we've discussed this idea before - in many ways even, beyond the CnC-style application you're suggesting (and others have suggested before). i, personally, am against it. i feel it's unnecessary, really.
but the trrts have no power suppply how do they function(besides the tf in range) im saying like if the tf dies the power supply keeps the trrts active for like 10- 15 seconds
schkorpioI can mspaintJoin Date: 2003-05-23Member: 16635Members
<!--quoteo(post=1669979:date=Feb 9 2008, 07:19 AM:name=dudepuppet)--><div class='quotetop'>QUOTE(dudepuppet @ Feb 9 2008, 07:19 AM) <a href="index.php?act=findpost&pid=1669979"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but the trrts have no power suppply how do they function(besides the tf in range) im saying like if the tf dies the power supply keeps the trrts active for like 10- 15 seconds<!--QuoteEnd--></div><!--QuoteEEnd-->
a 5-10 second cool down would be pretty cool you know <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />, give the marines a little time to run, but not enough time to build another turret - perhaps that would be an upgrade the comm can get for critical areas
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a 5-10 second cool down would be pretty cool you know <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />, give the marines a little time to run, but not enough time to build another turret - perhaps that would be an upgrade the comm can get for critical areas