Ammo
Dark_Soul
Hive King Join Date: 2003-11-11 Member: 22527Members
A veeeeery long time ago, I once was gonna make a mod, a year before HL2 was released. We had a small team, a lot of ideas, but a lack of concept artists and coders, so it died unfortunatly.
Unfortunatly, I lost much of the gameplay ideas we had, but I'll try to find them in our chat logs and hopefully I can share some with you
Here's one I remember tho:
First of all, when looking at the marine concepts, they still have that belt with all kings of pockets
Will these be used for ammo stocking?
It would be so sweet to actually see another player throw away an empty mag (with physics), taking a new one from a pocket and put it in his weapon, all animated smoothly
Also, i think it should be possible to throw both empty and full mags at any time
the empty ones would make a good distraction (ie throw it somewhere away from you so it makes noise and the aliens thinks you're there ... you know the deal hehe) and more importantly, the full mags could be very handy if you got a teammate who's running low on bullets and the comm has his hands full with spamming the base with turrents
This might take some extra control keys tho... maybe it gets a bit confusing then
Tell me what you think about this guys
Unfortunatly, I lost much of the gameplay ideas we had, but I'll try to find them in our chat logs and hopefully I can share some with you
Here's one I remember tho:
First of all, when looking at the marine concepts, they still have that belt with all kings of pockets
Will these be used for ammo stocking?
It would be so sweet to actually see another player throw away an empty mag (with physics), taking a new one from a pocket and put it in his weapon, all animated smoothly
Also, i think it should be possible to throw both empty and full mags at any time
the empty ones would make a good distraction (ie throw it somewhere away from you so it makes noise and the aliens thinks you're there ... you know the deal hehe) and more importantly, the full mags could be very handy if you got a teammate who's running low on bullets and the comm has his hands full with spamming the base with turrents
This might take some extra control keys tho... maybe it gets a bit confusing then
Tell me what you think about this guys
Comments
The magazine throwing is MGS meets NS =\
as for throwing clips, not really sure how youd go about this, i suppose itd need its own attack key.
and what about shotguns, do you throw a shell?
Buzzou throws grenade launcher ammo to team mate
KABOOM!
teammate turns into a pink mist....
LOL
Though i could more than understand a marine frantically throwing away a mag or thumbling it in the heat of battle. perhaps there should be two reload keys. One where you throw away the mag.. the plus being that you relaod quicker, the downside being that u have to throw away some ammo... unless of course the clip is actually completely empty.
alternatively have the marine only throw away the clip if it is empty. My main point is most marines would not throw away precious ammo... especially when countless aliens are crawling around.
Though i could more than understand a marine frantically throwing away a mag or thumbling it in the heat of battle. perhaps there should be two reload keys. One where you throw away the mag.. the plus being that you relaod quicker, the downside being that u have to throw away some ammo... unless of course the clip is actually completely empty.
alternatively have the marine only throw away the clip if it is empty. My main point is most marines would not throw away precious ammo... especially when countless aliens are crawling around.<!--QuoteEnd--></div><!--QuoteEEnd-->
I like that.
A mod i was working on ages ago had an ammo system like above
The first clip is one that is actually in the gun - you can see that it its about 2/3 empty
The other 3 clips are on the players belt, but you can see how much ammo is in each clip
The players don't actually throw out the clips when they are empty or when they reload, they simply switch between clips, but pressing R multiple times to scroll, or by holding R and and using the mouse wheel to select.
of you can still get more ammo, buy going to an armoury and simply exchanging clips.
The main point of this was to get rid of what happens in most games when you reload you never lose the ammo that was in the rest of the clip - you have 100 bullets total in 5 clips which contain 20 bullets each, you shoot 1 bullet and hit reload. but instead of losing the entire clip of bullets (20) you only lose one, its as if magically the clip is refilled :S
so the above system was a more tense way of doing it.
A mod i was working on ages ago had an ammo system like above
The first clip is one that is actually in the gun - you can see that it its about 2/3 empty
The other 3 clips are on the players belt, but you can see how much ammo is in each clip
The players don't actually throw out the clips when they are empty or when they reload, they simply switch between clips, but pressing R multiple times to scroll, or by holding R and and using the mouse wheel to select.
of you can still get more ammo, buy going to an armoury and simply exchanging clips.
The main point of this was to get rid of what happens in most games when you reload you never lose the ammo that was in the rest of the clip - you have 100 bullets total in 5 clips which contain 20 bullets each, you shoot 1 bullet and hit reload. but instead of losing the entire clip of bullets (20) you only lose one, its as if magically the clip is refilled :S
so the above system was a more tense way of doing it.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is a great idea. But youd have to be able to drop fully empty clips, so you can get new ones from the commander.
Also, i like the idea of not actually being able to replenish ammo in clips,
for example if all your clips are half empty, you cant have a full clip anymore.
(unless you return to armory, or get dropped an ammo pack)
i think itd be good if ther wasnt a number count of bullets left in the gun.
should have to take a little guess
Uh.... its the future dude, not some crazy imaginary science fiction stuff... as if thats possible.
What did we learn about drinking and posting last time Stars?
I can't be sure if you a joking around, you may have missed the <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> ?