Mining The Ceilings?
McMasters
Join Date: 2002-11-13 Member: 8536Members, Constellation
<div class="IPBDescription">when mining base, what's your setup?</div> Okay, so you've got a corridor into your base. And, having a competent team (I usually play with four or five friends, headsets as well), You don't have to worry about idiot grunts.
So, how do <u>you</u> mine the corridors? do you put them on the ceiling, the walls, right at the doors, inside? Like with turret placement, I'm sure that the layout is important to keep jumpy Skulks and flappy Lerks from zipping through, and leaving all your work for naught.
Opinions, please. ^_^
(edit: for example, in Eclipse, the two corridors that come into the main start area from the south...)
So, how do <u>you</u> mine the corridors? do you put them on the ceiling, the walls, right at the doors, inside? Like with turret placement, I'm sure that the layout is important to keep jumpy Skulks and flappy Lerks from zipping through, and leaving all your work for naught.
Opinions, please. ^_^
(edit: for example, in Eclipse, the two corridors that come into the main start area from the south...)
Comments
Also try placing a mine on the far walls to create a kind of grid that the aliens can't get throuhg easily.
If the beam does continue on when the door is open, you could really scare the hell out of some Skulks trying to come through. It'd be like getting shot with a laser. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I suppose the only situation that this would work is if the wall is very close to the door - if it's far away, the damage radius from the mine wouldn't reach them.
Also try and lure aliens into mines; sulks love chasing retreating marines.
(example on mine configurations - comments as to whether this works are also appreciated)
______
|....X...|
|X.......|
|.......X|
|X.......|
|....X...|
(edit: I can't spell. -_-)
Else placing them in dark areas (where a skulk might choose to hide?) are good places. Just pray they don't got Advanced Hive Sight.
LtWarhound has tripmined Marine #1
LtWarhound has tripmined Marine # 2
LtWarhound has tripmined Marine # 3
Please, put LOTS of mines in your base : ) My team was almost too busy laughing when that happened, to finish the poor marines off
LtWarhound has tripmined Marine #1
LtWarhound has tripmined Marine # 2
LtWarhound has tripmined Marine # 3
Please, put LOTS of mines in your base : ) My team was almost too busy laughing when that happened, to finish the poor marines off<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
You know what's worse? They CONTINUE placing mines at the same places.