Movement improvements

La ChupacabraLa Chupacabra Join Date: 2008-02-25 Member: 63729Members
edited March 2008 in Ideas and Suggestions
<div class="IPBDescription">for skulk and lerk</div>So I was wondering about improving skulk movement and giving an additional, not very important for the game-play, ability for the Lerk. So here it goes!

The <img src="style_emoticons/<#EMO_DIR#>/skulk.gif" style="vertical-align:middle" emoid="::skulk::" border="0" alt="skulk.gif" /> (EDIT: DON'T WASTE TIME READING IT ;p GO STRAIGHT TO THE LERK PART, WHY? READ POSTS BELOW <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />)
I was always strange to me that skulk could jump when being on the ground, but when jumping on a wall, it caused him simply to fall. How about allowing skulk to jump off a wall or the ceiling with the same force that he jumps on the ground? It wouldn't be anything overpowering in any terms, but it would allow a skulk to jump from a wall on a marine OR to the opposite wall, given that the hallway is not too wide and/or the ceiling is high, so a skulk can run up a bit on the east wall to jump into the middle/bottom of the west wall. It would simply look cooler, and might be harder to aim at, if a person well-trained with skulk could attack a marine in a hallway by jumping from one wall to another rather than simply running straight at him. More of an action that you would see on Alien series! Of course there is leap, but it's very loud and available only after the second hive is up.

The <img src="style_emoticons/<#EMO_DIR#>/lerk.gif" style="vertical-align:middle" emoid="::lerk::" border="0" alt="lerk.gif" />
Lerk is the closest relative of a wall-running skulk, right? So I believe that it wouldn't be so strange if Lerks would be still capable of hanging/grabbing a wall as bats do. Not moving on it, only being able to hang on it. It would be done by flying next to a wall/ceiling and pressing crouch. Lerk then would use his claws to hold the adjacent wall/ceiling until he press space to flap his wings and fly away.

It would give a lerk the element of surprise in some situations, especially when combined with cloak.

Any suggestions?

Comments

  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    These have been suggested before, identically; numerous times, actually...
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    ..and I suggest a special key-bind, let's call it +movement, which fires movement attacks like leap, blink or charge without any need to change weapon as alien.

    Oh wait, it's in there exactly like skulk walljump! Are you playing ns at all?
  • MagicElementalMagicElemental Join Date: 2007-02-04 Member: 59871Members, Constellation
    I would like to see those basic skulk and lerk abilities implemented. I am going to be a little annoyed if the skulk wall running remains the same. Lerks have so little health and armor and can only hide on structures and vents to spam from. I wouldn't mind even getting a nerf on spore if it meant I could hide easier and last longer. 30 res, your half way to getting to play a fade.
  • La ChupacabraLa Chupacabra Join Date: 2008-02-25 Member: 63729Members
    <!--quoteo(post=1671952:date=Mar 3 2008, 05:03 AM:name=pSyk0mAn)--><div class='quotetop'>QUOTE(pSyk0mAn @ Mar 3 2008, 05:03 AM) <a href="index.php?act=findpost&pid=1671952"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->..and I suggest a special key-bind, let's call it +movement, which fires movement attacks like leap, blink or charge without any need to change weapon as alien.

    Oh wait, it's in there exactly like skulk walljump! Are you playing ns at all?<!--QuoteEnd--></div><!--QuoteEEnd-->

    <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />

    lol! yea, you got me here, I haven't played for a year or so. I started to play a bit recently but at Uni I've got rather retarded playing equipment (laptop is not that bad but I need a new mouse definitely) I have read in one of the updates that reload acts as +movement for aliens, but I don't remember reading about the walljump <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" /> I was soo convinced that there is no walljump that I simply haven't used it <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    Sorry guys! I even remember searching the forums for "wall jump", but haven't tried "walljump" (embarrassed). It's hard to keep up to date after all this time, but I will, I promise <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    Is the second one (lerk thing) implemented too? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • RadixRadix Join Date: 2005-01-10 Member: 34654Members, Constellation
    The wall grab for lerk mechanic is still a cool idea.
  • LosButchLosButch Join Date: 2007-12-27 Member: 63268Members
    I think the thread that discussed it was called "lerk without limits" or something like that. Dont have time to look it up and post a link, sorry...
  • darktimesdarktimes Join Date: 2007-12-24 Member: 63247Members
    edited March 2008
    links:

    fade thread (site 2)
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=103583" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=103583</a>


    lerk thread (on site 3 !!!) <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=103480" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=103480</a>
    my english was not that good there (i was learning)
    ehm the discuss was stoped and go in nowere

    ah yeah.. dont use the search
    its faster when you search oldschool whit simple looking
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