<div class="IPBDescription">Concerning mapping</div>To the UWE,
Are we mappers allowed to re-create the old NS maps? Such as Bast, Caged, etc? If so, what are we limited to, and are there any penalties for doing it EXACTLY the way it was?
To Uncle Ray, I will quote you a quote from the NS2 Mapping guidelines thread which will answer all your prayers, as <b>I'm not nice enough to speak civilly to other members</b>.
<!--quoteo(post=1742619:date=Dec 6 2009, 02:54 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Dec 6 2009, 02:54 AM) <a href="index.php?act=findpost&pid=1742619"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This does bring up a valid point, and something I was thinking about the other day. Certainly for the purposes of trying out the editor and just "messing around" in general, its ok for community mappers to be influenced by concept art from other games. But just remember, and this is directed to everyone, any maps you may want to be considered for official inclusion can not be created based off of existing concept art from other games/movies or other copyright protected sources. We will have our hands full judging the visual quality and gameplay quality of community made maps, and it won't always be easy for us to tell if a part of a map has been generated based off of external concept art.
I know this pretty much common sense, but still is worth mentioning.
Thanks.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
With obvious deduction, Bast is 'off limits' for an official presentation but by all means re-create it for your own (and our) enjoyment ;)
I'm still having a hard time believing that legal issues could arise from borrowing elements of copyright protected sources.
Let's say he actually would remake ns_bast. What could he copy? Obviously not the brushwork or textures if he's going for up-to-date graphics. But without that, what's left? The layout? Surely that alone can't be copyrighted, or can it?
Take Counterstrike or Stalker for example. Their weapon models are obviously based on real weapons. All they had to do to prevent legal issues is to change the names (G36 -> GP-37).
<!--quoteo(post=1761800:date=Mar 30 2010, 04:07 PM:name=UncleRay)--><div class='quotetop'>QUOTE (UncleRay @ Mar 30 2010, 04:07 PM) <a href="index.php?act=findpost&pid=1761800"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry, but I thought I said the UWE team, not the "I want to prove you're wrong" trolls.<!--QuoteEnd--></div><!--QuoteEEnd-->
The irony in that statement.
UWE won't have time to reiterate previous messages, that's what a community is for. If you don't like the response, tough. Deal with it, it's fact.
<!--quoteo(post=1761800:date=Mar 30 2010, 11:07 AM:name=UncleRay)--><div class='quotetop'>QUOTE (UncleRay @ Mar 30 2010, 11:07 AM) <a href="index.php?act=findpost&pid=1761800"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry, but I thought I said the UWE team, not the "I want to prove you're wrong" trolls.<!--QuoteEnd--></div><!--QuoteEEnd-->
Grumpy thanldrin pretty much sorted it with cory's quote.
<!--quoteo(post=1761781:date=Mar 30 2010, 10:00 AM:name=Thaldarin)--><div class='quotetop'>QUOTE (Thaldarin @ Mar 30 2010, 10:00 AM) <a href="index.php?act=findpost&pid=1761781"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think you get it. Bast is based off of lots of other Sci-Fi scenes. These are the copyright issues.<!--QuoteEnd--></div><!--QuoteEEnd-->
Bad day at the office Thaldarin? :P The guy you all should really be listening to, as in so many cases, is Kouji. Chill.
Ray: As others have said, if you want to remake a map probably the first person you should seek permission from is the original author. If your hope is to get it included as an official map that will get a little more complicated, if for nothing else than their layouts will probably need some significant reworkings to fit the new standards for NS2.
if the issue with bast is similarity to copyrighted sci fi scenes, why not just alter the scenes a bit? concepts in sci fi worlds are all inspired by each other. if one scene is about a wreaked train system, you can change the look and still have a scene with a wreaked train. sure, you may not be able to have the exact same train car model or what not, but is that really going to affect how the game plays on the map?
also, what are these scenes bast is based off? i never noticed anything in bast that looked familiar like it was from somewhere else
And I agree with you, just change some textures and you're of the hook.<!--QuoteEnd--></div><!--QuoteEEnd--> ok great! i can clearly remember a part of bast that had something that looked like that. but if it werent for that ladder in the middle of the tunnel identifying the scene, i would easily have mistaken that image for some generic sci fi hallway
and if it was those scenes that made bast fun to play for you, theres nothing saying it cant be a community map
Sorry guys, I didn't mean to get uppity.. I just didn't know who Cory was. Apologies.
Now, with the re-creation of maps that resemble movies in general, I think it would be wise to just change textures around, or "flip" the certain scene lookalikes so this way they can't say "copyright infringement." Works with youtube, could it work here? Not saying that I'm going to endanger the welfare of the developers or the company here, but I'm just saying this could be fun.
Evil_bOb1Join Date: 2002-07-13Member: 938Members, Squad Five Blue
I might not be the right person to listen to but...
I say do it!! Its like a tribute, a reinterpretation, put the love you have for it and mix it up nicely, have fun, enjoy yourself, keep the blood pressure low.
I'm all for Copyright in some senses but in this case... how can Ridley Scott want to sue a community mapper for creating something that looks a little bit like a film that was made about 30 years ago? Soon we're going to come to a point where everything has been made, copyrighted and patented and humanity progression is supressed because of fear of copyright infringement :o
Having a picture of the scene on your left monitor and creating the map on the right I would say is Copyright infringement. Creating a map with the scene on your mind is reverse engineering from something you have been inspired by.
As someone already said here. Most Sci-Fi is based off of / inspired by another piece of work. Coming up with something new is rare!
But yeah I guess recreation would be too simple... Bast is one of my favourite maps but if all mappers concentrated on creating something of their own, we can just wait for the original owner to create it again and perhaps you may make something better! :D
Comments
<!--quoteo(post=1742619:date=Dec 6 2009, 02:54 AM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Dec 6 2009, 02:54 AM) <a href="index.php?act=findpost&pid=1742619"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This does bring up a valid point, and something I was thinking about the other day. Certainly for the purposes of trying out the editor and just "messing around" in general, its ok for community mappers to be influenced by concept art from other games. But just remember, and this is directed to everyone, any maps you may want to be considered for official inclusion can not be created based off of existing concept art from other games/movies or other copyright protected sources. We will have our hands full judging the visual quality and gameplay quality of community made maps, and it won't always be easy for us to tell if a part of a map has been generated based off of external concept art.
I know this pretty much common sense, but still is worth mentioning.
Thanks.
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
With obvious deduction, Bast is 'off limits' for an official presentation but by all means re-create it for your own (and our) enjoyment ;)
Mean!
<!--quoteo(post=1761767:date=Mar 30 2010, 02:04 PM:name=Thaldarin)--><div class='quotetop'>QUOTE (Thaldarin @ Mar 30 2010, 02:04 PM) <a href="index.php?act=findpost&pid=1761767"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->snip!<!--QuoteEnd--></div><!--QuoteEEnd-->
Meaner!
What has happened to you guys, you've become bitter "GET OF ME LAWN" kind of folk :(
Let's say he actually would remake ns_bast. What could he copy? Obviously not the brushwork or textures if he's going for up-to-date graphics. But without that, what's left? The layout? Surely that alone can't be copyrighted, or can it?
Take Counterstrike or Stalker for example. Their weapon models are obviously based on real weapons. All they had to do to prevent legal issues is to change the names (G36 -> GP-37).
The irony in that statement.
UWE won't have time to reiterate previous messages, that's what a community is for. If you don't like the response, tough. Deal with it, it's fact.
Grumpy thanldrin pretty much sorted it with cory's quote.
Star Wars is based off of other Sci-Fi scenes.
0_o
I'd like to see this thread locked now actually, it's served its purpose.
Ray:
As others have said, if you want to remake a map probably the first person you should seek permission from is the original author. If your hope is to get it included as an official map that will get a little more complicated, if for nothing else than their layouts will probably need some significant reworkings to fit the new standards for NS2.
also, what are these scenes bast is based off? i never noticed anything in bast that looked familiar like it was from somewhere else
<img src="http://red6hosting.com/3.5/wp-content/uploads/2009/09/Alien.jpg" border="0" class="linked-image" />
And I agree with you, just change some textures and you're of the hook.
<img src="http://red6hosting.com/3.5/wp-content/uploads/2009/09/Alien.jpg" border="0" class="linked-image" />
And I agree with you, just change some textures and you're of the hook.<!--QuoteEnd--></div><!--QuoteEEnd-->
ok great! i can clearly remember a part of bast that had something that looked like that. but if it werent for that ladder in the middle of the tunnel identifying the scene, i would easily have mistaken that image for some generic sci fi hallway
and if it was those scenes that made bast fun to play for you, theres nothing saying it cant be a community map
Now, with the re-creation of maps that resemble movies in general, I think it would be wise to just change textures around, or "flip" the certain scene lookalikes so this way they can't say "copyright infringement." Works with youtube, could it work here? Not saying that I'm going to endanger the welfare of the developers or the company here, but I'm just saying this could be fun.
If it resembles an area in any way, change in textures, removing say one pipe etc. it's not going to be included.
Wake up people, just be original, draw influence but do not re-create, copy or make similar to your influence.
I say do it!! Its like a tribute, a reinterpretation, put the love you have for it and mix it up nicely, have fun, enjoy yourself, keep the blood pressure low.
Having a picture of the scene on your left monitor and creating the map on the right I would say is Copyright infringement. Creating a map with the scene on your mind is reverse engineering from something you have been inspired by.
As someone already said here. Most Sci-Fi is based off of / inspired by another piece of work. Coming up with something new is rare!
But yeah I guess recreation would be too simple... Bast is one of my favourite maps but if all mappers concentrated on creating something of their own, we can just wait for the original owner to create it again and perhaps you may make something better! :D
Therefore, don't.