More than one commander for marines?
Obamanism
Join Date: 2009-11-20 Member: 69442Banned
Ok, why not allow the commander to grant "deputy" powers to any player he trusts so that player may go to the chair and "log in" and be a secondary commander if the first commander wants a helping hand at say managing distributing med-packs and ammo to an attack squad while he consentrates on the bigger picture? Or if he needs to go afk for some time, the deputy person can log-in and take over without having to log-out first or have to resort to ejecting the commander to get more stuff done? Maybe in order to unlock the feature, a second command chair needs to be built or something? Do you think it will unbalance the game if you can have two commanders if need be? Would having more a helping hand be too detremental to the other team as it may result in faster response times? Think about the possibilities such as dividing the map into different "theaters"!
Comments
But congrats on having a good idea.
So, grats, bullseye.
OR... Maybe it's actually balanced to make watching over different sectors of the map/group of players rewarding.
Okay....
...which would mean there are additional features added. Getting back to the post you quoted, I'm dying to know what they are.
...which would mean there are additional features added. Getting back to the post you quoted, I'm dying to know what they are.<!--QuoteEnd--></div><!--QuoteEEnd-->
Developers have been pretty tight-lipped on it, unfortunately. Best we can expect so far is that it'll be easier to get into, but that's not saying much.