Spark Shader Support

remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
<div class="IPBDescription">Will it?</div>Will we be able to enable custom shaders through our Lua? For example, a nightvision / alien vision shader? How much access will we have into these rendering functions?

Comments

  • Dalin SeivewrightDalin Seivewright 0x0000221E Join Date: 2007-10-20 Member: 62685Members, Constellation
    The devs mentioned having puddles of water (although, not the water that you would be able to swim through) so I imagine shaders will be used for something like that. They likely wouldn't be a Lua only thing but you would likely be able to use existing shaders (maybe built with the cinematic editor?) and create your own for use in Lua.
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