<!--quoteo(post=1766323:date=Apr 12 2010, 02:47 PM:name=Align)--><div class='quotetop'>QUOTE (Align @ Apr 12 2010, 02:47 PM) <a href="index.php?act=findpost&pid=1766323"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Collision detection would be part of the engine.
There are clearly physics though, what with the targets collapsing into pieces when shot and all, so it's probably just not in at the moment.<!--QuoteEnd--></div><!--QuoteEEnd-->
It is part of the engine, but not coded relative to game elements, therefore, not present at the moment.
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wtg making a usless thread
There are clearly physics though, what with the targets collapsing into pieces when shot and all, so it's probably just not in at the moment.
Collision detection is there, anything that should collide but doesn't obviously just doesn't have it enabled.
There are clearly physics though, what with the targets collapsing into pieces when shot and all, so it's probably just not in at the moment.<!--QuoteEnd--></div><!--QuoteEEnd-->
It is part of the engine, but not coded relative to game elements, therefore, not present at the moment.