Make alien res node look specialized gorge
Racer1
Join Date: 2002-11-22 Member: 9615Members
The alien res node should look like a highly specialized kharra. The node could initially look and act like a gorge which attaches its mouth to the res-spot. As the res node "grows", its glowing belly could get larger as its legs and other features diminish. The node could even have two specialized legs which let it move itself around the res-spot, as if its "feeding" on the resource. Perhaps some latent abilities of the regular gorge could be exhibited by the res node.
Comments
Wow... not sure if that's funny or disgusting lol.
Can it also squeal like a pig when you poke it with your knife :P
Perhaps we can have it where instead of a enemy rt, that it's a conduit or hose that leads to a hive. Something associated with the infestation.
I dont like the idea about res nodes being morphed lifeforms
I like that idea. Makes the chambers more like plant-blossoms. The OC is sort of like that nasty plant in Jumanji that shoots out the poisonous barbs.
Also it'd make sense that their is no more MC because the aliens can just move fast over the infestation. This is akin to the behavior in siege maps like (damn i'm not sure which because no server runs them anymore!!) either supersiege003 or siege007 where gorges would line the halls with MC so aliens could cruise down them faster.
so you mean aliens should get a speed buff or engergy buff when they are onto infestation?
so you mean aliens should get a speed buff or engergy buff when they are onto infestation?<!--QuoteEnd--></div><!--QuoteEEnd-->
Ya that's what i'm saying. Doesn't it fit / make sense?
If the fast-energy-charging, from the MC behavior, is found out to be to much of an advantage, then just a speed-movement-boost (the way i see it the aliens don't have phase-gates so if the infestation becomes like a alien-highway... well that works to...)
Imagine a way for aliens to enter the infestation and pick the point where they emerge from... lol