Skulk view
rsd
Join Date: 2003-02-11 Member: 13405Members
<div class="IPBDescription">mmm shiny</div>I know, skulk is hovaring without flapping. Just a test, but with some effort we'll be running around as skulks in no time. Going to start working on biting + third person animations. Third person model is a skulk already.
Need to poke around for sound effects, but might just go with NS1 effects as placeholders depending on what's present.
<img src="http://imgur.com/MUsY7.jpg" border="0" class="linked-image" />
Need to poke around for sound effects, but might just go with NS1 effects as placeholders depending on what's present.
<img src="http://imgur.com/MUsY7.jpg" border="0" class="linked-image" />
Comments
<img src="http://i20.photobucket.com/albums/b238/SeRviLy/bitecam.jpg" border="0" class="linked-image" />
I'm all hot n' bothered now.
Little things you miss. =)
Man do I love all these skulk animations. Angled biting and Leap with those big spike arms :D
I know it was with the SKULk but not with the gorge, but now its with both...i hope custom models for viewmodels are allowed!
Might wannah see a doctor about those teeth though if that is the case :P
Bitecam is an NS trademark, stop whining about it people... Skulk, Gorge and Lerk had the bitecam btw (even if the Gorge didn't bite :P)
I know it was with the SKULk but not with the gorge, but now its with both...i hope custom models for viewmodels are allowed!<!--QuoteEnd--></div><!--QuoteEEnd-->
I've always thought that the gorgecam was also in the mouth...?
It is in NS1. Specifically showing the tongue.
I know it was with the SKULk but not with the gorge, but now its with both...i hope custom models for viewmodels are allowed!<!--QuoteEnd--></div><!--QuoteEEnd-->
You joined in 2003, so i assume you have played ns1. How come you didn't notice that the gorge had the camera in his mouth too?
it was during the bite animation, when idle its nothing like that.