editor and powergrid
derWalter
Join Date: 2008-10-29 Member: 65323Members
<div class="IPBDescription">how does it work?</div>now after looking a lil bit to it, i asked myself how the powergrid would be inplented...
eg.: how would affected lightsources identified?
i wasnt deep enough to see weldable doors and so on (had only few minutes so i looked to the video howtos and did a lil artwork :))
an other question is about rendering quality, how could we set specific quality options like ffsa aa and so on?
greets from austria
eg.: how would affected lightsources identified?
i wasnt deep enough to see weldable doors and so on (had only few minutes so i looked to the video howtos and did a lil artwork :))
an other question is about rendering quality, how could we set specific quality options like ffsa aa and so on?
greets from austria
Comments
thought the light value "ambient" true false, had something to do with it...
i was playing a lil bit in the art direction and stretched a texture, now when i click on the texture, the editor crushes :/
how can i delete these faces, who crush the editor? its not pure xml :/
how can i export own textures from photoshop? i want to use colored walls, like a pure white wall.
thought the light value "ambient" true false, had something to do with it...
i was playing a lil bit in the art direction and stretched a texture, now when i click on the texture, the editor crushes :/
how can i delete these faces, who crush the editor? its not pure xml :/
how can i export own textures from photoshop? i want to use colored walls, like a pure white wall.<!--QuoteEnd--></div><!--QuoteEEnd-->
Getting your own materials in the editor
<a href="http://www.unknownworlds.com/ns2/wiki/index.php/Material" target="_blank">http://www.unknownworlds.com/ns2/wiki/index.php/Material</a>
) how could i set specific render quality options like ffsa aa and so on?
) how to change the mousesensitivity in the editor?
a config.cfg would be nice ;)
I was playing a lil bitaround and when i made a box room like showed @the vid, the editor stretched a texture, now when i click on the texture, the editor crushes :/
how can i delete these faces who crush the editor? the file is not pure xml, so i cant identify them :/