Flashlight mod?

aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
Anybody know if its possible to give the player a flashlight via lua? That'd be a nice mod to play around with.

Comments

  • JimydJimyd Join Date: 2003-02-08 Member: 13289Members
    edited April 2010
    Speaking of the Flashlight, can we make it a <b><!--coloro:#00FFFF--><span style="color:#00FFFF"><!--/coloro-->---><!--colorc--></span><!--/colorc--></b> <b><u><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->PURCHASABLE ATTACHMENT<!--colorc--></span><!--/colorc--></u></b> <b><!--coloro:#00FFFF--><span style="color:#00FFFF"><!--/coloro--><---<!--colorc--></span><!--/colorc--></b> for the MG, Shotgun, and any Primary Weapon(it should come free for the Pistol).

    I really would like to not see huge glowing balls of light like in Half-Life, or magical ghost flashlights like in Counter-Strike: Source.

    If anything, all the weapons could start out with the Flashlight, and when adding an attachment they replace it. Seems like the better option.

    Or you can go Nanite/Sci-Fi on us and say that the Artificial Hud for the Marines Image Intensifies in replacement of a traditional Flashlight, with the result producing the same effect(also this allows the Marine not to give away his position). <----- Proabably this.
  • FocusedWolfFocusedWolf Join Date: 2005-01-09 Member: 34258Members
    <!--quoteo(post=1765388:date=Apr 10 2010, 01:20 PM:name=Jimyd)--><div class='quotetop'>QUOTE (Jimyd @ Apr 10 2010, 01:20 PM) <a href="index.php?act=findpost&pid=1765388"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Speaking of the Flashlight, can we make it a <b><!--coloro:#00FFFF--><span style="color:#00FFFF"><!--/coloro-->---><!--colorc--></span><!--/colorc--></b> <b><u><!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->PURCHASABLE ATTACHMENT<!--colorc--></span><!--/colorc--></u></b> <b><!--coloro:#00FFFF--><span style="color:#00FFFF"><!--/coloro--><---<!--colorc--></span><!--/colorc--></b> for the MG, Shotgun, and any Primary Weapon(it should come free for the Pistol).

    I really would like to not see huge glowing balls of light like in Half-Life, or magical ghost flashlights like in Counter-Strike: Source.

    If anything, all the weapons could start out with the Flashlight, and when adding an attachment they replace it. Seems like the better option.

    Or you can go Nanite/Sci-Fi on us and say that the Artificial Hud for the Marines Image Intensifies in replacement of a traditional Flashlight, with the result producing the same effect(also this allows the Marine not to give away his position). <----- Proabably this.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This is the TSA marines. You get issued stuff like flashlights... Pay for your own flashlight?? WHAT! LOL

    <img src="http://i39.tinypic.com/10dsljd.jpg" border="0" class="linked-image" />

    The rifle appears to have a flashlight integrated under the barrel.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Much easier to stick the flashlight on the soldier somewhere, less to animate and you don't have to work it into every weapon.
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