Server specific client settings
Bacillus
Join Date: 2006-11-02 Member: 58241Members
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The title explains most of it. The idea is basically similar as the lifeform specific config, except that this time the configs are server specific. At simplest it could be a feature that allows users to decide configs that get executed while joining their favourite servers.
For example a player can use lower graphics/network settings on a 32 player server, while he can still keep his game optimized for 12 players too. It's also nice to have ingame voice chat unbound if you're playing a 6 player team in ventrilo, but then again you can have it bound back while joining a casual game. Such system could probably help while switching between customized and vanilla NS servers too.
For example a player can use lower graphics/network settings on a 32 player server, while he can still keep his game optimized for 12 players too. It's also nice to have ingame voice chat unbound if you're playing a 6 player team in ventrilo, but then again you can have it bound back while joining a casual game. Such system could probably help while switching between customized and vanilla NS servers too.
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