Taken NS 3.2 to lans and seeding it.

NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
<div class="IPBDescription">When asked WTF, hype on NS 2 and DI</div>Yeah been to a few lans and just craftily seeding. steam installers and NS to peoples comps, or dropping it on the servers dump folders hiding it in the mits of all that porno, till the questions surface across the top of some ones monitor.

Also bringing up the idea of skriming it at lans also gets people pumped.

Then BALM you got your foot in the door.


Not to sound mean or, but another good thing I couldn't do, but some one else with spelling skillz, possible one of them steal your home page and redirect it to UWE and the NS two page. a active X i think it is.

Honestly with a bit of effort from the UWE guys, a mainstay page with ether a flash image or some high definition work blurring reality, with a short line and a enter button that we can direct people too would seriously help. something with a short and easy link.

NATURAL SELECTION 2

evolution just got better

*insert image of constipated Ono's taking a dunk, squeezing out a heavy armor.

*or devouring one.


there are a bunch of online T shirt making companys, and UWE has promotional clothing as well, i think this needs to expand, and we also need links to that some were also

right now the entire UWE web site even once in its sub categories the entire place feels like a forum, honestly a title page with flash or some such would be great.

maybe some high definition better than fraps program could be used as well some a media students touch, i mean out side of UWE how much of our produced work will they take up and assist the spreading with, or Will we require our own hosts?.

I just talk about it most places I go.

Comments

  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Umm, so you've been 'planting' NS discreetly without people knowing? Way to make a good first impression.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    hum you go to a lan some one says they have a great game, yeah lets play it, how many people have it.. hum none, ok how longs it going to take to down load, get to every ones comp install, and start up a game 20-45 minutes, instantly 80% of the people hyped to play it slump to a heap.

    Hum while your down loading that I know a sweet game, oddly enough you all have a copy of it, we can all play just click this installer. Holy ###### instant game ready to join.
  • niaccurshiniaccurshi Join Date: 2002-12-30 Member: 11629Members, Constellation
    Don't ever consider hijacking peoples home pages, all that'll do is get the guys doing the good work here get accused of spreading viruses. Not exactly good promotion for UWE!
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    Home page theft, pop up, dirty great big advertisements that is embedded into a web page thats totally covered everything not allowing you to click with out going to it, watching it, or clicking the X up in the top corner and getting another one anyways. its all the same ######. it just depends how high up your threat meter it goes.

    *note I am lumping exploitive common uses HTML and other such script that the average Joe doesn't know how to by pass or turn off with out a third party program, in with this as well.

    The home page stealer's are annoying and viral yes, pop up's are just a pain and easily blocked, those flash adds are annoying. Sites are allowing people to embedded into their sites are annoying as all ######, msn sells ad space like this often, so annoying. i got all my active x turned off, and 80% of my java as well.

    Even a gif or two or a banner wouldn't be so bad, some ###### people can embed any were like avatars, banners, signatures.

    If your a hyped up regular UWE fanatic you better have the T shirt the wallet the whole decked out kit and caboodle.

    Lets go annoy people, half the reason I wont play bio shock is cos of all the annoying hype.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    Yes, but my host wasnt hijacked by the Bioshock team.
  • ZavaroZavaro Tucson, Arizona Join Date: 2005-02-14 Member: 41174Members, Super Administrators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    I just show people it. In October, Desert Bash, an Arizona LAN party at Intel will be happening. Last time, we got people to buy Red Orchestra (I was there with dev, Yoshiro.)
  • BluePhishBluePhish Join Date: 2003-12-14 Member: 24364Members, Constellation, Reinforced - Shadow
    To spread NS 3.2 on LAN, it needs more ALN Options, like classic fast mode for 4 plazer for e.g.

    I liked to plaz against bots with my m8s. But at least they were to stupid (alien).
    The point is: A coop mode or a fast classic battle with 2 or more players would push everything up!

    I hope u get it <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

    P.S Sorry for my bad english
  • niaccurshiniaccurshi Join Date: 2002-12-30 Member: 11629Members, Constellation
    Isn't that what Combat is for?
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    edited September 2007
    Maybe we should start getting a LAN team together. I feel like LAN gamers are very much part of the target audience for NS2. If we could have some kind of promotional package, some flyers or stickers we can print out ourselves to hand out at LANs we attend, this would be a lot more focused than street promoting.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    I've played NS at a few lans now, but people just dont want to spend the time and effort to learn the games mechanics, weapons, lifeforms etc. We barely got a good game of combat going, not even looking at NS.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    How hard is it to tell them to right click mouse over something and read its noob bubble?
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1650890:date=Sep 20 2007, 08:26 PM:name=CoolCookieCooks)--><div class='quotetop'>QUOTE(CoolCookieCooks @ Sep 20 2007, 08:26 PM) <a href="index.php?act=findpost&pid=1650890"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've played NS at a few lans now, but people just dont want to spend the time and effort to learn the games mechanics, weapons, lifeforms etc. We barely got a good game of combat going, not even looking at NS.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Granted you can't teach them the game there, but you can get them interested. And give them a sticker so when they happen to glance at it they say, "oh yeah that game looked pretty neat. I wonder what the progress is."
  • PrefixPrefix Éirinn go Brách Join Date: 2006-12-31 Member: 59353Members, Constellation
    I think when the nstr goes public we will be able to make some nice ns2 media for this sort of thing <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    I have to agree on most of this as a dedicated lan team or "setup" would really help I personally think. Making flyers or stickers, excellent idea. I suggest a lan packet. Specifically some brief instruction on gameplay to spead up the learning process would really help. The main issue I think is anyone can play as a marine and figure it out easily enough. You get an experience commander to command who is good with new players and won't scream at them and that side is good. Next issue is aliens. Now you need a couple people who are experience who can gorge and help as a skulk but you don't want elite skulks cloaking and slaughtering the new marines as then they are going to quit because it's no fun. So, what we need is a small print out with some nice graphics or pics that anyone should be able to finish or come close to finishing by the time the installer is done. I know out of hand people will like the Kahraa should they be given enough information and tips on how to play them. As soon as most gamers know they could be a giant rhino and eat people you know they will be intersted. Once we can get them enough information to get from lowly skulk to onos in most games we should be good to go for a typical lan.

    Now any one person can do this in a lan but it will be tougher with the learning curve. I figure though that a dozen or so people decidated to this at any one lan should be enough for 1-2 games at any one time. Should we have some swag to distribute that should help to. Personally I think the real issue is online servers. It's not exactly something we can control per say but how many servers do most people play on and why? Are there enough servers running 20+ players for new people? Are there enough just straight Co and Ns servers, do they have a vote list? Once these new converts are out of the lan where are they going to play? Will they be turned off because they can't find a server they like or the mods they liked or to many mods.

    In addition to our lan team and flyer setup I think we need some map print outs because all players know the hardest thing when they were new was figuring out the maps and then perhapes where to play next (server). So to summerize; we need a couple page print out with enough basic information to get any new player through a typical game as a marine or a Kahraa. This needs to have the abilities and upgrades of both sides and all life forms, general play suggestions. How to command and gorge in brief as well as normal tactics. It has to be simple enough for anyone to digest and understand in a short time. We need some maps printed out so people have a refernce as that would help to I feel. Following that we should either have a sheet of suggested servers or just basic information about them so people will know what they are looking at ahead of time.

    Even if just one person had all this at a typical lan event I think it would greatly increase traffic and player base.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    <!--quoteo(post=1651869:date=Sep 24 2007, 11:37 PM:name=Mindmeldme)--><div class='quotetop'>QUOTE(Mindmeldme @ Sep 24 2007, 11:37 PM) <a href="index.php?act=findpost&pid=1651869"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have to agree on most of this as a dedicated lan team or "setup" would really help I personally think. Making flyers or stickers, excellent idea. I suggest a lan packet. Specifically some brief instruction on gameplay to spead up the learning process would really help. The main issue I think is anyone can play as a marine and figure it out easily enough. You get an experience commander to command who is good with new players and won't scream at them and that side is good. Next issue is aliens. Now you need a couple people who are experience who can gorge and help as a skulk but you don't want elite skulks cloaking and slaughtering the new marines as then they are going to quit because it's no fun. So, what we need is a small print out with some nice graphics or pics that anyone should be able to finish or come close to finishing by the time the installer is done. I know out of hand people will like the Kahraa should they be given enough information and tips on how to play them. As soon as most gamers know they could be a giant rhino and eat people you know they will be intersted. Once we can get them enough information to get from lowly skulk to onos in most games we should be good to go for a typical lan.

    Now any one person can do this in a lan but it will be tougher with the learning curve. I figure though that a dozen or so people decidated to this at any one lan should be enough for 1-2 games at any one time. Should we have some swag to distribute that should help to. Personally I think the real issue is online servers. It's not exactly something we can control per say but how many servers do most people play on and why? Are there enough servers running 20+ players for new people? Are there enough just straight Co and Ns servers, do they have a vote list? Once these new converts are out of the lan where are they going to play? Will they be turned off because they can't find a server they like or the mods they liked or to many mods.

    In addition to our lan team and flyer setup I think we need some map print outs because all players know the hardest thing when they were new was figuring out the maps and then perhapes where to play next (server). So to summerize; we need a couple page print out with enough basic information to get any new player through a typical game as a marine or a Kahraa. This needs to have the abilities and upgrades of both sides and all life forms, general play suggestions. How to command and gorge in brief as well as normal tactics. It has to be simple enough for anyone to digest and understand in a short time. We need some maps printed out so people have a refernce as that would help to I feel. Following that we should either have a sheet of suggested servers or just basic information about them so people will know what they are looking at ahead of time.

    Even if just one person had all this at a typical lan event I think it would greatly increase traffic and player base.<!--QuoteEnd--></div><!--QuoteEEnd-->


    nice, actually i agree with this a lot, and would love to see a revamp of the games installer in the next version even if its a mini release just to add this, you know all the games that flash up images while the installer is on, are their interactive ones out their? if not even just a well judged use of information would work. i remember the manual web page used to load up automatically, perhaps at least before jumping to the read me page and so on once the installer is done give the option to stop the rotating slides your reading,, but hopefully by this point the first few slides got all the information out there. maybe a new button needs to be added to the main menu, create server , find server, noob features, or some such were the obvious suggestion that rolls around the forums could be Incorporated in a future version when its made, that idea being the tester lvl, but also under this menu you could have the map lay outs that show weld points choke points res nodes hive locations and ms as well as a few hinted good relows or siege ranges with a well labeled map key/legend, as well as the game manual link, FAQ, tech tree's and so on all in the installer as well as lots of hints at NS 2 links to the page, donation links.

    full on UWE revamp the NS 3.2 game installer make it LAN and noob friendly and revamp the NS 3.2 main menu to feature a noob features menu with links and such to various helpful items, as well as NS2 advertisement/snippets.
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    I like that most new games have something on the background now during an install aside from screen shots. Most put up information or story of some kind. Personally I don't know if gamers at a lan are as likely to read thier screen as a couple sheets of paper although having it up during install would save paper and cost. I just figure if they have it in hand they can refernce it immediatly when they want to know something and in between rounds and such. I would think that having the 3.2 installer a little more noob or lan friendly would help in that regard if these things were duplicated. However if the main menu did have a new player area with map layouts and all this then perhapes you could hold off a game while people poked around. This could potentially then all be there easy to hand between games and before they get started. You could whet thier appetiate during the install and then they could follow up in game in a noob area with all the information they could need with art or screen shots to help.

    Either way we reach a lot of new players and the more we can hand them right off to lesson the learning curve the more likely they are to stay with the game and keep going.
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    <!--quoteo(post=1651915:date=Sep 25 2007, 03:26 AM:name=Mindmeldme)--><div class='quotetop'>QUOTE(Mindmeldme @ Sep 25 2007, 03:26 AM) <a href="index.php?act=findpost&pid=1651915"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I like that most new games have something on the background now during an install aside from screen shots. Most put up information or story of some kind. Personally I don't know if gamers at a lan are as likely to read thier screen as a couple sheets of paper although having it up during install would save paper and cost. I just figure if they have it in hand they can refernce it immediatly when they want to know something and in between rounds and such. I would think that having the 3.2 installer a little more noob or lan friendly would help in that regard if these things were duplicated. However if the main menu did have a new player area with map layouts and all this then perhapes you could hold off a game while people poked around. This could potentially then all be there easy to hand between games and before they get started. You could whet thier appetiate during the install and then they could follow up in game in a noob area with all the information they could need with art or screen shots to help.

    Either way we reach a lot of new players and the more we can hand them right off to lesson the learning curve the more likely they are to stay with the game and keep going.<!--QuoteEnd--></div><!--QuoteEEnd-->

    the installer could have a print button, and haveing every thing in the main menu means mid game escape can be hit the menu navigated and things recheacked and or new things lernt.

    obiously maps lay outs get a little useless in game but know where res nodes choke points siege ranges are are a good thing also i guess.
  • SolarCurveSolarCurve Join Date: 2002-11-03 Member: 5829Members
    Hi Guys,
    I have to post about LAN events and NS. I went so far as getting NS as a tournament at the CPL and even advertising in IRC, and on websites for months we still only ended up with about 8 people who showed up. Back when CS was just exploding I held LAN events every month for TANGO and still had very little interest even tho it was a featured game.

    I am not trying to say it doesn't work or not to try because it does bend ears but don't expect such an approach to be very effective. To discuss this matter even further I owned Internet Gaming Cafe's (www.gamingcenters.net) and I had it installed on all my computers and gave free time to people who wanted to play it. Unfortunately most just weren't smart enought to understand it or were too impatient to learn.

    Lets keep up the dialogue about this stuff as it's great to hear people so passionate. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • obsidobsid Join Date: 2003-09-16 Member: 20909Members
    I actualy played NS1 at a LAN. It works fairly easly for NS1 because of the amount of people that have/had HL. With NS2 idealy there would be some kind of demo copy that could be used at a LAN temporarly to allow all the new players to get a chance (maybe can only connect to listen servers? would then be almost unplayble for most of the web, but perfect for trying it out or small lans). Also it would need to be able to be "predownloaded" so you dont have to download it off steam for every user. I think it would require at least 30% of the people there to already know about it though (have enough to be a commander gorges and other things that need a bit of experance not to get overwhelmed).
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
    While his ideas cannot be in anyway supported by Unknown Worlds, there's no such thing as bad media.
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    I wouldn't expect this approach to yield vast numbers of new players. However it would get the word out to new people and you know anyone that does pick up NS will tell his friends and fellow gamers and so it would go from there. No we won't get legions but anyone we do get is one more we didn't have intersted previously. From a business point of view it's how much effort you want to put into it based on how many people you anticipate to get. Naturally something that may only yield 100 people or so should probably have less then a day spent on it in a sense. Either way I hope to see more players from it, just may take awhile and some fine tuning depending how we present things. Never know, CO maps may be the biggest hit at any Lan.
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