Deus Ex 3

TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
edited August 2011 in Off-Topic
<div class="IPBDescription">Spoilers will result in a painful death.</div><a href="http://forums.eidosgames.com/showthread.php?t=86841" target="_blank">http://forums.eidosgames.com/showthread.php?t=86841</a>

Somewhat promising, even without Spector this miiiight hit.
«134567

Comments

  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Oh hey, yet another prequel. Yawn. Also, while the question "ARE THERE ANY MEMBERS OF THE ORIGINAL DEUS EX WORKING ON PART 3" (in ALL CAPS, no less!) is present, the VERY NEXT question I would ask (did you fire all the people who made the turdburger that was Invisible War?) is conspicuously absent. I give this one a "not mondo stoked."
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited March 2010
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->A production manager for Eidos Montreal lists the game as "Deus Ex 3 - <b>Xbox 360, Playstation 3</b>, PC" on his LinkedIn profile. The same platforms are also mentioned in a senior software engineer's profile. The LinkedIn page of a production coordinator who started working at Eidos last month says the same, which seems to rule out the possibility that console iterations were cancelled along the way.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Dues Ex 3 = ruined.

    Oh wait, found final confirmation (and I guarantee you, right this exact split second as of this moment that Deus Ex 3 will be complete trash because of this):

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->"I think the challenges lie in that they were very well recognised and appreciated before in the past, but they need to be taken to another level," D'Astous told VGHeaven. "We need to make these games very attractive and accessible to a wider audience without diluting the content."<!--QuoteEnd--></div><!--QuoteEEnd-->

    He said this about Thief 4 and DX3 together, so you can consider that one ###### dead too.
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    And if I choose to ignore your predjudging ###### opinions, ill be awaiting this game with some hope.
  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    <!--quoteo(post=1757100:date=Mar 4 2010, 06:01 PM:name=Tykjen)--><div class='quotetop'>QUOTE (Tykjen @ Mar 4 2010, 06:01 PM) <a href="index.php?act=findpost&pid=1757100"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And if I choose to ignore your predjudging ###### opinions, ill be awaiting this game with some hope.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Remember who you're talking to. This is NSOT. We hate. That's what we do.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    It just so happens that in this circumstance, and to my dismay, I agree with Temphage. An IP like Deus Ex being given the 'mainstream console success' treatment means almost certainly any fan of the original Deus Ex is going to be disappointed. The games industry (and more importantly, it's investors) just won't take that sort of hit to the bottom profit line in the name of making a better game.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    As a counterpoint, I present Mass Effect 2. Streamlined and made more accessible for a mainstream audience, and yet largely thought of as better than the original.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    <!--quoteo(post=1757100:date=Mar 5 2010, 12:01 AM:name=Tykjen)--><div class='quotetop'>QUOTE (Tykjen @ Mar 5 2010, 12:01 AM) <a href="index.php?act=findpost&pid=1757100"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And if I choose to ignore your predjudging ###### opinions, ill be awaiting this game with some hope.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <img src="http://i15.photobucket.com/albums/a368/Sl4sh/lol.jpg" border="0" class="linked-image" />Now what did I tell you about hope?
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited March 2010
    <!--quoteo(post=1757100:date=Mar 4 2010, 10:01 PM:name=Tykjen)--><div class='quotetop'>QUOTE (Tykjen @ Mar 4 2010, 10:01 PM) <a href="index.php?act=findpost&pid=1757100"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And if I choose to ignore your predjudging ###### opinions, ill be awaiting this game with some hope.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I love how 8 years of consolitis and dumbing-down and some people are still thick enough to ignore a flawless trend.
    <!--quoteo(post=1757159:date=Mar 5 2010, 12:31 AM:name=DiscoZombie)--><div class='quotetop'>QUOTE (DiscoZombie @ Mar 5 2010, 12:31 AM) <a href="index.php?act=findpost&pid=1757159"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->As a counterpoint, I present Mass Effect 2. Streamlined and made more accessible for a mainstream audience, and yet largely thought of as better than the original.<!--QuoteEnd--></div><!--QuoteEEnd-->
    On the other hand, the first game was one of the worst RPGs Bioware has ever made, perhaps second to NWN.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited March 2010
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--quoteo(post=1757227:date=Mar 5 2010, 12:46 AM:name=Temphage)--><div class='quotetop'>QUOTE (Temphage @ Mar 5 2010, 12:46 AM) <a href="index.php?act=findpost&pid=1757227"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I love how 8 years of consolitis and dumbing-down and some people are still thick enough to ignore a flawless trend.

    On the other hand, the first game was one of the worst RPGs Bioware has ever made, perhaps second to NWN.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Except Mass Effect conveys a 9/10+ rating everywhere and has sold millions of copies and entertained the said millions. The game isn't terrible. It's infact, great. Respect that it's well made, it's fine for you to think it's garbage because you don't like the style. I don't like the Beatles, but I respect and think they're music for what it is, is great.

    It's PC elitism that makes you look like a fool, really. "Consolitis" is far less damaging then when people like yourself start thinking your view of the world and gaming is superior. It's really just a joke and pretty laughable.

    Start telling me Halo is a terrible game series.

    And God of War.

    Keep upping your cred.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited March 2010
    <!--quoteo(post=1757299:date=Mar 5 2010, 04:04 PM:name=Cyanide)--><div class='quotetop'>QUOTE (Cyanide @ Mar 5 2010, 04:04 PM) <a href="index.php?act=findpost&pid=1757299"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Except Mass Effect conveys a 9/10+ rating everywhere and has sold millions of copies and entertained the said millions. The game isn't terrible. It's infact, great. Respect that it's well made, it's fine for you to think it's garbage because you don't like the style. I don't like the Beatles, but I respect and think they're music for what it is, is great.

    It's PC elitism that makes you look like a fool, really. "Consolitis" is far less damaging then when people like yourself start thinking your view of the world and gaming is superior. It's really just a joke and pretty laughable.

    Start telling me Halo is a terrible game series.

    And God of War.

    Keep upping your cred.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Transformers 2 and Lady Gaga albums sell well too. Only a moron would think sales has ANY correlation with quality (it has literally zero, incidentally).

    And review scores? Seriously? Is it serious time? Find me a game that doesn't get 9s and 10s these days. Even the god-awful AVP game got a 9/10. OH WAIT, with your completely bass-ackwards failure of logic, that means that AVP was therefore a good game. Nice logic circle, champ.

    Let's start with this: Mass Effect had god-awful Mako driving sequences. Mass Effect had AI that was so terrible, it'd have looked simplistic and crap in 1994. Mass Effect's third-person shooter mechanics (which made up the <b>entire game</b>, interrupted every now and then by talking) were incredibly clunky and horrible.

    Given that the actual *GAMEPLAY* was flawed, and voice acting and writing do *NOT* equate to *GAMEPLAY*, it's pretty safe to say right away that Mass Effect had absolutely no business being a "9/10+ rating". No game with such deep, hilarious flaws deserves that score. Which brings me to my point that professional reviews are a complete ###### joke - not a single reviewer has any credibility. Compare them to Hollywood movie critics who are more than happy to 1-star a $100m budget blockbuster.

    So because it sold well and got good reviews, Oblivion wasn't one of the most deeply flawed, incredibly broken, god-awful miserable RPGs ever made, despite evidence to the exact contrary.

    You'd fit in well <a href="http://forums.gametrailers.com/forum/general-gaming/23" target="_blank">here</a>.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    edited March 2010
    Quality is subjective. Comparing sales the only way to really judge quality. Just because you didn't like Transformers 2 doesn't mean the movie sucks, especially when millions of others would disagree with you.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited March 2010
    <!--quoteo(post=1757479:date=Mar 6 2010, 01:26 AM:name=SentrySteve)--><div class='quotetop'>QUOTE (SentrySteve @ Mar 6 2010, 01:26 AM) <a href="index.php?act=findpost&pid=1757479"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Quality is subjective. Comparing sales the only way to really judge quality. Just because you didn't like Transformers 2 doesn't mean the movie sucks, especially when millions of others would disagree with you.<!--QuoteEnd--></div><!--QuoteEEnd-->

    "Millions of others" also watch Glenn Beck, think the Earth is only 6,000 years old, traded Pogs in the 90s, and have a 3rd grade reading level.

    Let's clarify then.

    There's "quality" and "quality if you have any ****ing brains". When you're falling on the "it's popular so it must be right" defense, you certainly do NOT fit in the latter.

    By the way, sales? I guess that makes Dungeon Keeper, Vampire: The Masquerade: Bloodlines, System Shock, and Grim Fandango some of the worst games ever made. And we should all bow before the glory that is Wii Fit.

    Incidentally, rice is also more popular than Kobe beef. Guess beef sucks then.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    ITT U235 ignores the fact that his opinion is not everyone's opinion. He also earns himself a week suspension for pig-headedness.

    --Scythe--
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    I hereby blame consoles for the decline of video games!!!!!!!



    wait... gamer numbers have been increasing....


    Honestly, I find it a bit sad the PC is going by the wayside as a gaming platform. It's biggest strengths are the mouse and being customizable. Plus, it's way easier to setup mods (at least until Desura come out and pwns you all). I find shooter games much easier on the PC (both FPS and 3rd person), RTS games have a special place here, and it's just kinda awesome overall.

    That being said, consoles have plenty of good strengths. Yay button combos (so much hate for trying to play DMC4 on a PC)! Yay plug-and-play! Yay easier to manage DRM!

    The key point is that PC gamers are really tired of getting neglected, and you can't really blame them. We're shoveled bad ports and then the publisher wonders why it doesn't sell as well as on a console (also, it's 6 months later). The "casual" scene has murdered several favorite titles so that it works with the console control scheme. Plus, PC gamers used to be scorned even when they had close to the majority as being outcast nerds. And now that gamers are socially acceptable, PC gamers get the shaft?

    So, it's understandable why the PC gamers are angry overall. But, being jerks doesn't help our case either.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I kind of wish there was a such thing as crack-proof copy protection that doesn't ruin the game. that way, publishers wouldn't be so worried about losing money on PC games and therefore wouldn't be so afraid of making games for the PC...
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    RESURRECTION!!

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/iCGBzrpxpsU"></param><embed src="http://www.youtube.com/v/iCGBzrpxpsU" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

    Apparently the game is actually really good?
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I just finished the preview this morning, its the tutorial and two missions and a few hours of content.

    I was not expecting it to be as great as it was. I have it preordered on Steam already but not I'm just super hyped about it. The atmosphere is bang on, very Deus Ex, and even the NPC citizens have amazing dialog and I actively talked to everyone I could find.

    I can't wait for august now<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->I downloaded the game on your recommendation and I gotta say I went from on the fence towards not buying it to just finishing up my Augmented Edition preorder.

    You're spot on about the feel. It feels very Deus Ex 1, and shows us a future that is very real, believable and also quite possible.

    Jensen is great. His voice is fantastic, its got that JC feel but its better emotionally. I love the persuasion system cause it shows Jensen's ability to appeal/charm/threaten anyone.

    I love all the augmentation options and I kept debating really hard about where to put my praxis points. The Icarus Landing System (the glowy slow fall bubble) was a must though, I kept falling off apartments early on.

    All in all I'm really glad I tried this game. I'm gonna try and push it on as many people as I can now.<!--QuoteEnd--></div><!--QuoteEEnd-->
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited June 2011
    After finishing the preview I ordered it.
    As said, gameplay, <a href="http://www.youtube.com/watch?v=UXkN-78bsZw&playnext=1&list=PL14B608C1453FBF5F" target="_blank">audio </a>and story is bang on.
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    I'm expecting a little similar experience as I had with Bioshock. An extremely enjoyable game that has some very bright moments, but then again you also can't help thinking how much better it could've been if they didn't have to set the bar so damn low for console controls and modern accessibility.

    At least in Bioshock the mouse control was sloppy, some parts felt like they just had to pack action and entertainment to situations that could've been way better with more patient buildups and in general there are just too many situations where you felt you were hand held guided too much. And quick time events too...

    In DX 3's case they at least seem to highlight a lot of stuff quite aggressively (see the explosive breachable walls). I also don't like the constant XP signs popping up after each takedown and camera snapping between 1st and 3rd persons. Otherwise it doesn't seem bad at all and people seem to be very much enjoying it. I hate the preorder DLCs and bonuses though, so no way I'm doing that.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I still wish they hadn't gone with a prequel. Nobody gives a ###### about prequels. Give me a ###### sequel instead. Oh what's that, you've screwed up the story too bad to continue? MAYBE YOU SHOULD BE LESS ###### LOUSY AT YOUR JOB.

    <a href="http://www.cracked.com/article_18813_5-reasons-hollywood-needs-to-stop-making-prequels.html" target="_blank">Most of this applies to video games as well.</a>
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    I remain a freak who could not get into Deus Ex. I always felt like I was missing stuff, which frustrated my min/maxing nature. I tend to be put off by games that make me feel like I can't see everything in one go, and especially when I made a decision two hours ago that bites me in the ass. I don't particularly need or want a game to be predictable; it's hard to put my finger on why Deus Ex didn't work for me... I *wanted* to love it like everyone else... maybe if this one is good, it'll make me want to go back and finally finish the original...
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    <img src="http://static.arstechnica.com/Gaming/leveldesignclassic.jpg" border="0" class="linked-image" />
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    <!--quoteo(post=1854065:date=Jun 17 2011, 06:23 PM:name=Tykjen)--><div class='quotetop'>QUOTE (Tykjen @ Jun 17 2011, 06:23 PM) <a href="index.php?act=findpost&pid=1854065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://static.arstechnica.com/Gaming/leveldesignclassic.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->

    TotalBiscuit used this image in his review of Duke Nukem Forever, which was stifled by many terrible modern shooter mechanics.

    Hopefully Deus Ex 3 will bring back the open ended gameplay that made the original great. The first mission of DS1 on liberty island was a masterful piece of level design, open ended and you can approach it in any way you like.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited June 2011
    Beta was leaked and my god does it look sick!
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/8GDe0UDQA-U"></param><embed src="http://www.youtube.com/v/8GDe0UDQA-U" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/2AEbA4Sv5OU"></param><embed src="http://www.youtube.com/v/2AEbA4Sv5OU" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • spellman23spellman23 NS1 Theorycraft Expert Join Date: 2007-05-17 Member: 60920Members
    Wait, this is a prequel? Whoops. I have totally not been paying attention.

    I also wonder how much this will be similar to Alpha Protocol in nature and level design. I mean, you get to pick missions, but while there's lots of ways to tackle and area they unfold mostly linearly for story and narrative. Which isn't to say it's bad (see article on Radiator Blog about Immersive Sims), just different from the originals where the first thing you do is run around finding all the nooks and cranies and every possible job you can take.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    Cant wait.

    From the dev videos released they look to give you the same sort of freedom of choice as you got in the old one.

    Also blades for arms !
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited June 2011
    As much as Temphage annoys me I'm with him to a degree, also you missed off Call of Duty Modern Warfare series ;) *And I like the Mass Effect series.

    And "consolised" is a term coined to basically mean, slower gameplay mechanics, as consoles as we all know use controllers and reaction speeds are expected to be ten fold slower so the game is designed to allow the player has more time to assess a situation; which causes the movement of the game flow to be a somewhat to an uninformed choice.

    The 2D image of the level layout of a D3D map and a simple flow chart with "cutscene" on it is unfair. In modern games, you can add multitudes of prettyness to give the illusion that you're making twists and turns like old-style levels. This in turn allows the player to believe he or she is part of something bigger without setting them in the wrong direction, something which old style levels did which frustrated players. A lot of FPS games add a level-over-level scenario or allow ledges, tunnels etc. as a mechanic to make you believe that you've explored something new, much like an old style level would give you a big room with just a couple of baddies in.

    As much as looking at DE3 trailers etc. I believe I'm ultimately going to get bored with it so quickly. I simply have to accept that games right now are at a for-profit-only stage in their life time. It's the make or break time when they're trying to become playable movies, with movie like budgets on games you expect an experience to be provided for you as a player and that is how the industry is going, which brings it away from old style shooters where you interacted to make the game, the game is now interacting to make you play the game, not your way, but the designers way.

    Just going off on a tangent though, this has made me think about the future of gaming. I do expect to see like a tiered gaming environment, especially as it's shining through now. The blockbusters that look pretty, will make you play their way, lack substance but have style such as the MW's, the DE3's. Then you'll get the companies with so much money they can put players first... well probably only one company right now, being Blizzard. Then you'll probably end up with a third tier, again shining through now, indie companies focusing on gameplay and lacking for-profit-only motivation. It's just up to us to decide what we want, if we don't want to be forced to play something we find disappointing, disinteresting and lacking substance, maybe we should stop buying it.. or maybe gaming has just moved on and is so accessible, there is a form out there to fit everyone now.


    --
    *Addition edited in.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited June 2011
    <!--quoteo(post=1854450:date=Jun 19 2011, 01:30 PM:name=Thaldarin)--><div class='quotetop'>QUOTE (Thaldarin @ Jun 19 2011, 01:30 PM) <a href="index.php?act=findpost&pid=1854450"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just going off on a tangent though, this has made me think about the future of gaming. I do expect to see like a tiered gaming environment, especially as it's shining through now. The blockbusters that look pretty, will make you play their way, lack substance but have style such as the MW's, the DE3's. Then you'll get the companies with so much money they can put players first... well probably only one company right now, being Blizzard. Then you'll probably end up with a third tier, again shining through now, indie companies focusing on gameplay and lacking for-profit-only motivation. It's just up to us to decide what we want, if we don't want to be forced to play something we find disappointing, disinteresting and lacking substance, maybe we should stop buying it.. or maybe gaming has just moved on and is so accessible, there is a form out there to fit everyone now.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Large companies don't think like people do. Individuals may at some point say "enough money, I have different ambitions now." At least that's what we all think, it's not like many of us ever reach that point. And the ones that reach that point often sail right past it without noticing or looking back, chasing the next big payout. Money is powerfully addictive like that, and sure you DO have two cars, but neither of them is a Porsche. You DO want a Porsche, right? And a bigger house never hurts either. Especially not if it has a jacuzzi and an indoor pool. And sure, your boat is nice, but Dirk in upper management has a bigger one, and he's a total prick who could stand to be taken down a notch or two and god dammit I'm belabouring the point again.

    Blizzard doesn't put the players first, they put their shareholders first. They understand that they need to keep their players happy in order to harvest money from them, but they're willing to sacrifice your happiness for their profit. LAN play for Starcraft 2 got mercilessly axed because Blizzard didn't want it, even though the players were very unhappy about it, just to name an example.

    I don't think your "tiered gaming environment" is wrong. The first and third tier seem about right. But I think the second tier is merely a clever disguise for the first tier.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Maybe it's Blockbusters / Indie / Free.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    Thaldarin, forgive me for being thick and tired, but what is it about the game you'll get bored with quickly?
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