This bothers me (Starcraft 2)
moultano
Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
in Off-Topic
<div class="IPBDescription">Atmosphere on space platforms?</div><a href="http://www.starcraft2.com/features/terran/banshee.xml" target="_blank">http://www.starcraft2.com/features/terran/banshee.xml</a>
I might be wrong about this. I was never the biggest starcraft fanatic, but I don't recall there ever before being Starcraft units that clearly required an atmosphere to function.
I might be wrong about this. I was never the biggest starcraft fanatic, but I don't recall there ever before being Starcraft units that clearly required an atmosphere to function.
Comments
Those rotors are no rotors. They are cooling fans, making sure that the anti-matter propulsion system stays cool!
But hey, maybe the terrans just terraform those space platforms, before they attack them... <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /> Who knows?
On the realism scale, Stracraft II is just below dialogue written by George Lucas and just above an acid trip. They're not going for a 100% perfect recreation of an actual galactic conflict. It's just a real time strategy game.
And the zerg can easily hovar without flapping <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" />
The protoss always had their shields, so I figured you could just explain them away with that. And who knows what zerg breath? You've got me on the mutalisks though. Alright, I'm satiated.
Go on Starcraft. Keep making no sense. We love you anyways.
That's because the zerg would all be stored in massive city-folds of Behemoths. Then when they wanted to invade a planet they'd load up in Overlords and they'd drop them from the behemoths onto the planet.
How do Overlords survive atmosphere entry? Who knows.
How do Overlords survive atmosphere entry? Who knows.<!--QuoteEnd--></div><!--QuoteEEnd-->
Overlord before atmosphere entry: <a href="http://www.sxc.hu/pic/m/g/gr/greyman/856579_jojo.jpg" target="_blank">http://www.sxc.hu/pic/m/g/gr/greyman/856579_jojo.jpg</a>
Overlord after breaking atmo: <a href="http://htomc.dns2go.com/anim/anim/overlord.gif" target="_blank">http://htomc.dns2go.com/anim/anim/overlord.gif</a>
They don't take it very well.
How do Overlords survive atmosphere entry? Who knows.<!--QuoteEnd--></div><!--QuoteEEnd-->
Eh, I just remember a cutscene from SC where there was a huge flock of zerg in space, even mutalisks.
But it's so cool!
Also, the tail rotoer would allow for turning without the possibility of losing altitude.
And marines should not magically pop out of barracksesesses.
The air-pressureless hovering tri-blade helicopter of SCIENCE!
Also, the tail rotoer would allow for turning without the possibility of losing altitude.<!--QuoteEnd--></div><!--QuoteEEnd-->
Increase torque on one rotor while decreasing angle. Standing turn with no altitude loss.
Ah, but what of the dignity loss?
Air-Ground rockets. Problem solved.
I might be wrong about this. I was never the biggest starcraft fanatic, but I don't recall there ever before being Starcraft units that clearly required an atmosphere to function.<!--QuoteEnd--></div><!--QuoteEEnd-->
hay guys, spoiler:
<span style='color:#000000;background:#000000'>Its not starcraft. Its starcraft 2.</span>
XD