Insurgency Trailer & Website Launch

DelaZDelaZ Insurgency Mod Mapper, Texture Artist Join Date: 2002-04-27 Member: 523Members
Hey Folks!

It's been a long time coming, but the pieces are finally coming together here at <b>Insurgency mod</b>.
I'm pleased to say that there's a real buzz of energy and excitement between the Developers and Testers that you can really feel.
<b>This is because we're very close to the release of the mod! (June '07)</b>

<b>To celebrate our imminent release, We've launched our brand new <a href="http://www.insmod.net/" target="_blank">website!</a></b> and with it brings a whole host of new content!
Please feel free to check out our media section for some high-res screenshots.

<a href="http://www.insmod.net/screenshots/official01.jpg" target="_blank"><img src="http://www.insmod.net/screenshots/official01_t.jpg" border="0" alt="IPB Image" /></a> <a href="http://www.insmod.net/screenshots/official05.jpg" target="_blank"><img src="http://www.insmod.net/screenshots/official05_t.jpg" border="0" alt="IPB Image" /></a>
<a href="http://www.insmod.net/screenshots/official09.jpg" target="_blank"><img src="http://www.insmod.net/screenshots/official09_t.jpg" border="0" alt="IPB Image" /></a> <a href="http://www.insmod.net/screenshots/official13.jpg" target="_blank"><img src="http://www.insmod.net/screenshots/official13_t.jpg" border="0" alt="IPB Image" /></a>

<a href="http://www.insmod.net/media" target="_blank"><b>Click here for more media</b></a>

Not to disappoint, we've also recently been working alongside the very talented <a href="http://mightycranefilms.blogspot.com/" target="_blank"><b>Mighty Crane films</b></a>. <b>As a result, we're pleased to announce the release of our official trailer, that's just guaranteed to blow you away!</b> Don't forget to stop by our <a href="http://forums.insmod.net/index.php?act=idx" target="_blank"><b>forums</b></a> to let us know what you think!

<b>CLICK HERE TO DOWNLOAD THE TRAILER:</b>
<a href="http://www.insmod.net/downloads" target="_blank"><img src="http://www.insmod.net/video/trailer_thumb_small1.jpg" border="0" alt="IPB Image" /></a>

Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    I am very excited for this mod.

    Not that I'm biased or anything....shh
  • SloppyKissesSloppyKisses omgawd a furreh&#33; Virginia Join Date: 2003-07-05 Member: 17942Members, Constellation
    there was already a thread about this mod... i think
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    INS have been so busy not releasing this mod I guess they forgot when April fools was.
  • DelaZDelaZ Insurgency Mod Mapper, Texture Artist Join Date: 2002-04-27 Member: 523Members
    <!--quoteo(post=1629048:date=May 24 2007, 10:54 PM:name=Sonic)--><div class='quotetop'>QUOTE(Sonic @ May 24 2007, 10:54 PM) [snapback]1629048[/snapback]</div><div class='quotemain'><!--quotec-->
    INS have been so busy not releasing this mod I guess they forgot when April fools was.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    <a href="http://forums.facepunchstudios.com/showthread.php?t=337101&page=2" target="_blank">http://forums.facepunchstudios.com/showthr...7101&page=2</a> <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    copy paste threads get copy paste responses?


    I'll be giving this a go - the artwork is great but it means nothing if I don't like the gameplay. The only thing I cringed at was the player movement, some really awkward animations there.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1629063:date=May 24 2007, 04:49 PM:name=enf0rcer)--><div class='quotetop'>QUOTE(enf0rcer @ May 24 2007, 04:49 PM) [snapback]1629063[/snapback]</div><div class='quotemain'><!--quotec-->
    copy paste threads get copy paste responses?
    I'll be giving this a go - the artwork is great but it means nothing if I don't like the gameplay. The only thing I cringed at was the player movement, some really awkward animations there.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    The word on the street is that it's basically a modern day Red Orchestra. I'm a beta tester (or at least I would by if Source games didn't restart my computer for fun) so I can't say whether it's <i>really</i> like that without violating the NDA, but I do love Red Orchestra.

    Speaking of which RO's about to get a new patch. What interesting timing.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    <!--quoteo(post=1629050:date=May 24 2007, 11:57 PM:name=DelaZ)--><div class='quotetop'>QUOTE(DelaZ @ May 24 2007, 11:57 PM) [snapback]1629050[/snapback]</div><div class='quotemain'><!--quotec-->
    <a href="http://forums.facepunchstudios.com/showthread.php?t=337101&page=2" target="_blank">http://forums.facepunchstudios.com/showthr...7101&page=2</a> <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah that's my post. I couldn't be bothered to type something new.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited May 2007
    <!--quoteo(post=1629089:date=May 24 2007, 07:00 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ May 24 2007, 07:00 PM) [snapback]1629089[/snapback]</div><div class='quotemain'><!--quotec-->
    The word on the street is that it's basically a modern day Red Orchestra. I'm a beta tester (or at least I would by if Source games didn't restart my computer for fun) so I can't say whether it's <i>really</i> like that without violating the NDA, but I do love Red Orchestra.

    Speaking of which RO's about to get a new patch. What interesting timing.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    You know, I could take your place. Definitely. Oh yeah.
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    Very very nice trailer guys, congrats to you all and good luck with the release. I'll certainly be installing this to have a look. I really want to see a popular source mod asap.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    It's about time! <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    Looks very promising and well polished. I agree with puzl, most of the source mods that have been released get played for a few weeks/months but then dies down. Insurgency looks like it'll have a different outcome.
  • Renegade.Renegade. Join Date: 2003-01-15 Member: 12313Members, Constellation
    I hope so. I mean HL2: the story was enjoyable and all, but the real reason I bought Source was to buy into a modding scene like HL1 had... however we're all still waiting for that to happen. I've gone through a couple different Source mods (Empires, Eternal Silence, etc) desperately hoping that they'd be the breakthrough mod (like TFC or CS was for HL) and there was really nothing "wrong" about them other than the fact there was a maximum total of like 10 players online at any given time. I'm hoping this one could be a breakthrough (or at least inspire one to happen soon).
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1629242:date=May 25 2007, 01:18 PM:name=R_e_n_e_g_a_d_e)--><div class='quotetop'>QUOTE(R_e_n_e_g_a_d_e @ May 25 2007, 01:18 PM) [snapback]1629242[/snapback]</div><div class='quotemain'><!--quotec-->
    I hope so. I mean HL2: the story was enjoyable and all, but the real reason I bought Source was to buy into a modding scene like HL1 had... however we're all still waiting for that to happen. I've gone through a couple different Source mods (Empires, Eternal Silence, etc) desperately hoping that they'd be the breakthrough mod (like TFC or CS was for HL) and there was really nothing "wrong" about them other than the fact there was a maximum total of like 10 players online at any given time. I'm hoping this one could be a breakthrough (or at least inspire one to happen soon).
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    yah know, I am in the same boat as you.

    For any one who started playign HL or Quake at the start, how long before the first really serious mods (TF/TFC/CS/whatever) started showing up?

    I mean, you are right some of those mods are very well developed (Empires comes to mind), but lacking in players...
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    looks very, very nice.

    but it's a known <b>fact</b> that every single beta 1 release of a HL2 mod is unplayable due to lag!
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1629266:date=May 25 2007, 12:27 PM:name=sherpa)--><div class='quotetop'>QUOTE(sherpa @ May 25 2007, 12:27 PM) [snapback]1629266[/snapback]</div><div class='quotemain'><!--quotec-->
    looks very, very nice.

    but it's a known <b>fact</b> that every single beta 1 release of a HL2 mod is unplayable due to lag!
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Nah that was only the first crop, or the really ambitious ones like Empires, Iron Grip, and Eternal Silence. Revolt: The Decimation, for example, is lag free on its first release, and I don't think The Hidden was too awful.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    All I can say is, if they botch the depiction of US Marines they shall be hearing from me personally.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--quoteo(post=1629310:date=May 25 2007, 09:10 PM:name=Zig)--><div class='quotetop'>QUOTE(Zig @ May 25 2007, 09:10 PM) [snapback]1629310[/snapback]</div><div class='quotemain'><!--quotec-->
    All I can say is, if they botch the depiction of US Marines they shall be hearing from me personally.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I thought you didn't enjoy being a marine <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    I don't, but I hate my entertainment having factual discrepancies... I actually hated that before I joined the military, lol.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    I don't think I'll be downloading this unless it gets some really positive feedback from other people. It really just seems like yet another damn squad-based-ish tactical shooter (A.K.A. CS clone) with a slightly different setting. I've for BF2 for my modern-era shooting game.

    --Scythe--
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    <!--quoteo(post=1629335:date=May 26 2007, 01:58 AM:name=Scythe)--><div class='quotetop'>QUOTE(Scythe @ May 26 2007, 01:58 AM) [snapback]1629335[/snapback]</div><div class='quotemain'><!--quotec-->I've for BF2 for my modern-era menu navigation and crash simulator.<!--QuoteEnd--></div><!--QuoteEEnd-->
    fixed
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    i think there's still room in that genre- BF2 would have perfected it but they made armoured vehicles/jets/choppers too damned powerful, and if you play on an infantry only server everyone just goes sniper and camps.

    get a game that's basically BF2's city maps, with balanced classes, and i'd give it a whirl.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Whys everyone so hateful towards this mod? >.> Looks fun.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    <!--quoteo(post=1629345:date=May 26 2007, 05:09 AM:name=sherpa)--><div class='quotetop'>QUOTE(sherpa @ May 26 2007, 05:09 AM) [snapback]1629345[/snapback]</div><div class='quotemain'><!--quotec-->
    and if you play on an infantry only server everyone just goes sniper and camps.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    that's pretty bs. I play infantry all the time and it's never like that.
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    Careful around that word, "perfect." BF2's engine is too clunky and overly demanding of hardware for the output it produces to call the game perfect outside of balance issues. It was, however, a pretty successful attempt considering the kind of chaos that type of game promotes and how much worse it could have been.

    As far as Insurgency being a CS clone, my best guess leans closer to America's Army. America's Army is somewhat fun, but it's also realistic in unintended (?) ways: players desperately avoid death because they don't want to sit for ten minutes before the next round.

    Insurgency looks promising, and the Source engine, compared to BF2 and whatever Unreal engine AA runs on, is lean and efficient. Keep it up Ins team, we're hoping for a nice crop of Source-y goodness this year.
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