Moral System
Price
Join Date: 2003-09-27 Member: 21247Members
<div class="IPBDescription">needed for commander!</div>I play again ns1, its great but many times the marines lost, because the marines don't do the orders of the commander.
So my idea is:
What do you think about a moral bar.
Its going down if you get a order and you don't go to it (not to fast, because sometimes you can be in trouble <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> )
If its going down and is empty, your aim is a BIT (!) shaky and e.g. your gun fires sometimes or(!) you get a bit (!) blurred view or ...
Its just a example (!) what can happend, but i think something must be done with that egoists player who destroy everymatch because they don't do what the commander want.
<b>
Maybe moral bar is the wrong name, maybe you get a Bar with text "obedience" <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /></b>
(!) are for some people who don't understand the "idea" thing...
So my idea is:
What do you think about a moral bar.
Its going down if you get a order and you don't go to it (not to fast, because sometimes you can be in trouble <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> )
If its going down and is empty, your aim is a BIT (!) shaky and e.g. your gun fires sometimes or(!) you get a bit (!) blurred view or ...
Its just a example (!) what can happend, but i think something must be done with that egoists player who destroy everymatch because they don't do what the commander want.
<b>
Maybe moral bar is the wrong name, maybe you get a Bar with text "obedience" <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /></b>
(!) are for some people who don't understand the "idea" thing...
Comments
However the idea of assisting the commander in dealing with people that do well to listen or disobey is something I suggested in a post I made in the commander experience topic:
<a href="http://www.unknownworlds.com/ns2/forums/index.php?s=&showtopic=102260&view=findpost&p=1697619" target="_blank">http://www.unknownworlds.com/ns2/forums/in...t&p=1697619</a>
Scroll down to 'A feedback system - '.
Basically it's a way for the commander to acknowledge people that do well and to make note of people who don't listen. Giving appropriate recognition and helping him to better use his current assets. The feedback system could show your personal rating for that person if you've done so for them and show how other commanders have rated them as well. It's like an accommodation system without giving any game altering effects so things remain fair and fun.
Plus, how do you qualify the Marine following orders? If the waypoint is for a general get here eventually moment, then you might die a few times and while you're working towards it you will still get penalized because you didn't fulfill the requirement. Unless you're proposing the commander being able to directly remove "morale" or whatever, in which case this is extremely abusable and not a feature I would like to be in play.
Also, I prefer a reward system where there are no "gameplay bonuses" for simply following waypoints. It is often better left to human judgment what marines deserve merits for obedience or performance.
Then people could point and laugh at the rambos while the map changes(Left 4 Dead score cards at mapchange anyone?)
In terms of code... (Think of the Devs too) Not too hard to implement...
But it all boils down to... Does he understand what the comm is yelling in the mic. In most of my NS1 days I hated way points with a passion... would always rage at marines to do things over the mic and only resort to spamming way points constantly if really needed... Now I don't even bother with a mic lol
Now in regards of NS2 comms dont get to choose who they give the toys to anymore? Can I get a PM to a link about this so I can read up on it? And possibly some other links to things already decided for NS2?