Moar blogs!

RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
<div class="IPBDescription">I love them!</div>Heya, just making it known that even if I haven't had much to say in response to Max's recent blogs, I still thoroughly enjoyed reading them, and I certainly hope it's not our collective lack of meaningful responses that have slowed down the bloggery!

Also, I wouldn't mind reading new blogs about old blogs, such as updates on how the dynamic infestation or weapon concepts are coming along.

Comments

  • NS-SkorpioNNS-SkorpioN Join Date: 2006-10-31 Member: 58101Members
    Yeah! more blogs!

    Like some new marines and Aliens concept arts, plz!

    What about a weekly update every Friday, it could be awesome.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    It seemed like it was a weekly update for a little while there. I was enjoying that.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    I think monthly is just fine <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> - do we want the dev's to be making NS2 or writing about it ? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    edited July 2007
    We're lucky to get anything at all tbh <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> Most studios don't say anything until they are very far in development.

    Personally being from an art and 3D background, I love the art postings and eagerly await the day of the first models and screenshots.
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1638699:date=Jul 12 2007, 09:40 PM:name=Obraxis)--><div class='quotetop'>QUOTE(Obraxis @ Jul 12 2007, 09:40 PM) [snapback]1638699[/snapback]</div><div class='quotemain'><!--quotec-->We're lucky to get anything at all tbh <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> Most studios don't say anything until they are very far in development.

    Personally being from an art and 3D background, I love the art postings and eagerly await the day of the first models and screenshots.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't think a single person here is ungrateful as your words connotate. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    But that's the wrong direction with an attitude of "oh whatever", it's something we as a community and UWE as company should be bragging about. That we are so close knit that the developers and fans are working hand in hand to create the best game ever. So many games the developers assume they know best, but sometimes listening will make you and your art better.

    For this reason I'd like to cast my vote as to the blog being a weekly thing. Heck sometimes it could just be about the daily ups and downs of the lives of the people on the NS2 team, (that alone has a lot of appeal and draws huge support) but one of the things I think that will be critical to making the best game we can is to involve everbody and-- <!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->LISTEN!!!<!--sizec--></span><!--/sizec-->

    Sadly, I don't know if I can describe the importance and impact of good listening well enough... Perhaps these might help? Stuff:

    <!--QuoteBegin-http://www.infoplease.com/homework/listeningskills1.html+--><div class='quotetop'>QUOTE(http://www.infoplease.com/homework/listeningskills1.html)</div><div class='quotemain'><!--QuoteEBegin-->Real listening is an active process that has three basic steps.<ul><li>Hearing. Hearing just means listening enough to catch what the speaker is saying. For example, say you were listening to a report on zebras, and the speaker mentioned that no two are alike. If you can repeat the fact, then you have heard what has been said. </li><li>Understanding. The next part of listening happens when you take what you have heard and understand it in your own way. Let's go back to that report on zebras. When you hear that no two are alike, think about what that might mean. You might think, "Maybe this means that the pattern of stripes is different for each zebra." </li><li>Judging. After you are sure you understand what the speaker has said, think about whether it makes sense. Do you believe what you have heard? You might think, "How could the stripes to be different for every zebra? But then again, the fingerprints are different for every person. I think this seems believable."</li></ul><!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--QuoteBegin-http://www.videoprofessor.com/resourcelibrary/leadership/listiningisharder.html+--><div class='quotetop'>QUOTE(http://www.videoprofessor.com/resourcelibrary/leadership/listiningisharder.html)</div><div class='quotemain'><!--QuoteEBegin--><!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><b>Listening Is Harder Than You Think</b><!--sizec--></span><!--/sizec-->
    <i>by Andrew E. Schwartz</i>

    Researchers have discovered that most of the daily communicating we do is in the form of listening. It is mainly by listening that we receive the vital information needed to make decisions, perform roles, and cope with the realities surrounding us. It is a little embarrassing or humbling to admit that we have some deficiencies in listening. But we have a good excuse. Whoever taught us to listen? We were all taught to read, write, speak, but at no time was a course offered in listening. Our listening training, if it could be called that, consisted of admonitions: “Pay attention,” “Open your ears,” “Listen". Our poor listening habits may result in conflicts, costly errors, and inefficiency. It is common knowledge that organizations that thrive and prosper year after year are organizations that spend money and energy on interpersonal skills training, including communication skills that focus on listening.

    The paradox of the human listening function is that although it may seem like the easiest and most effortless of all communication functions (writing, speaking, reading, and listening) it is, in reality, the most difficult and requires the most effort—and skill—to perform properly. The reason for this is that in speaking you initiate the ideas and the easily anticipated flow of words to express them. In listening, however, another person initiates the ideas and the words that strike your ears and enter your brain as totally new information. Studies have shown that in listening most people miss most of this information—and nobody notices.

    The following are some barriers that affect our ability to listen:
    <ul><li>Preoccupation with your own thoughts can prevent you from hearing and becoming involved in what others are saying. </li><li>Hostility or anger may be carried over from a recent experience and distort the message. </li><li>Emotionally charged words in a message may block listening or “turn you off.” </li><li>A perceived difference in power of status between sender and receiver may cause communication problems. </li><li>Stereotyping a speaker’s appearance, accent, or speech pattern can obstruct communication.
    The physical environment may present noise or visual distractions. Keep these in mind next time you are in the position to listen.</li></ul><!--QuoteEnd--></div><!--QuoteEEnd-->
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Weekly updates are the goal, we're just a little behind on the blog at the moment.
  • jaboojaboo Join Date: 2004-01-05 Member: 25076Members
    Great reads so far! keep up the good work!
  • NS-SkorpioNNS-SkorpioN Join Date: 2006-10-31 Member: 58101Members
    <!--quoteo(post=1638729:date=Jul 13 2007, 03:06 AM:name=Max)--><div class='quotetop'>QUOTE(Max @ Jul 13 2007, 03:06 AM) [snapback]1638729[/snapback]</div><div class='quotemain'><!--quotec-->
    Weekly updates are the goal, we're just a little behind on the blog at the moment.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Thank You Very Much!!!

    <img src="style_emoticons/<#EMO_DIR#>/asrifle.gif" style="vertical-align:middle" emoid="::asrifle::" border="0" alt="asrifle.gif" /> <img src="style_emoticons/<#EMO_DIR#>/tiny.gif" style="vertical-align:middle" emoid="::onos::" border="0" alt="tiny.gif" />
  • RuByRuBy Join Date: 2002-12-12 Member: 10732Members
    Gotta voice my appreciation as well. Great to hear different parts of the team contribute. Keep 'em coming!
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