Trip Mines - Team/Self damage

friedricekidfriedricekid Join Date: 2009-09-29 Member: 68909Members
<div class="IPBDescription">BOOM</div>what do you guys think?

would it make sense for trip mines to do self/team damage?
and what if you or your teammates could set them off by crossing them, etc.

Comments

  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Logical yes, enjoyable no.
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    this should be in I&S
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    What he said ^
    Done!
  • TerrTerr Arthritic Skulk Join Date: 2002-11-07 Member: 7486Members
    Set by teammates, triggereDamage teammates = No. Griefing hazard.
    Damage self = Maybe, as long as you can tell which ones are your own.


    Alternately, just have tripmines only trigger against aliens, and then that explosion hurts anybody, so you could kamikaze to take out some marines...
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->only trigger against aliens<!--QuoteEnd--></div><!--QuoteEEnd-->
    Enemys. Don't forget MvM mode, if your post is used 1:1 we'd end up with a map full of mines and noone can set them off.
  • TerrTerr Arthritic Skulk Join Date: 2002-11-07 Member: 7486Members
    Blah, you know what I meant.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited November 2009
    Friendly Fire controls are a wonderful thing.

    Laser tripmines were stupid worthless in NS1 except to build ladders, need to find a way to make them more useful. I wouldn't be opposed to a proximity/motion triggered mine of some sort. Having the laser visible just makes them too easy to evade / destroy.

    A spatial limitation on the quantity of mines should be imposed as well, of course, so we don't have a giant pile of explosives that's insta-gibbing an Onos.
  • ghost in the shellghost in the shell Join Date: 2008-09-28 Member: 65094Members
    mines are for noob kills
    any one who gets killed by one is clearly a noob
  • RobBRobB TUBES OF THE INTERWEB Join Date: 2003-08-11 Member: 19423Members, Constellation, Reinforced - Shadow
    Or in a pinch. Don't make generalized claims. There are good spots to kill with mines where even professional players trip on them.
    Don't forget the carpet tactic, too. I've seen whole hallways locked down by mines.
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