UWE are unbelievably awesome in every conceivable fashion

Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
<div class="IPBDescription">Bigger than Jesus</div>After looking at all these screenshots of the editor and the stuff people are making, the quality of the art assets and the capabilities of the editor, the lighting system, and by all accounts the modding support for this game fills me with profound joy at the prospect of being able to work with tools like this.

Regardless of how the game itself turns out, there is clearly something worth buying in the engine alone, and I for one am looking forward immesely to making some cool stuff with it, so I figured I would evolve into a rabid fanboy for a few minutes and make a thread expressing how happy I am and how UWE can have my firstborn child when I get around to having a firstborn child, and I imagine there are plenty of other people with similar sentiments, so perhaps everyone else can post them as well.

Superb work everyone at UWE.

Comments

  • doesephdoeseph Join Date: 2009-11-22 Member: 69467Members, NS2 Playtester, Subnautica Playtester
    edited January 2011
    Yes, the editor is very fun to use...very limited at the moment, but fun none the less. If you've used UED3 or Hammer, you're golden in Spark.
  • JanosJanos Join Date: 2002-08-02 Member: 1050Members, Constellation, NS2 Playtester
    Agreed, the editor is an incredible piece of software and i didn't realise how much 'more' powerful it is compared to hammer untill i spent the better part of almost 2 days playing around with it.

    The crew at UWE are certainly doing very well considering the small number of them, hell i think you can count the amount of devs there are at UWE on one hand, for them to get where they are now is an incredible achievement an i take my hat off to them.

    The game is looking great, the editor is working great (for most), i haven't been this excited about a game release since Soul Reaver on the playstation, just hoping they release it when it's ready and not rush anything.
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