New MMOFPS. Global Agenda

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Comments

  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    <!--quoteo(post=1734019:date=Oct 26 2009, 03:47 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE (TychoCelchuuu @ Oct 26 2009, 03:47 AM) <a href="index.php?act=findpost&pid=1734019"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The single man who crashed the server.<!--QuoteEnd--></div><!--QuoteEEnd-->

    More like one cloaker who manages to get to the CC to hack it.

    Or one guy who brings an AMS to the right spot.

    Or the one guy who manages to destroy the other team's AMS.

    Or the guy who caps a tower close enough to make a difference.

    Or the guy who brings a galaxy at the right moment.

    Or the guy who...



    I miss planetside :(
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited October 2009
    All of those are good examples, though I was thinking of the guy in the cloaking suit who always managed to sneak a Router pad into the basement somehow. "Guys, why are there suddenly twenty very angry enemies in big robot suits in our basement?"
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--quoteo(post=1734049:date=Oct 26 2009, 06:11 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Oct 26 2009, 06:11 PM) <a href="index.php?act=findpost&pid=1734049"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All of those are good examples, though I was thinking of the guy in the cloaking suit who always managed to sneak a Router pad into the basement somehow. "Guys, why are there suddenly twenty very angry enemies in big robot suits in our basement?"<!--QuoteEnd--></div><!--QuoteEEnd-->

    hell yeah XD

    and btw, how comes global agenda doesnt impress me at all? its shiny and all, but the gameplay seems quite pointless.. and using the ut3 engine for something like that makes it seem to be very lag troubled with peoples rubberbouncing around, and not really open mmo at all. except they got some source code sweetness, made their own netcode, and use the content streaming feature of ut3 to stream ###### in realtime down to your client, so you wont have the whole worldmap in your memory, crap would load behind your max view distance. prefab geometry position would take less bandwith to transfer than texture files like ut3 is doing it localy in mass effect or in ut3 itself. they might save texture libraries and geometry prefabs localy, and only stream terrain geometry that would be a simple greyscale heightmap in this case which could be even deformed on the fly, and the position of the geometry prefabs blabla... i think it will not have any dynamic enviroment at all, its just another moneymachine where you fight a pointless, endless fight over a goal that does not even exist.. world domination? wtf? wouldnt that be instant game over for the whole game? :p
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