Water in Natural Selection II
whoppaXXL
Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
I wonder if there is any possibility to make water areas in maps. And how the options of the water are, like color and transparency?
Is it possible to swim in it?
It would be really nice if one could make flooded levels and other water based areas.
I know that the Dev's are making a Lava-level, but i don't know if you can equal it to water. Because in lava you can't swim.
Any Ideas?
Is it possible to swim in it?
It would be really nice if one could make flooded levels and other water based areas.
I know that the Dev's are making a Lava-level, but i don't know if you can equal it to water. Because in lava you can't swim.
Any Ideas?
Comments
Is it possible to swim in it?
It would be really nice if one could make flooded levels and other water based areas.
I know that the Dev's are making a Lava-level, but i don't know if you can equal it to water. Because in lava you can't swim.
Any Ideas?<!--QuoteEnd--></div><!--QuoteEEnd-->
I would imagine there is provision for water textures, refraction textures are a pretty important effect so presumably you can make those, and that's all water is really. Reflections are a bit more specialised but most modern engines seem to support them. The game supports atmospheric volumic fogging, which is essentially how most games handle water volumes, so I would guess all the components are there.
Plus water is a useful tool in maps, it can add motion to a scene and motion hugely helps bring a level to life.
correct :)
actually would be kind of cool if the heavy armour could withstand lava for a short amount of time, say 60 seconds - you could do some interesting tactics with that
Would add another level to the game. Of course you couldn't use this everywhere, but a couple of places, might be something exciting and new, and then their is electricity!
Maybe even just a few stream of water flowing across a corridor and when you run through it you hear a splashing sound that everyone can hear? Might save you from some sneaky aliens every now and again.
Now I'm getting an image of marines navigating a narrow walkway suspended over a container of water with skulks jumping out like sharks. =D
Would add another level to the game. Of course you couldn't use this everywhere, but a couple of places, might be something exciting and new, and then their is electricity!
Maybe even just a few stream of water flowing across a corridor and when you run through it you hear a splashing sound that everyone can hear? Might save you from some sneaky aliens every now and again.<!--QuoteEnd--></div><!--QuoteEEnd-->
There was that refinery level with the big water tunnel.
In NS1 there wasn't much reason to use it because it doesn't reflect/refract, so it adds little visually.
However in more modern games, it can add to a scene even if you can't enter it.
Indeed. It's almost so true that I wonder if they should even bother adding swimming-animations.
But yes to decorative water, it's going to add so much.
Hahaha. Swimming through infestation.
*Cleans goggles*
Click. Click. Damn infestation.
Old post, but the official line AFAIK.
Finally modern science has a use for nuclear stuff which glows!
I can imagine this being a setting for a map, maybe even with glass tunnels through the pool with this glow all around you.
That'd be groovy.
Finally modern science has a use for nuclear stuff which glows!
I can imagine this being a setting for a map, maybe even with glass tunnels through the pool with this glow all around you.
That'd be groovy.<!--QuoteEnd--></div><!--QuoteEEnd-->
I may have to steal this idea from you. :)
But yes to decorative water, it's going to add so much.<!--QuoteEnd--></div><!--QuoteEEnd-->
I think it would be silly for a company that wants their game to be extremely moddable to not include swimming animations or at least the basic support for water. Just because it doesn't often see good use doesn't mean it can't see good use.
It's used in quite a few maps, as well as used as a simple way to create splashing sounds when walking in it to preventing building placement in a certain area.
I strongly hope they've implemented it.
Feel free, if you do it well it means I don't have to.
I think you need to review your chemistry lessons!
I'm trying to figure out why anything in chemistry would say its not possible. Lava is a liquid, and thus if you could withstand the heat, you could swim in it. There's no weird chemistry or physics going on, a liquid is a liquid.
Just to be clear I thought it was a pretty bad idea. I'm just calling noncomposmentis out on the chemistry thing :P
You realize that's not what he meant by take it out of the equation? He meant, assume you don't get destroyed by the heat of the lava.
Are you sure?!
Anyway, I wasn't really being serious.
Here's what a quick search brought up...scroll to the chart at the bottom
<a href="http://www.spacegrant.hawaii.edu/class_acts/ViscosityTe.html" target="_blank">http://www.spacegrant.hawaii.edu/class_acts/ViscosityTe.html</a>
This clearly isn't something you could swim in.
fun fact - for mercury at STP, D(T) = something like a few feet (someone told me this once and I don't care to check it). So if you had a pool filled with mercury it would be solid metal a few feet under the surface.
To monopolowa: The rock on the surface of lava is more of a surface tension effect. Which is in some ways related tot he viscosity of lava. But the definition of viscosity that they use on that site is to measure the rate at which a sphere can move through the lava under only the influence of gravity. Now if we assume that our HA is a sphere whose average density, "Rheavy", is greater than that of the lava, "Rlava", then it will sink with velocity v = 2(Rheavy-Rlava)(g)(a²)/(9*eta). If something can sink in lava then I'm sure it can swim in it if it has enough power to move its appendages against the viscosity.
Ok, I'm done nerding for today
Ah. This threw me off:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I didn't really have to explain that, did I?<!--QuoteEnd--></div><!--QuoteEEnd-->
Seemed all seriousness-ful.
<!--quoteo(post=1730952:date=Oct 5 2009, 10:38 PM:name=JAmazon)--><div class='quotetop'>QUOTE (JAmazon @ Oct 5 2009, 10:38 PM) <a href="index.php?act=findpost&pid=1730952"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Although upon further analysis he may be on to something. The pressure at a given depth, d, of lava in an earth like gravitational field is r*g*d (Where r = lava density and g = 9.8 or whatever). Now if we had the P-T phase plot of the lava we could hold its temperature fixed at some value T where it is liquid at standard pressure (that is to say its liquid at d=0). Then there might exist (but not necessarily) a depth, D(T)>0, which depends on the temperature such that (r*g*D(T),T) lies on the liquid-solid phase boundary. Now if it 'so happens' that at standard lava temps( <-hah) this D(T) is small, say a few inches. then noncomposmentis is absolutely right. However if T is sufficiently large then this D(T) may be infinite in which case we can swim in it down to any depth we so choose. If we had an accurate lava phase plot then we could actually solve this problem for numerical solutions. But based on the fact that we have liquid lava colums several miles deep in volcanoes, I'm gonna say that D(T) is rather large.
fun fact - for mercury at STP, D(T) = something like a few feet (someone told me this once and I don't care to check it). So if you had a pool filled with mercury it would be solid metal a few feet under the surface.
To monopolowa: The rock on the surface of lava is more of a surface tension effect. Which is in some ways related tot he viscosity of lava. But the definition of viscosity that they use on that site is to measure the rate at which a sphere can move through the lava under only the influence of gravity. Now if we assume that our HA is a sphere whose average density, "Rheavy", is greater than that of the lava, "Rlava", then it will sink with velocity v = 2(Rheavy-Rlava)(g)(a²)/(9*eta). If something can sink in lava then I'm sure it can swim in it if it has enough power to move its appendages against the viscosity.
Ok, I'm done nerding for today<!--QuoteEnd--></div><!--QuoteEEnd-->
Wow. Your post actually makes sense.
Aaaaaand back to water.