Distractions
khawaja
Join Date: 2009-05-13 Member: 67400Members
I think an option should be implemented that would give someone being overwhelmed the choice, which is extremely risky, to escape. For the Marines, you could leave a hologram and quickly creep away. The hologram will have a small health and would make it seem like the aliens are losing health, but as soon as the hologram is destroyed, the health is restored. The aliens might not realize at first that it's a hologram, but the hologram wouldn't be able to move from it's location, and the player will be cloaked, and could be found if either the hologram is destroyed, or the aliens escape the AOE of the hologram. Also, this should be an ability that could only be gotten by upgrading.
For the aliens, they should be able to leave behind their tails, like lizards, which would attack the marines for 20-40 damage or higher (enough so that the marines either have the choice of attacking the alien or killing the tail). The tail has a steadily decreasing life for about 10 seconds, and can inflict serious damage but isn't too dangerous if attacked. Again, this would be an ability gotten by upgrading.
What do you guys think?
Khawaja
For the aliens, they should be able to leave behind their tails, like lizards, which would attack the marines for 20-40 damage or higher (enough so that the marines either have the choice of attacking the alien or killing the tail). The tail has a steadily decreasing life for about 10 seconds, and can inflict serious damage but isn't too dangerous if attacked. Again, this would be an ability gotten by upgrading.
What do you guys think?
Khawaja
Comments
1- Marines shouldn´t cloak (MUST NOT would be a better way to put it since we have enough complaints about cloacking aliens already);
2- The tactics implied here would not work well with the size of the maps being made and fast paced combat;
3- Both abilities would mean a major headache to most FPS players;
4- The alien ability seems quite bizzare to me, and I can´t think of a suggestion to revamp it;
5- Being able to use either of those skills in combats involving more than 1x1 would be completely caotic;
6- OMFG! Holograms must not have health!
I vote NO and see no point in discussing this further, sorry.