Futuristic Lights

MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
edited June 2007 in Ideas and Suggestions
<div class="IPBDescription">Props for futuristic lights and lighting?</div>I think if the team could put together some nice lighting props that people could use on their lvls, then that'd be pretty uber. It'd also add a sense of where the light in the station is coming from, since dynamic lighting will be included in Episode2. I don't really remember any lighting props in NS that carried over from one map to another.

Lighting props for NS2TR == great.

Comments

  • RadixRadix Join Date: 2005-01-10 Member: 34654Members, Constellation
    See: That Doom 3 Level Where The Demon In A Tracktrain'd Stasis Tube Was The Only Light Source

    Seriously, who remembers doom level names?
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    glowsticks + raveroom = LOL
  • FlatkinGFlatkinG Join Date: 2005-03-02 Member: 42984Members
    edited June 2007
    iv always wanted better lighting capabilities in ns, iv often wanted buildable lights that the commander can place(simmular to this but pointing 3 directions to cover a room with 1 prop <a href="http://www.residential-landscape-lighting-design.com/store/images/rab_QF2X500T-t.jpg" target="_blank">http://www.residential-landscape-lighting-..._QF2X500T-t.jpg</a> if u tried playing ns with lightgamma 5 or higher ud know that the lighting dramatically changes the feel and quality of the game from ordinary to AWSOME, just wish the personal flashlights was uber powerful like spotlights, a army that is on a mission to kill aliens needs the equipment to spot things in the dark, not just light up 2 meters infront of them that doesnt help u in a attack
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