getting stuck on ledges
Racer1
Join Date: 2002-11-22 Member: 9615Members
Once common annoyance is to get stuck on a little ledge sticking out of a wall or ceiling. It would be nice if a bit of work could be done to make the player automatically go around small ledges rather than sticking to them and stopping all momentum. This is true for all character classes, but is especially noticeable for leaping skulks.
Comments
As for this being the mapper's problem, I disagree. I think a mapper should have the ability to design it to look like they want without having to worry so much about players getting stuck all over the place. Having the game engine do the work frees both the mapper and the player to play as they want without worrying about stupid ledges.
I vote to keep it in the mapper's hands, because I have a feeling that making the engine handle this kind of thing may negatively affect player movement.
In HL2 you can add "playerclip" to prevent but i don't know if the UWE Team use that in their Engine.