Going To Ready Room To Help Your Gorges..
McMasters
Join Date: 2002-11-13 Member: 8536Members, Constellation
<div class="IPBDescription">is it cheating?</div> Now, before the "CS pwnage h@x0rz0rz0rs" come here and say "anything in the game should be exploited", I'd like to know what everyone else thinks.
Unless everyone else *is* a CS W@llHxor!1!1!11. Seems that way whenever I play aliens these days.. -_-
Unless everyone else *is* a CS W@llHxor!1!1!11. Seems that way whenever I play aliens these days.. -_-
Comments
But as long as we're talking about that, Marines shouldn't be going into vents either <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
However, if this wasn't an intended feature then it's an exploit ya. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
especially since it allows a well organised team to instantly set up two hives . <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Some vents, such as those on bast, have friggin' <i>ladders</i> in them! Some can only be welded by venturing into their deep, dark, scary works. If the mapper has left the ability for marines to enter a vent, let them! It is <i>not</i> an exploit!
Of course both of these are 'heard it from a friend of a friend' so both might be made up. Can Monse or Flayra come on and say something?
even if it IS an exploit, i wonder how it can be fixed. if the resources are permanently destroyed when leaving the team, that opens up much bigger exploit/grief opportunities.
And what happens when all the alien hives are dead and a lone skulk is hiding in the vents? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
So, you could just stay skulk at 33 res, and all the res will go to gorges. Either way, I think that's how it was designed. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Exactly. When you have 33 resources and readyroom, thats 33 resources to the rest of the team, plus whatever tiny extra bit the team got if the towers cycled and threw the difference between teams into their output (if you didn't get back to the alien themed door in time (No more opening game menus to not work for me, yes! (if anyone knows how to fix that for other mods, please tell))). Now that you're at 0 resources, you aren't full and aren't passing spare points to the gorge anyway. So no real difference, unless you consider that everyone except for a gorge could do this at once and a gorge would have the resources for another hive. Now that I think about it, that is an exploit. But what if a team member leaves? For some reason, people don't want to switch to the enemy side because of uneven teams (you just helped a squad build a turret farm at a node and now you have to take it down? im never willing to switch to marines when they are down on teammates (How do you like it now? 5 marines, 7 aliens! (And I don't like the marine argument that they actually have 1 less player because the commander isnt out there fighting. Gorges aren't combat junkies either. And they never get any thanks, unlike the commander.))). Now, you have a member less and the resources they ate up are gone. If that person crashed or lost sound and came back in, you lost those points, and they are now saving up again (drawing away from the resource pool). So either the readyroom switch helps a gorge in need of resources get a hive up too fast but helps the team out when someone leaves or crashes. Or if its taken out, then you can't get instahives but will be hurt by one member less even more.
But all that matters is balance. Are instahives more dangerous than a team that can have resources that could have gone somewhere else just disappear? (Stupid omniscent-yet-hassled© marine commander. Yay for such huge differences between team concepts and only such small issues being a problem)
Readyroom switch might not be much of a problem if team balance code is implemented and you are in danger of losing your spot on the alien team. (But how often do you see people begging to be let into the alien team? Even though aliens are the best (Eventually everyone will either get tired of marine being the same old fps and go alien. Or they will learn the fun of squad- and team-work. Or it will only be the team work people and the CS pieces of crap that never learn and think they're great anyway))
I love it how the offensive chambers always remember who built them. I've been in games where marines are getting killed by players who left the game an hour ago! I wonder how it will look if a gorge builds up a few off chambers, and then joins the marine team and runs into them?
[907th] PFC. Revenge killed [907th] PFC. Revenge
Agreed.
If this really would be one of the biggest exploits in the game than ns could be happy. This is an exploit without any doubt. There is no menu point for the aliens to redistribute rp so finding a way to do it anyway is exploiting the game. But you can hardly call it cheating. It only enables the aliens to do something the marines have automatically, it is only usefull very early in the game and then the rp you redistribute are very few and it has some drawbacks.
I would not do this in a game because if the designers of this game would have wanted the aliens to redistribute their rp they would have made a menu point for it and not forcing them to go to ready room. But i dont fall into panic if someone does it cause it doesnt do a big difference.
I hope they fix it next patch mainly to stop these discussions about it. I just hope they dont mess with the alien resource pool when fixing it. Dont want to see a minor exploit fixed to get great problems like player logs out, aliens loose massive resources, player changes team, aliens loose massive resources, player gets disconnected, aliens loose massive resources...