New Gorge Abilities

jjr.heartfelt@hotmail.comjjr.heartfelt@hotmail.com Join Date: 2008-05-21 Member: 64301Members
Well the idea here is to make Alien movement routes "less" linear.

I think Gorges should have a new ability.. that would allow them to lay an egg(spawn a specific player in at the cost of a few res points).

For this reasons gorges would be more important to gameplay and marines would feel as if aliens could be anywhere, infront/behind taht vent that crack etc...

Comments

  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Good idea, but such a direct suggestion should be put in the Ideas and Suggestions forum.

    I'd love to see a Gorge spawn glowies.
  • DoppyDoppy Join Date: 2006-11-15 Member: 58624Members, Reinforced - Supporter
    <!--quoteo(post=1694943:date=Dec 2 2008, 04:03 PM:name=PseudoKnight)--><div class='quotetop'>QUOTE(PseudoKnight @ Dec 2 2008, 04:03 PM) <a href="index.php?act=findpost&pid=1694943"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Good idea, but such a direct suggestion should be put in the Ideas and Suggestions forum.

    I'd love to see a Gorge spawn glowies.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Cool idea. I love gorgies! <img src="style_emoticons/<#EMO_DIR#>/pudgy.gif" style="vertical-align:middle" emoid="::gorge::" border="0" alt="pudgy.gif" />
  • MasterPTGMasterPTG Join Date: 2006-11-30 Member: 58780Members
    I like the idea. =D. Dat be a good idea. Except for that fact that if you're a gorge, you will be mercilessly hunted down and killed.

    But I don't think the gorge should have to spend res to do it. Since skulks are what spawn first, all you're going to be doing it allowing a skulk to be somewhere fairly fast (which is terrific but also potentially game breaking depending upon the game mechanics). There should just be like a ten second cooldown on it. Marines have PG's...Aliens can have the rambo gorge laying eggs in random places =D.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    <!--quoteo(post=1695073:date=Dec 4 2008, 08:50 AM:name=MasterPTG)--><div class='quotetop'>QUOTE(MasterPTG @ Dec 4 2008, 08:50 AM) <a href="index.php?act=findpost&pid=1695073"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I like the idea. =D. Dat be a good idea. Except for that fact that if you're a gorge, you will be mercilessly hunted down and killed.

    But I don't think the gorge should have to spend res to do it. Since skulks are what spawn first, all you're going to be doing it allowing a skulk to be somewhere fairly fast (which is terrific but also potentially game breaking depending upon the game mechanics). There should just be like a ten second cooldown on it. Marines have PG's...Aliens can have the rambo gorge laying eggs in random places =D.<!--QuoteEnd--></div><!--QuoteEEnd-->
    On NS1 sized map that might be worth it even with the res cost, at least on smaller games. For example a gorge could plant eggs on the 'passive side' of the map (sub side on veil if the hive is pipe) to get some skulks for res biting. On smaller NS2 maps I don't know yet.
  • jjr.heartfelt@hotmail.comjjr.heartfelt@hotmail.com Join Date: 2008-05-21 Member: 64301Members
    In my opinion I thinks it's great that marines will want to hunt down Gorges mercilessly, because that implies the "danger" of having gorges nearby, would create the want/need for guarding your team's gorges.


    It think it would be cool if gorges could lay up to 3 eggs(res cost per egg) at once, before a 1 to 2 minute cooldown takes place. I also think it would be nice if the Gorges could choose specific players from something like the Tab sheet but simpler so gorges could spawn their team's top players, eliminating their dead teammates "waiting period"(Except for hatching from the egg).


    With this ability, Gorges could stealthily organize a "Wave Ambush", where a few gorges work together to spawn in dead team mates in another location. This would be a great tactic to use after your team has rushed a Marine front and died.

    The drawback to this ability should should be that you're not able to evolve into "Large" lifeforms like the fade or onos.(Those can only be spawned from the Hive).
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    Well, this could be a solution to small game wipes at least. On some maps losing 4-5 skulks to medded shotgun push is a huge hurt (as it should be of course, but not a game decider after all). With this kharaa could invest a little bit of res to speed up the respawning and gain some map control back before its too late.
  • jjr.heartfelt@hotmail.comjjr.heartfelt@hotmail.com Join Date: 2008-05-21 Member: 64301Members
    Another possible ability,

    Maybe Gorges should be allowed to "web" door / elevator "buttons.. leaving it useless until a marine can weld the web off the button for use..

    This would create a need for quickly finding and "Defending" gates/elevators an such..
  • HawkeyeHawkeye Join Date: 2002-10-31 Member: 1855Members
    You can already do that to an extent already. Place webbing on button and when they get close enough, they become entangled for a few seconds for as many webs as you placed.

    I got a marine entangled for a good 2 minutes that way. He didn't like that very much. Probably didn't like the fact that I was heal-spraying him to death either. Just sucked that he was an admin. I can never return to that server ever again... <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • GaussWaffleGaussWaffle Join Date: 2008-02-22 Member: 63708Members
    <!--quoteo(post=1695229:date=Dec 5 2008, 07:50 AM:name=Hawkeye)--><div class='quotetop'>QUOTE(Hawkeye @ Dec 5 2008, 07:50 AM) <a href="index.php?act=findpost&pid=1695229"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You can already do that to an extent already. Place webbing on button and when they get close enough, they become entangled for a few seconds for as many webs as you placed.

    I got a marine entangled for a good 2 minutes that way. He didn't like that very much. Probably didn't like the fact that I was heal-spraying him to death either. Just sucked that he was an admin. I can never return to that server ever again... <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    Sounds like a sore loser there... You completely annihilated his ass, too
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    It was probably a small game (5v5 -) and he banned you for being a jerkbag and abusing webs.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    This is sort of the Kharaa answer to the marine distress beacon. It should cost res otherwise you might see strategies of gorges just letting off a glowie every 5 seconds (or whatever the cooldown is). If you wanted it even more similar to the distress beacon, you can have him place a chamber that once done being built will release multiple glowies before shiveling up. That would make it act like a reserve, too, though, if glowies persist. Ultimately I'm not really sure how good idea any of this is, but ideas are fun and helpful.
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    edited December 2008
    I bought this idea up ages ago and would be heaps cool to see it implemented as it would constantly mix up game play.

    <a href="http://www.unknownworlds.com/forums/index.php?s=&showtopic=102522&view=findpost&p=1647732" target="_blank">http://www.unknownworlds.com/forums/index....t&p=1647732</a>
  • ozbirdboyozbirdboy Join Date: 2007-08-07 Member: 61827Confirm Email
    This is on the About NS2 page:

    "...evolve special abilities, lay eggs and plant traps."

    <a href="http://www.unknownworlds.com/ns2/about/" target="_blank">http://www.unknownworlds.com/ns2/about/</a>
  • GaussWaffleGaussWaffle Join Date: 2008-02-22 Member: 63708Members
    <!--quoteo(post=1695259:date=Dec 5 2008, 01:34 PM:name=aNytiMe)--><div class='quotetop'>QUOTE(aNytiMe @ Dec 5 2008, 01:34 PM) <a href="index.php?act=findpost&pid=1695259"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It was probably a small game (5v5 -) and he banned you for being a jerkbag and abusing webs.<!--QuoteEnd--></div><!--QuoteEEnd-->

    but by the time you have webs, does it really matter?
  • aNytiMeaNytiMe Join Date: 2008-03-31 Member: 64007Members, Constellation
    <!--quoteo(post=1695288:date=Dec 6 2008, 03:34 AM:name=GaussWaffle)--><div class='quotetop'>QUOTE(GaussWaffle @ Dec 6 2008, 03:34 AM) <a href="index.php?act=findpost&pid=1695288"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->but by the time you have webs, does it really matter?<!--QuoteEnd--></div><!--QuoteEEnd-->
    No/don't care.
  • ratclawratclaw Join Date: 2008-06-12 Member: 64433Members
    <!--quoteo(post=1695378:date=Dec 6 2008, 07:20 PM:name=aNytiMe)--><div class='quotetop'>QUOTE(aNytiMe @ Dec 6 2008, 07:20 PM) <a href="index.php?act=findpost&pid=1695378"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->No/don't care.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Tell me he was in heavy armor. Or at least a jet pack. <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
  • fewfew Join Date: 2003-04-02 Member: 15128Members
    ooh snap thats f*in' cool hehe, i haven't played NS in about 3 years hehe, also write forum replies...hehehe my usual gamertag on ns is Crashaholics
  • steppin'razorsteppin'razor Join Date: 2008-09-18 Member: 65033Members, Constellation
    <!--quoteo(post=1695259:date=Dec 6 2008, 06:34 AM:name=aNytiMe)--><div class='quotetop'>QUOTE(aNytiMe @ Dec 6 2008, 06:34 AM) <a href="index.php?act=findpost&pid=1695259"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It was probably a small game (5v5 -) and he banned you for being a jerkbag and abusing webs.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I would call that a clever use of the game mechanics rather then "being a jerkbag and abusing webs".
Sign In or Register to comment.