Editor feature request: (Alt-) Rmb Texturing
StixNStonz
Join Date: 2006-11-06 Member: 58439Members, Reinforced - Shadow
A Source feature that was VERY useful for texturing.
With one face selected, right-click on another to apply the same attributes. It seems right now that we have to manually select other faces and then select the same texture, and then manually scale and align them.
Also, Alt+right-click aligned textures on different planes. Difficult to explain, but go into Source and check it out. Make an Arch, say using 8 brushes so it forms an inverted U. Texture the inside no problem. Then click the inside of each brush and alt-right-click the outside face; it aligns the rotation perfectly. This allows designers to very quickly perform tricky texturing rather than spend hours micromanaging texture rotations.
With one face selected, right-click on another to apply the same attributes. It seems right now that we have to manually select other faces and then select the same texture, and then manually scale and align them.
Also, Alt+right-click aligned textures on different planes. Difficult to explain, but go into Source and check it out. Make an Arch, say using 8 brushes so it forms an inverted U. Texture the inside no problem. Then click the inside of each brush and alt-right-click the outside face; it aligns the rotation perfectly. This allows designers to very quickly perform tricky texturing rather than spend hours micromanaging texture rotations.
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