Hit zone
Goldenprize
Join Date: 2006-11-05 Member: 58379Members
<div class="IPBDescription">read or go ######</div>Hello, why not NS2 have Hit zone's with effects?
So if you hit at:
(not to much, 4 are enough)
<u><i><b>Aliens and Marines</b></i> </u>
<b>arm/hands</b> : your aim is more inexact (-5% = 1 hit // removed by medpack/health by gorge)
<b>body</b> : nothing (i have no idea//maybe you made all 5 seconds a blood decal)
<b>head</b> : your view get bloom and red decals(removed by medpack/health by gorge) <a href="http://i15.tinypic.com/4tkkvo5.jpg" target="_blank">100% example</a> || <a href="http://i16.tinypic.com/54o64at.jpg" target="_blank">100% example with bloom</a>
<b>leg/feet</b> : you are a little bit slower (-1% = 1 hit // removed by medpack/health by gorge)
So if you hit at:
(not to much, 4 are enough)
<u><i><b>Aliens and Marines</b></i> </u>
<b>arm/hands</b> : your aim is more inexact (-5% = 1 hit // removed by medpack/health by gorge)
<b>body</b> : nothing (i have no idea//maybe you made all 5 seconds a blood decal)
<b>head</b> : your view get bloom and red decals(removed by medpack/health by gorge) <a href="http://i15.tinypic.com/4tkkvo5.jpg" target="_blank">100% example</a> || <a href="http://i16.tinypic.com/54o64at.jpg" target="_blank">100% example with bloom</a>
<b>leg/feet</b> : you are a little bit slower (-1% = 1 hit // removed by medpack/health by gorge)
This discussion has been closed.
Comments
at the end of a game - IPS's and maybe CC are destroyed - the last remaining players could be slowly worn out in a desperate attempt to survive, a few might be limping another one might have trouble aiming - then they are overwhelmed by the kharaa! <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
realism mod is that way ------>
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nerd go this way ^
so kids, read the first post again --> think --> write again --> maybe whine
i think you don't listen at school what whapercentage calculation is... <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
take a look at this:
a skulk bite do 75 hp damage
So if he can bite you only 1 time, after 2 you are dead...
Think again, you need to hit the correct zone to get this features.
If you hit the body (the most people hit the body) you don't lose any thing.
So you need to aim better...
Ya kids want a simple arcade shooter <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
From the kid who thinks "bunnyhopping is for nerds with too much time" except probably spells "time" as "tiem" because he is handicapped at all things the Internet, your statements hold about as much water as a holey cup (indiana jones, search no further).
I am Goldenshowers, agree with me, or be labelled an unholy nerd on my internets of DOOM.
Ya kids want a simple arcade shooter <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
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Now you've done it.
If you hit the body (the most people hit the body) you don't lose any thing.
So you need to aim better...
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how do you know how many poeple hit the body ? thats just an assumption at the moment cause there is no way to tell in ns1
how do you know how many poeple hit the body ? thats just an assumption at the moment cause there is no way to tell in ns1
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server plugins <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />
nerd go this way ^
i think you don't listen at school what whapercentage calculation is... <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
take a look at this:
a skulk bite do 75 hp damage
So if he can bite you only 1 time, after 2 you are dead...
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I don't think you listen in school. A skulk takes 3 bites or 2 bites and a parasite, at level 0 armor, to kill a marine.
--Scythe--