Sharpen your Teeth
schkorpio
I can mspaint Join Date: 2003-05-23 Member: 16635Members
<div class="IPBDescription">or claws or tusks</div>What if aliens could sharpen their teeth on say alien resource towers to get a damage bonus for the first succesful bite/hit that lands on a marine or marine structure?
Perhaps it could even be that aliens need to constantly sharpen their teeth as they get blunt after a lot of chomping - but maybe the primary attack no longer uses adrenaline (cept gorges cause they have no teeth).
This would encourage aliens to guard res towers, and also to keep moving around the map.
it could even be such that the primary attack does less and less until it eventually does only about 20% damage - you could have the teeth in the skulk hud/weapon view broken so you can tell how much damage you are doing.
Perhaps it could even be that aliens need to constantly sharpen their teeth as they get blunt after a lot of chomping - but maybe the primary attack no longer uses adrenaline (cept gorges cause they have no teeth).
This would encourage aliens to guard res towers, and also to keep moving around the map.
it could even be such that the primary attack does less and less until it eventually does only about 20% damage - you could have the teeth in the skulk hud/weapon view broken so you can tell how much damage you are doing.
Comments
Ns is not an rpg.
I dont like this idea, shapening teeth?
next youll suggest that an LMG needs to be repaired or it wont shoot....
Ns is not an rpg.
I dont like this idea, shapening teeth?
next youll suggest that an LMG needs to be repaired or it wont shoot....<!--QuoteEnd--></div><!--QuoteEEnd-->
chill out man :S just a suggestion
I know ns isnt an RPG and how about you don't tell me what i might suggest next - no need to be a troll.
you might want to think about the fact ns already has several ways to increase your damage? that being thru arms lab upgrades or by using focus - the first part of this suggestion is no different, plus its an alternative to adrenaline (which is just a gun reloading system in disguise)
But i was mainly basing the idea on how certain animals sharpen their beaks or like when a crocodile attacks it loses some of its teeth which then grow back.
and has there been any official statements to say ns2 won't be a turn based rpg ? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
the ability to juggle, your health, bunnyhopping, res towers and damage bonuses would make the game more intersting i think <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Perhaps it could even be that aliens need to constantly sharpen their teeth as they get blunt after a lot of chomping - but maybe the primary attack no longer uses adrenaline (cept gorges cause they have no teeth).
This would encourage aliens to guard res towers, and also to keep moving around the map.
it could even be such that the primary attack does less and less until it eventually does only about 20% damage - you could have the teeth in the skulk hud/weapon view broken so you can tell how much damage you are doing.<!--QuoteEnd--></div><!--QuoteEEnd-->
THIS IS THE ######ING WORST IDEA EVER
JESUS CHRIST MAN, WHAT WERE YOU THINKING
I THINK I JUST HAD AN ANNEURISM READING IT
ps. <3 you spendy
JESUS CHRIST MAN, WHAT WERE YOU THINKING
I THINK I JUST HAD AN ANNEURISM READING IT
ps. <3 you spendy<!--QuoteEnd--></div><!--QuoteEEnd-->
I would just like to take the time to point out that stars is a troll that hates everyone elses' ideas, thanks.
Anyways, Even though the idea of biting a res tower isn't the greatest, perhaps you could get a minor damage boost by doing so in a vent or some such while waiting for a marine to walk by. It would make a noise unless silenced, of course, but...it's not all bad.
Anyways, Even though the idea of biting a res tower isn't the greatest, perhaps you could get a minor damage boost by doing so in a vent or some such while waiting for a marine to walk by. It would make a noise unless silenced, of course, but...it's not all bad.<!--QuoteEnd--></div><!--QuoteEEnd-->
Stars just needs some sleep, he doesn't always fly off the handle at other ideas, just most of the time.
Hmm, perhaps this could be a new way to think of focus? Like, sure, there is some damage increased for looking for brutal vital vorpal like hits but perhaps by some method of preparation and skill, you would be straight up death's touch?
From examples in nature, it does have some merit, I just kinda wonder if we don't already have it with focus, or if there was some other way to look at this.
But ya...that's a bad idea (the entire sharpening of teeth bit). Rethink, and try again.