Muzzle flash
spellman23
NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
Comments
Good idea, or bad idea.
Yay for immersion especially in darker regions, boo for more work and more dynamic lighting requirements.<!--QuoteEnd--></div><!--QuoteEEnd-->
Good idea, of course!
If it works with the system requirement and doesn't cause any seizures then do it!
:)
Look at the insurgency mod for half life 2... no muzzle flash and people contend you wouldn't see one anyway...
Of course their wouldn't be any of that in the future because the bullets would be propelled by some sort of rail gun, plasma, or anti-matter thing... perhaps making the weapon nearly 100% SILENT (would be useful indoors cause the guns wound be incredibly loud otherwise... i.e. sound suppression). At the very least we can assume the bullets are precisely manufactured to match the gun under 100% perfect quality control... i.e. no muzzle flash ever... 100% accuracy if gun is clamped in a vice... but recoil and bullet spread under human use. The barrel would never flex when firing and would be resistant or impervious to overheating (perhaps a firing mechanism that doesn't produce heat... maybe it produced cold)
Look at the insurgency mod for half life 2... no muzzle flash and people contend you wouldn't see one anyway...
Of course their wouldn't be any of that in the future because the bullets would be propelled by some sort of rail gun, plasma, or anti-matter thing... perhaps making the weapon nearly 100% SILENT (would be useful indoors cause the guns wound be incredibly loud otherwise... i.e. sound suppression). At the very least we can assume the bullets are precisely manufactured to match the gun under 100% perfect quality control... i.e. no muzzle flash ever... 100% accuracy if gun is clamped in a vice... but recoil and bullet spread under human use. The barrel would never flex when firing and would be resistant or impervious to overheating (perhaps a firing mechanism that doesn't produce heat... maybe it produced cold)<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes well if the NS universe made any god damn sense at all we'd just strap sentry turrets to RC cars and fill the place with hundreds of them.
I have a feeling the devs are gonna make 3 foot long muzzle flashes and a weapon report that can be heard 4 rooms away, just so aliens know where the marines are at all times...
Use a knife!! ... err... we don't have knifes, or forks, ... hmm ... Use the holdable axe shovel entrenching tool thing!!! :D
Amen to that ! I'm surprised that you mention it.. so many games are not obeying to these rules and it even applies to board games. I think the rules are more strict to boardgames too.
<!--quoteo(post=1741657:date=Nov 30 2009, 03:44 AM:name=RobB)--><div class='quotetop'>QUOTE (RobB @ Nov 30 2009, 03:44 AM) <a href="index.php?act=findpost&pid=1741657"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Rule of cool brings you only so far. If you go over a line where it's to cool people will beat you to death with your own spine.<!--QuoteEnd--></div><!--QuoteEEnd-->
How can you beat someone to death with his own spine if by having is spine means you or someone else have already beaten him to death to get his spine.
I guess I'm not cool enough to understand that .. :(
<!--quoteo(post=1743976:date=Dec 16 2009, 12:18 AM:name=FocusedWolf)--><div class='quotetop'>QUOTE (FocusedWolf @ Dec 16 2009, 12:18 AM) <a href="index.php?act=findpost&pid=1743976"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have a feeling the devs are gonna make 3 foot long muzzle flashes and a weapon report that can be heard 4 rooms away, just so aliens know where the marines are at all times...
Use a knife!! ... err... we don't have knifes, or forks, ... hmm ... Use the holdable axe shovel entrenching tool thing!!! :D<!--QuoteEnd--></div><!--QuoteEEnd-->
So.. nobody thought about the Welder? I assume that it will definately produce muzzle flashes so that the skulk in the vent opening now can not only hear but clearly see in the far opposite corner of the room a fancy marine welding the door or another vent shut ! XD
Amusingly enough, we can see the gunfire lighting things up in the trailer (behind the closed door), but nothing of the sort on the screenshots.
Axes ftw, man.
Anyone seen the anime Legend of the Galactic Heroes? They didn't use lightsabers or knives or ###### like that when fighting in their spaceships. They used ###### battle-axes. And really, it made sense to me.
So, in summary:
Though muzzle flash would not be realistic, if muzzle flash is cool, have it in, unless muzzle flash is bad for gameplay.
In the end, this is entertainment, not a "serious game" combat simulation.
By ripping it out his back and beating him with it until his heart and breath stop.
* Don't stand it? Don't play it!
* Spray & pray isn't going to give you ######, short bursts are how you have to shoot.
* If you can't see the enemy, you should stop firing.
-Online gaming 101
* Spray & pray isn't going to give you ######, short bursts are how you have to shoot.
* If you can't see the enemy, you should stop firing.
-Online gaming 101<!--QuoteEnd--></div><!--QuoteEEnd-->
Are we still talking about NS? in which recoil is non-existent and lagging hitboxes means kills can still be got long after the model has disappeared around a wall?
Use a knife!! ... err... we don't have knifes, or forks, ... hmm ... Use the holdable axe shovel entrenching tool thing!!! :D<!--QuoteEnd--></div><!--QuoteEEnd-->
<a href="http://www.youtube.com/watch?v=Mqr691ZrQCo" target="_blank">http://www.youtube.com/watch?v=Mqr691ZrQCo</a>
Equilibrium does a lot of things right.
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