that can be resurrected, after he dies, once.
Escape artist: A human that can escape death twice.
Added info: For all roles that can escaped death/ revive them selfs, they will be posted as dead until the next day or night, and are expected to act as such.
<b>mini game</b>
It will be a search for a hidden treasure mini game.
People will move around a cave, searching for hidden treasure. There is treasure hidden in several rooms. Each treasure can do something, and each player can hold only one treasure at a time. If they come across a second treasure then they can take one. People can drop their treasures whenever, and can give them to any other person in the room they are in with.
When a person dies, they will drop their treasure where they die.
<b>Signups</b>
1. im_lost ( PST )
2. ZeroByte ( GMT + 8 )
3. Xentor ( EST )
4. EMP Demon ( CST )
5. Aldaris ( GMT )
6. Thansal ( EST )
7. Faskalia ( GMT++ )
8. Ana ( CST )
9. Chocolate ( EST )
10. Petco ( PST )
11. Nightstalker ( EST )
12. Araithe ( EST )
Feel Free to ask any questions about my game.
Pregame will be posted sometime on friday.
Comments
What does the seer see if they check a psychopath?
I'm in, PST. Isamil said in the host election thread that he wouldn't have time to play (and there's no cap on the number of players), so he could be removed from the list for now.
What does the seer see if they check a psychopath?
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I am going to go with Human for the first seering by a seer, (seer dependent) and wolf for the second or more.
This is because the psychopath is in it alone, so he will need a little help, but not so much that he can hide to the end without any worry.
Whoever wins this one, it should be fun. I'm in (EST)
GMT+1
CST
EST time
Araithe is vouched for by EMP, right?
Araithe is vouched for by EMP, right?
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Yes.
Anyone else want in? More people is always better.
Yes.
Anyone else want in? More people is always better.
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At least for this game.
If you need more players, then I'll join, but it seems you have enough this time.
So no Theslan-Thansal-Thanslan combinations this round =(
Guardian: Can guard same person over and over, but each time success rate is reduced 50%, for each successful guard.
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Does the 50% rule apply only if its guarding the same person 2 or more consecutive nights or does it mean the person throughout the whole game?
Does the 50% rule apply only if its guarding the same person 2 or more consecutive nights or does it mean the person throughout the whole game?
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Consecutive nights.
Oh, and a addition to the convert, you are only allowed to convert a human or a human based role. So if someone is a wizard, you can't convert him, if someone is a psychopath, no can convert, if someone is a mafia player, no can convert. This was added to make it easyer on the other teams in the game, no fair to have a mafia member get converted, allowing the other to be wolfed the next night, there by removing them from the game.