Zeno Clash is 50% Off If You Buy Today

TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
<div class="IPBDescription">So Buy Today</div>I can't guarantee that Zeno Clash is going to be good, but for $10, here is what you get:

<img src="http://cdn.steampowered.com/v/gfx/apps/22200/0000007660.1024x768.jpg" border="0" class="linked-image" />

<img src="http://cdn.steampowered.com/v/gfx/apps/22200/0000007646.1024x768.jpg" border="0" class="linked-image" />

<img src="http://cdn.steampowered.com/v/gfx/apps/22200/0000007658.1024x768.jpg" border="0" class="linked-image" />

And those are some of the least weird images. It's a first person shooter/fighter game set in a crazy universe. You play as Ghaat, one of the children of Father Mother, a giant hermaphroditic bird creature that has all sorts of weird kids. You rebel against your parent for some reason and go to all sorts of crazy places and beat people up. Or shoot them with something like the fish guns int hat first picture.

Trippy! <a href="http://store.steampowered.com/app/22200/" target="_blank">If you click this link and buy it off of Steam now</a> you save $10 and get the game for a total of $10 which I think is a pretty good deal. At worst, you get a nutty looking game and you support and indie developer. At best, it's pretty sweet. This is the first of a series of planned episodes, I believe, so hopefully if this thing is fun it does well and we end up with more Zeno Clash. I already bought my copy! I was pretty much sold back when they released an early trailer long, long ago. I just wish it would come out already.
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Comments

  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    The melee fighting reminds me of Dark Messiah, which I bought.

    I shall buy this too and hope it doesn't crap out on me performance wise (those mini/rec specs aren't trustworthy I tells ye).
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Looks like a pretty interesting use of the Source engine.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    I hate steam.

    It leads to far to many random impulse purchases.

    I am now making it Tycho's job to remind me to play this game when it is actually released.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Ever since The Graveyard and Psychonauts (different leagues, but still) I'm not keen on wildly original games that are just being original.

    But I'll certainly keep an eye on it.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1703058:date=Mar 19 2009, 06:01 PM:name=Align)--><div class='quotetop'>QUOTE(Align @ Mar 19 2009, 06:01 PM) <a href="index.php?act=findpost&pid=1703058"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ever since The Graveyard and Psychonauts (different leagues, but still) I'm not keen on wildly original games that are just being original.

    But I'll certainly keep an eye on it.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'd agree with you about The Graveyard, but not about Psychonauts of Zeno Clash. The Graveyard is self-consciously arty and wasn't going for "fun at all costs" the way the other two games are. They might have crazy art styles but they're definitely still trying to be good games. In Pyschonaut's case it totally was.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1703061:date=Mar 19 2009, 07:33 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 19 2009, 07:33 PM) <a href="index.php?act=findpost&pid=1703061"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd agree with you about The Graveyard, but not about Psychonauts of Zeno Clash. The Graveyard is self-consciously arty and wasn't going for "fun at all costs" the way the other two games are. They might have crazy art styles but they're definitely still trying to be good games. In Pyschonaut's case it totally was.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If you like 3d platformers.

    Which I hate with a passion.

    Which makes me sad because EVERYTHING else about psychonauts makes me stupidly happy ;(
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    Zeno Clash has been on my radar for a while now (since the video you mentioned). But I still don't buy games ahead of review, unless they're a very reliable sequel (such as NS2 looks to be so far).

    I'll pick it up soonafter release.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1703061:date=Mar 20 2009, 12:33 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 20 2009, 12:33 AM) <a href="index.php?act=findpost&pid=1703061"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd agree with you about The Graveyard, but not about Psychonauts of Zeno Clash. The Graveyard is self-consciously arty and wasn't going for "fun at all costs" the way the other two games are. They might have crazy art styles but they're definitely still trying to be good games. In Pyschonaut's case it totally was.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Graveyard doesn't <i>have</i> any gameplay so yes, Psychonauts one-ups it there (hence different leagues).

    But it's still not much fun to play.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1703101:date=Mar 20 2009, 04:21 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ Mar 20 2009, 04:21 AM) <a href="index.php?act=findpost&pid=1703101"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Graveyard doesn't <i>have</i> any gameplay so yes, Psychonauts one-ups it there (hence different leagues).

    But it's still not much fun to play.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I really don't get where you are coming from.

    I mean, I don't like playing the game, but I also don't like playing any 3d platformers. I also don't like RTS games, that doesn't stop them from being good. Everything else about Psychonauts is wonderfully amusing and fun (and if you like 3d platformers then I fail to see why that part wouldn't be fun also).
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Matter of taste, I s'pose. We can't all like everything. And I don't need to know that other people like Psychonauts for me to enjoy it.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    edited March 2009
    <!--quoteo(post=1703109:date=Mar 20 2009, 07:10 AM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Mar 20 2009, 07:10 AM) <a href="index.php?act=findpost&pid=1703109"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Matter of taste, I s'pose. We can't all like everything. And I don't need to know that other people like Psychonauts for me to enjoy it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Honestly, I am more curious as to why he would deride it. I can understand how some one could not like the game (as I don't), but to say that it is a bad game is a different matter. It is kinda like me saying that all RTS games are bad because I don't like the genre.

    Ninja edit:
    And I don't think that is what Align is saying, I think he honestly thinks it is a badly done game (like The Graveyard), as opposed to simply being a game he doesn't like.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I wouldn't say "badly done" really. They made it well, but the gameplay is too standard.
    It's like playing a generic FPS, except the setting is extremely un-generic, and it's not a FPS.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1703123:date=Mar 20 2009, 10:40 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ Mar 20 2009, 10:40 AM) <a href="index.php?act=findpost&pid=1703123"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's like playing a generic FPS, except the setting is extremely un-generic, and it's not a FPS.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I understand what you're saying but out of context that makes me chuckle.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    edited March 2009
    I actually enjoyed Psychonauts for the combo of quirky humor and the platforming. It was a nice change from my typical zombie shooting repertoire. Granted, I'm also pretty diligent about finding everything I can, so I was pretty pimped out by the end, and that also meant I found most of the awesome funny quirks.

    That being said, the last level is pure evil and really shows some of the issues with the platforming/camera code.

    So, it's a platforming game with the wittiest charm around. My apologies if you don't like it. I personally loved it.

    Then again, I also level ground jump (acrobatics) in Oblivion so I could jump through towns on the rooftops....


    Back on topic, I bought Zeno for the $10. Figured it's worth it, I'll let ppl know how it turns out. There hasn't been much good content recently anyways except maybe the UT3 Titan Pack.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--quoteo(post=1703212:date=Mar 22 2009, 03:58 AM:name=spellman23)--><div class='quotetop'>QUOTE(spellman23 @ Mar 22 2009, 03:58 AM) <a href="index.php?act=findpost&pid=1703212"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then again, I also level ground jump (acrobatics) in Oblivion so I could jump through towns on the rooftops....<!--QuoteEnd--></div><!--QuoteEEnd-->
    Blegh. It got toned down far too much in Oblivion. Morrowind's acrobatics skill was much better.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1703215:date=Mar 21 2009, 11:09 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Mar 21 2009, 11:09 PM) <a href="index.php?act=findpost&pid=1703215"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blegh. It got toned down far too much in Oblivion. Morrowind's acrobatics skill was much better.<!--QuoteEnd--></div><!--QuoteEEnd-->
    and levitation, and incite/calm spells. Morrowind was just a cooler game all around except for the graphics. Sure there were a lot of ways to break it, but I enjoyed breaking it multiple times over.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Not to mention Morrowind had tons more dialogue. Voiceovers on every line of dialogue is a double-edged sword.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    bump for Zeno Clash Steam unloackage, assuming news updates don't lie.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    edited April 2009
    <!--quoteo(post=1705436:date=Apr 21 2009, 05:14 PM:name=locallyunscene)--><div class='quotetop'>QUOTE (locallyunscene @ Apr 21 2009, 05:14 PM) <a href="index.php?act=findpost&pid=1705436"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->bump for Zeno Clash Steam unloackage, assuming news updates don't lie.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Damn you. You faked me out. I thought it was 50% off <b>today</b>.

    This is why bumping is stupid. <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    In any case the game is awesome. I urge everyone to buy it.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    More info please. The fish guns seem like they're saying "lol, look how CRAZY we are! FISH guns! lol!" Basically, I'm reminded of Chef Brian, the posterboy for why random doesn't automatically mean funny.

    Now, tell me why I'm wrong and should care about this.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1705456:date=Apr 21 2009, 08:51 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Apr 21 2009, 08:51 PM) <a href="index.php?act=findpost&pid=1705456"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->More info please. The fish guns seem like they're saying "lol, look how CRAZY we are! FISH guns! lol!" Basically, I'm reminded of Chef Brian, the posterboy for why random doesn't automatically mean funny.

    Now, tell me why I'm wrong and should care about this.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Because you could replace the fish guns with the dual pistols from Counterstrike and that wouldn't make the game less fun? I have to admit I'm h aving trouble understanding your objection. What you describe as "lol look how crazy we are" I see as a unique, interesting art style. In any case, the game would be fun no matter how it looked, just like Team Fortress 2 or Mirror's Edge; the graphics just happen to be amazing too.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Those guns don't look anything like fish.

    --Scythe--
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    I haven't beaten the game yet, I've played maybe an hour into it. TBH the art style is secondary to trying not to die for me. The combat is pretty interesting, and I'm liking the story so far. I'm wondering where it will go. It looks like there's potential for the melee combat to go more in depth, which I'm hoping is the case.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    edited April 2009
    <!--quoteo(post=1705459:date=Apr 21 2009, 09:26 PM:name=Scythe)--><div class='quotetop'>QUOTE (Scythe @ Apr 21 2009, 09:26 PM) <a href="index.php?act=findpost&pid=1705459"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Those guns don't look anything like fish.

    --Scythe--<!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://forums.aceteam.cl/index.php?showtopic=35" target="_blank">http://forums.aceteam.cl/index.php?showtopic=35</a>

    It's more of a fish skin wrapped around a gun.
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    I'm enjoying the game so far. It feels a little repetitive at the beginning until they teach you all the stuff you can do, and the first few fights are really just grinds to make sure you know how to fight. Then it gets pretty fun. Plus, there's some sweet gameplay elements in the later levels.

    What really sells me is the cool art style and the story. The gameplay could use a little help at times, and it definitely gets hard when you're fighting 3v1 battles and 1 of the guys lays back and pelts you with bullets if you leave your back to 'em. Also, the save/load system is pretty annoying. In multi-part battles, if you use up all the fruit (your way to getting life back) they don't respawn and you start with the same health as when you started that part. So, if you're at 50% and no fruit, and it's the 3rd part of the battle so a nasty 3v1, you're screwed. Go re-load the level from the main menu, or get really awesome.

    The melee system could use a little tweaking. I'm also annoyed that sometimes you HAVE to use the ranged guns or you have to kick against the little animals. However, they all attack at range so you'll probably take damage if you try to just kick them. And no drop weapon binding is really annoying. Sometimes I just want to swing wildly with my fists.

    Overall, it's not the groundbreaking game of awesome. But, it's very solid and extremely well polished. Plus it comes with a decent story, good overall gameplay mechanics, and a wonderfully beautiful and unique world. Think most good Indy games turned 3D and with sweet animations (zomg the melee combos you can pull, and I haven't gotten bored of the mechanic yet).
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    <!--quoteo(post=1705477:date=Apr 22 2009, 02:15 AM:name=spellman23)--><div class='quotetop'>QUOTE (spellman23 @ Apr 22 2009, 02:15 AM) <a href="index.php?act=findpost&pid=1705477"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Overall, it's not the groundbreaking game of awesome. But, it's very solid and extremely well polished. Plus it comes with a decent story, good overall gameplay mechanics, and a wonderfully beautiful and unique world. Think most good Indy games turned 3D and with sweet animations (zomg the melee combos you can pull, and I haven't gotten bored of the mechanic yet).<!--QuoteEnd--></div><!--QuoteEEnd-->

    Exactly.

    It is a really good game, some issues, but nothing game breaking (yet). And the price is right.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--quoteo(post=1705457:date=Apr 22 2009, 04:09 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE (TychoCelchuuu @ Apr 22 2009, 04:09 AM) <a href="index.php?act=findpost&pid=1705457"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Because you could replace the fish guns with the dual pistols from Counterstrike and that wouldn't make the game less fun? I have to admit I'm h aving trouble understanding your objection. What you describe as "lol look how crazy we are" I see as a unique, interesting art style. In any case, the game would be fun no matter how it looked, just like Team Fortress 2 or Mirror's Edge; the graphics just happen to be amazing too.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, let's say we replaced the crazy fish guns with the dual pistols from Counterstrike then. What else would set the game apart? What makes this game special? What makes it more than a generic first-person shooter with CRAZY fish guns?
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    edited April 2009
    <!--quoteo(post=1705487:date=Apr 22 2009, 07:16 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Apr 22 2009, 07:16 AM) <a href="index.php?act=findpost&pid=1705487"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, let's say we replaced the crazy fish guns with the dual pistols from Counterstrike then. What else would set the game apart? What makes this game special? What makes it more than a generic first-person shooter with CRAZY fish guns?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Rather good melee combat?

    An interesting story line?


    Also, the fish guns are not chef Brian 'crazy' (which I am fully with you on disliking), they are simply part of the world. Yes, the art direction is strange on purpose, however I think it is perfectly fine. A VERY different art direction sets it apart from other things, allowing them to immediately suspend disbelief. The story is strange. The characters are odd. But it all fits and doesn't instantly go "this is silly" in my head because it is all off kilter enough that it all fits together.


    however, as far as I can tell, lolf is simply taking tycho's job of disapproving of everything.
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    edited April 2009
    <!--quoteo(post=1705489:date=Apr 22 2009, 12:37 PM:name=Thansal)--><div class='quotetop'>QUOTE (Thansal @ Apr 22 2009, 12:37 PM) <a href="index.php?act=findpost&pid=1705489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->however, as far as I can tell, lolf is simply taking tycho's job of disapproving of everything.<!--QuoteEnd--></div><!--QuoteEEnd-->Well what would NSOT be if there were no Tycho equivalent to fill this role? It would be like Ying with no Yang!

    Tycho suddenly gets enthusiastic and enamoured with something and before the world of NSOT implodes, lolf steps in and restores the balance. I for one am grateful! <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
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