Being eaten alive?
gufu
Join Date: 2007-11-16 Member: 62936Members
<div class="IPBDescription">Is that an official feature? Can be skiped?</div>Hello, this may seem as somewhat random but... is being "eaten/digested" by onos is an official feature of the game? If it is, is there a way just to skip the process of digestion (as fun as it may seem... yeah, I am not itnerested in that) and just go into the watching your team mates? There is no way to escape that, so whats the point?
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Also its pretty awesome tbh - although i always have to restart ns after being digested because of a sound bug <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
just find a .spr file of a kitten, name it digesting.spr, and replace the old one.
should work.
Also its pretty awesome tbh - although i always have to restart ns after being digested because of a sound bug <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Open your console and type room_type 0 then hit enter. It changes the room type to add reverb, doesn't always change it back when you spawn.
just find a .spr file of a kitten, name it digesting.spr, and replace the old one.
should work.<!--QuoteEnd--></div><!--QuoteEEnd-->
Um... can I get a step-by-step instruction of where are .spr files are located and where to get such a neutral file?
I don't care if function stays, I just don't want to see the digestive track...
For me its a nice little time out, and its punishment. Because of the punishment, facing oni becomes that much scarier, especially as a heavy.
So to be able to see his teammates (as though he were dead) and then go back to his normal view in the event he's saved. He also doesn't seem to care about being taken out of the game for the duration of the digestion, just the fact that he stares at an amazingly boring screen for so long.
I think it's rather boring, but I think the function of digestion should remain (take player out for a considerable time + ability to be saved + heal onos). The only issue here is staring at a redish screen for a rediculous amount of time.
For me its a nice little time out, and its punishment. Because of the punishment, facing oni becomes that much scarier, especially as a heavy.<!--QuoteEnd--></div><!--QuoteEEnd-->
As much as am idea of time-out seems fun, I myself just run away frim onis, just not be eaten. And added up with your fellow marines not caring about saving you... It's just annoying to see this... thing everytime I am to face oni... it just makes a game for marines (Can't play aliens to technical reasons) appear more like torture ones onis appear...
And I think I'd rather stab my eyes out rather than seeing that...
this is correct. you are not actually dead yet, so, you have some options.
for starters, always stick with a fireteam and perhaps they'll save you by killing the onos before you are fully digested.
there are a few things typical of the onos and devouring: one tactic is to devour the point man, no matter what, because it'll be easier to kill a marine detachment with one less gun firing at you.
a more refined/difficult maneuver is to charge in and then devour the most threatening marine, usually one with HA or JP carrying an HMG or GL. this can be more effective, so if you are up against a clearly seasoned player with a 5-to-1 K:D ratio and you know he loves the onos, expect something more like this.
also (as of the latest version) the onos must devour by aiming at the feet of the target marine. not all players realize this -- many are new to the game and did not read about each alien class too closely.
so there's a few obvious solutions. don't be the point man, let someone bolder run ahead of you. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> don't give away that you have JP by flying up in the air the second you see an onos, unless you know there's a ledge you can rip him apart from. don't hover in front of an inexperienced onos or jump as you run away from him if you hear him trying to devour you because he may not realize he's doing it wrong -- you might actually end up in his stomach by accident.
beyond that.. use these tips to generate your own strategy.
Hey, how bout in ns2 you embed a flash swf in the "being digested" screen, so we can download any game we want and play it while we wait.
Hey, how bout in ns2 you embed a flash swf in the "being digested" screen, so we can download any game we want and play it while we wait.<!--QuoteEnd--></div><!--QuoteEEnd-->
And you can't die until you lose/time runs out.