armory?

dudepuppetdudepuppet Join Date: 2007-10-24 Member: 62727Members
edited April 2008 in Ideas and Suggestions
we all know theres going to be the flame thrower in ns2, how about more weapons heres my idea


light armory (reg time to build)
shotgun-10 res
mines-10 reswelder-5 res

medium armory- 30 res to up ( reg time to build)
hmg-15 res
gl-15 res
large mines-20 res (does 30% more dammage than mine)
super welder-10 res (welds 50% faster than welder)

heavy armory- 40 res to up ( adds 2 super shotguns on top for defence, they rotate) (50% more time than medium armory to upgrade)
flame thrower- 20 res
super shotgun- 20 res ( does 75% more dammage than shotgun)
missle launcher- 50 res ( basicly does 2 seige cannons worth of dmg in one shot)
possably a sniper rifle- 30 res ( possably be made for mods for the game, can be used on seige maps)

i have pics of the HA on my facebook...

Comments

  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    What time are you expecting each upgrade to take? That's more important than the res cost TBH.

    I'd also like to see the flamethrower out sooner to give the marines something to fight DI. I think it should look more like this:

    Armory(same build time as now)
    -Shotgun
    -Mines
    -Welder
    -(upgrade to support)Flamethrower(~30 sec)
    (upgrade to)Advanced Armory(same time/cost as now)
    -HMG
    -GL
    -Adv welder(5 res)(required for certain weldables)

    Also there should be a separate building for weld bots with:
    Weld Bot Factory(build time of armslab)(~35 res)
    -Adv weld bot(requires Advanced Armory)(~25 secs)
  • dudepuppetdudepuppet Join Date: 2007-10-24 Member: 62727Members
  • HarimauHarimau Join Date: 2007-12-24 Member: 63250Members
    What does DI even <b>do</b>?
    ie. Why will marines want to fight it off?
    and, will the flamethrower be a primary weapon (a la shotgun, hmg/lmg), or a non-primary tool (a la welder)?
    From what I've heard, it only seems to be a tool to fight off DI, which may possibly only be a visual effect.

    (Sorry to derail the thread there, dudepuppet.)
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