Fades Need to be nerfed

LegalizeTheLeafLegalizeTheLeaf Join Date: 2008-03-13 Member: 63852Members
I'm sorry if i sound like a whinny noob, but really the fades need to be nerfed, it's terrible(i'm sure alot of you agree with me)
I unload my entire Clip of HMG lvl3 on a fade at point blank range and the fade won't die. I saying to myself "REALLY!?"
there was alot of games(8 vs 8 - 10 vs 10+) where i saw 2-4 fade user have a score of 80 kills and 5 deaths, and marines got slaughtered.
really something must done about the fades, cause it's grotesque how powerful they are
Please Nerf The Fades~!!!

Comments

  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    This can only end in tears.

    I would be happy if devs almost never nerfed <i>anything</i>. An effective counter in far better than any nerf. Nerf used to be a pejorative term meaning to reduce the effectiveness of something that wasn't broken although it has become more general now. I think "nefing" the fade would fall under the older definition of the word.

    I'm sorry to say it, but this sounds more like a user error than a bug in the game. I recommend checking out this topic on how to kill fades{<a href="http://www.unknownworlds.com/forums/index.php?showtopic=103400&hl=kill+fades" target="_blank">link</a>}. It's not easy and requires teamwork, but that's the way it's designed.
  • darktimesdarktimes Join Date: 2007-12-24 Member: 63247Members
    edited March 2008
    1. we need some background infos

    was it in combat?

    JES -> most combat servers use xmenu
    xmenu is not part of ns2
    becouse it ruin the balance
    you have recive the honor
    to be shlaughtered by a 1000hp fade
    that is not uncommon whit thikened skin lamers
    or he has hunger level 20 <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> when he kill one its easier to kill the next
    and the next next one is much easier to kill......

    they put everything,fast as they can in regen and cara
    to get thikened skin

    NO -> it was a ns classic server

    they hacked or you laged


    in both ansvers can it also

    lag.
    hit regierstration bug
    cheater hacker etc..
    maybe.....

    IN CLASSIC NS is the fade absulutly balanced
    xmenu and all this server side modifications
    are not meand in ns

    (eccept gorge recicly, lerk lift, gorge web hook <- a really good addition )
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    Doing the calculations off the top of my head, I'd say it takes about 30 hits to kill a CARAPACE fade with level 3 hmg. At hive3, it'll take about 40 hits. give or take a shot or two.

    I'm not agreeing or disagreeing with your statement that fades need to be nerfed, but your anecdote just doesn't add up.
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    <a href="http://www.youtube.com/watch?v=Ouf8Cd55wP0" target="_blank">http://www.youtube.com/watch?v=Ouf8Cd55wP0</a>

    <!--quoteo(post=1673137:date=Mar 13 2008, 11:19 AM:name=darktimes)--><div class='quotetop'>QUOTE(darktimes @ Mar 13 2008, 11:19 AM) <a href="index.php?act=findpost&pid=1673137"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->NO -> it was a ns classic server

    they hacked or you laged
    in both ansvers can it also

    lag.
    hit regierstration bug
    cheater hacker etc..
    maybe.....<!--QuoteEnd--></div><!--QuoteEEnd-->
    Please leave these forums, you have absolutely nothing to add to any conversation.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1673136:date=Mar 13 2008, 04:12 PM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Mar 13 2008, 04:12 PM) <a href="index.php?act=findpost&pid=1673136"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This can only end in tears.

    I would be happy if devs almost never nerfed <i>anything</i>. An effective counter in far better than any nerf.<!--QuoteEnd--></div><!--QuoteEEnd-->Problem with that ideal is that a counter to something as powerful as the fade would be even more powerful against the lesser lifeforms, such as Hives or Onii, unless it's a complete gimmick like "lol no blinking in area of effect".
    I dunno about nerfed, but it does seem a bit contrary to the teamworking ideal to make each round depend very much on one player.
  • dhakbardhakbar Join Date: 2004-08-01 Member: 30305Members
    <!--quoteo(post=1673137:date=Mar 13 2008, 10:19 AM:name=darktimes)--><div class='quotetop'>QUOTE(darktimes @ Mar 13 2008, 10:19 AM) <a href="index.php?act=findpost&pid=1673137"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->1. we need some background infos

    was it in combat?

    JES -> most combat servers use xmenu
    xmenu is not part of ns2
    becouse it ruin the balance
    you have recive the honor
    to be shlaughtered by a 1000hp fade
    that is not uncommon whit thikened skin lamers
    or he has hunger level 20 <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> when he kill one its easier to kill the next
    and the next next one is much easier to kill......

    they put everything,fast as they can in regen and cara
    to get thikened skin

    NO -> it was a ns classic server

    they hacked or you laged
    in both ansvers can it also

    lag.
    hit regierstration bug
    cheater hacker etc..
    maybe.....

    IN CLASSIC NS is the fade absulutly balanced
    xmenu and all this server side modifications
    are not meand in ns

    (eccept gorge recicly, lerk lift, gorge web hook <- a really good addition )<!--QuoteEnd--></div><!--QuoteEEnd-->

    I pity your English teacher.
  • RadixRadix Join Date: 2005-01-10 Member: 34654Members, Constellation
    <!--quoteo(post=1673173:date=Mar 13 2008, 07:33 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Mar 13 2008, 07:33 PM) <a href="index.php?act=findpost&pid=1673173"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Problem with that ideal is that a counter to something as powerful as the fade would be even more powerful against the lesser lifeforms, such as Hives or Onii, unless it's a complete gimmick like "lol no blinking in area of effect".<!--QuoteEnd--></div><!--QuoteEEnd-->

    Just weld into satcom you'll be fine.
  • naggynaggy Join Date: 2005-03-22 Member: 46068Members
    <!--quoteo(post=1673134:date=Mar 13 2008, 09:33 AM:name=LegalizeTheLeaf)--><div class='quotetop'>QUOTE(LegalizeTheLeaf @ Mar 13 2008, 09:33 AM) <a href="index.php?act=findpost&pid=1673134"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry if i sound like a <b>whinny noob</b>, but really the fades need to be nerfed, it's terrible(i'm sure alot of you agree with me)
    <b>I unload my entire Clip of HMG lvl3 on a fade at point blank range</b> and the fade won't die. I saying to myself "REALLY!?"
    there was alot of games(8 vs 8 - 10 vs 10+) where i saw<b> 2-4 fade user</b> have a score of <b>80 kills and 5 deaths</b>, and marines got slaughtered.
    really something must done about the fades, cause it's grotesque how powerful they are
    Please Nerf The Fades~!!!<!--QuoteEnd--></div><!--QuoteEEnd-->

    Last time I checked, the marines goal wasn't to kill the fades, it was to kill the hive. By the time the fades have 80 kills you shouldn't be trying to kill them... You should have a JP and should be assaulting the hive, which forces the fades to retreat and play defense.

    Epic fail.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    Going off on a tangent, then: There needs to be more reward to winning a round, not just making kills.
  • naggynaggy Join Date: 2005-03-22 Member: 46068Members
    So having the satisfaction that you just downed the hive by yourself (or with another's help) whilst the kharaa have been whoring for the last 30mins isn't rewarding enough? (same thing goes for kharaa; rushing the CC with 2 Onos whilst the tards are camping outside the hive = win.)

    That in itself was the most thrilling thing I've ever found in NS - beating tards at their own game.
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
  • DominingDomining Join Date: 2007-09-27 Member: 62452Members
    <!--quoteo(post=1673309:date=Mar 15 2008, 10:19 AM:name=Harimau)--><div class='quotetop'>QUOTE(Harimau @ Mar 15 2008, 10:19 AM) <a href="index.php?act=findpost&pid=1673309"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Going off on a tangent, then: There needs to be more reward to winning a round, not just making kills.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Are you talking about combat?
  • CataclyzmCataclyzm Join Date: 2005-01-06 Member: 33031Members
    Naggy is right. The object of the game is not to kill fades. Granted it always helps the team when a skilled fade is down.
    Consider your weaponry (LMGs, HMGs, etc) as a deterant/suppresant. The object, when a fade or onos enters a room is to enter into their body as much ammo as possible as fast as possible. Most people will say isn't that the idea of the game, the more bullets the quicker the alien dies? But, on the contrary. A skilled fade/onos knows when their health is low and leaves a room. As you have witnessed, skilled players can go 80-4 easily. The idea is to keep them at bay for as long and as much as possible.
    When firing at a fade or onos, try to deal as much damage as possible (use those pistols) to get them to the leave the room. Once they leave the room, your squad should be able to continue their objective (building, waypoint). If your squad wastes time by not building structures or moving out then the ammo you used up (and time) was a waste... that is when a fade becomes lethal. He slowly wears your squad, killing you one at a time, and preventing any siege positions or res capturing.

    Sure, there are ways to trap fades and kill them, but even if your team is not in position to make the kill, force the alien out of the room as quick as possible.
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