Underwater Alien

spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
i know its been suggested before but im thinking that with ns2 it might become more of a reality

Attacks:
Slash: uses a claw to swipe at the enemy
Charge: Kinda like the onos version, but only works underwater.
Bite: Bites the enemy and constantly drains adrenaline. Marine that is bitten is near helpless, and is stuck in the mouth of the leviathan until its adrenaline is gone. (drowns the marine, ideally.)
Capsize: (assuming marines have boats): If aimed properly, flips the marine boat and dumps the marines into the water, making them easy prey for the leviathan

-idea by moving_target0

<img src="http://www.unknownworlds.com/forums/uploads//post-7-1076309587.jpg" border="0" class="linked-image" />
but with this concept instead of what moving_target0 was thinking

-sketch/concept by coil

please i want feedback for my idea

Comments

  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
  • SparkTRSparkTR Join Date: 2007-02-09 Member: 59913Members, Constellation, Reinforced - Silver
    edited September 2007
    It would be good, but considering there probably won't be many maps with large bodies of water in them would make this idea hard.
  • hookeyedhookeyed Join Date: 2007-08-26 Member: 62011Members, Squad Five Blue
    Yeah, it's a little too specialized.. but nice idea and artwork. Would certainly keep marines out of deep water.
  • BraveheartBraveheart Join Date: 2007-08-31 Member: 62106Members
    I don't think many maps would have a lot of water...mabye it could just be a alien you upgrade to?
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1646969:date=Sep 2 2007, 01:49 PM:name=Braveheart)--><div class='quotetop'>QUOTE(Braveheart @ Sep 2 2007, 01:49 PM) <a href="index.php?act=findpost&pid=1646969"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think many maps would have a lot of water...mabye it could just be a alien you upgrade to?<!--QuoteEnd--></div><!--QuoteEEnd-->

    um?
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    I love the idea, but it doesnt really have a place in NS i think <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />

    Unless they made specialised maps for it, on research stations in the ocean, with heaps of water. like deep blue sea.
    but it wont happen.

    nice littel read tho <3
  • HydracruiserHydracruiser Join Date: 2005-01-10 Member: 34733Members
    maybe have one complete under water map, have marines in like scuba gear or something and all the aliens have underwater stuff...gills, fins, ect. btw I really like ur pic, nice and scary
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    That concept picture does kick alot of ass. I really hope we do see more "liquid" in NS2.

    How's this for an idea, what if this creature could exist in other liquids too? Say lava or something?
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1646991:date=Sep 2 2007, 03:35 PM:name=Hydracruiser)--><div class='quotetop'>QUOTE(Hydracruiser @ Sep 2 2007, 03:35 PM) <a href="index.php?act=findpost&pid=1646991"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->maybe have one complete under water map, have marines in like scuba gear or something and all the aliens have underwater stuff...gills, fins, ect. btw I really like ur pic, nice and scary<!--QuoteEnd--></div><!--QuoteEEnd-->

    This would require SO much more work by the NS2 team.

    Itd basically require a whole new library of sounds, models, etc etc.
  • HydracruiserHydracruiser Join Date: 2005-01-10 Member: 34733Members
    yea, just throwing it out there....I sometimes forget the team has limited time/stuff they can do.
  • corpsmancorpsman Join Date: 2004-04-17 Member: 27979Members, Reinforced - Shadow
    edited September 2007
    <!--quoteo(post=1647001:date=Sep 2 2007, 12:57 AM:name=Hydracruiser)--><div class='quotetop'>QUOTE(Hydracruiser @ Sep 2 2007, 12:57 AM) <a href="index.php?act=findpost&pid=1647001"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yea, just throwing it out there....I sometimes forget the team has limited time/stuff they can do.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't think adding a water specific alien would be wise since it would change the game ALOT and take away from everything else. The developers have to look at what to add, upgrade, take away and consider. It sounds cool, but in the end it would take alot to add a new creature class [because they are water specific], and probably take complete adjustments for everyone else in the game, so it would be too much. The other thing to consider would be that maps would always have to "use water", just so this one alien would be "used" to its full potential. This would kinda hamper the map makers for the rest of the maps focus as well.

    Now, I do think the idea of adding water/water combat would be rad. You could easily add areas with shallow water levels to add to the fighting elements. Water could be added to the game as an enhancment, and there could be sorta simple pros and cons to moving/fighting in it, but then how would this effect the overall game and would it be worth all the time they would have to put into it/take away from other parts of the game? No idea. I think adding water would be cool. It would be freaky to see a skulks "glowing red eyes" or a gorges tail moving through it, and would probably add some interesting changes to fighting such as movement and dynamics. Definitly look cool! I just don't know if adding more then simple shallow water areas [which usually go into some maps] would add enough to the game that they would create an entirely new alien just for it...

    You know, I just thought of something... They could add these as simple pesky alien bugers on maps that are NOT "space stations". So say if a map is created based on the idea of an alien world, like a tropical glowing jungle or some ######. These little buggers could be small and swim in the waters where you walk/travel. So if the marines decide to walk a shorter route, they take the chance of being torn apart.

    Another idea is to simply make them in 3D max or whatever program and add them to the game as a captured alien fish in some aquatic tank? Something like a map addition, and not an alien you have to fight in the game. Maybe also you could add them to a map where a bridge is, so if an alien or marine falls into the thick alien liquid where these guys live, they are torn apart unless they quickly swim out. *shrug* Still a cool concept for the game, but I don't see it as a new fighting creature since it's "water based".
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
    you see the reason i said it was more a possibility for ns2 is that ns1 you have all maps on space stations and ships but considering ns2 isnt first contact anymore they could have moved onto planets which would mean large bodies of water obviously you see where im going with this
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Wow, nice idea... ns_bast comes to mind immediately.
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1647049:date=Sep 2 2007, 10:06 PM:name=Depot)--><div class='quotetop'>QUOTE(Depot @ Sep 2 2007, 10:06 PM) <a href="index.php?act=findpost&pid=1647049"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow, nice idea... ns_bast comes to mind immediately.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Because its the only map with water really...




    Although, i just suddenly had the idea. Who cares if this doesnt work on most maps?

    You could just have it as an option on maps that DO have enough water to swim in.
    So one alien could camp with it in the water, to keep the marines in fear of swimming through that part.

    But then, NS is more or less based in space stations / ships? I dont see a place for water.

    I still vote no.
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
    keep in mind that this is NS2 and things will change from the original
  • [Deleted User][Deleted User] Join Date: 2007-08-27 Member: 62018
    <!--quoteo(post=1647055:date=Sep 2 2007, 11:32 PM:name=spawnof2000)--><div class='quotetop'>QUOTE(spawnof2000 @ Sep 2 2007, 11:32 PM) <a href="index.php?act=findpost&pid=1647055"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->keep in mind that this is NS2 and things will change from the original<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, but i cant see it being water based. sorry.
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    edited September 2007
    why should they make a completly new lifeform that presumably is going to be available on only like 10% of the maps?

    and even if there were more maps with water, marines would never go into it because marines are NOW already f*cked as soon as they go swimming since they can not use their weaps and stuff down there. oh wait - you could fix that by giving the marines diver suits, harpoons and.. submarines!.... oh and i forgot something. marines will be able to build under water in ns2 - there will be huge protection cupolas on the buttom of the see protecting the buildings from the water. etc etc

    and the lava-lifeform idea is even greater!! after waiting 30minutes with your uberpowered, total imba lava-lifeform (which only costs 90res!) in the lava, a marine eventually falls down, hits the lava, SURVIVES THE LAVA, so you now swim to him as fast as you can (!!) and finish him! woohoooooo!! what an action filled imagin

    nice idea, keep it going!!!!

    <!--sizeo:1--><span style="font-size:8pt;line-height:100%"><!--/sizeo--><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->WARNING: this post includes ironic content<!--colorc--></span><!--/colorc--><!--sizec--></span><!--/sizec-->
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    No need for the sarcasm, the suggestion of lava was only an example of expanding on the idea. I was just thinking of ANY liquid this creature would be conditioned for. So what are the different kinds of liquid?

    -Water
    -Acid
    -Lava
    -Mud
    -Waste

    ... Anything that is a liquid, toss this guy in. And who said it can't also function out of the liquid? Maybe its not the strongest, but that is its "adapted" enviroment. Kind of like a Lerk, a lerk is adapted for gaseous enviroments (air is made up of gases), which everyone knows that a lerk who is moving along the ground is not as dangerous as a flying lerk. Why not have this creature similar, still dangerous out of liquid, but very much deadly in the liquid enviroment.
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
    even is none of this gets put in you could make a plugin that has a load of underwater stuff for aliens marines and some maps too
  • hookeyedhookeyed Join Date: 2007-08-26 Member: 62011Members, Squad Five Blue
    It could be some kinda of map AI, if they're even considering something like that for NS2.. but I don't think it's as easy as making a model. I have no idea how to insert a model that would move around in a realistic, complex way.
    Aaand ns_altair probably has the most water.. ns_tanith has some in double..
  • Moving_Target0Moving_Target0 Join Date: 2006-12-21 Member: 59174Members
    As the creator of the idea, but not the artwork, I think that I deserve a chance to say something.

    First of all, we <b>don't know what NS2 will be like!</b> Who knows? There might be a lot of water in maps, marines might have boats, and heck, there might be marines with specialized suits for underwater combat. The main point of this idea, however, was to come up with an underwater alien in the original thread. My purpose was to create something that would make marines think twice before entering a large body of water, assuming they're in NS2. I just thought it would be fun to have a streamlined, water-based killer that marines could shoot down from the boats, but on the flip side, the hunters could be the hunted...Kinda like hunting a giant shark with an attitude. Besides, it would be awesome to see the head of one of these things pop out of the water, then dive down with a marine in its jaws. Or perhaps get that adrenaline rush when you realize that the boat is about to be flipped, and you're going to be a nice meal.
  • spawnof2000spawnof2000 Join Date: 2007-09-01 Member: 62111Members
    edited September 2007
    yeah it could be something like 3 marines in a boat and the alien charges out of the surface next to the boat grabs a marine then dives again it gives a certain feel of fear to know it could happen again any time
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