Development Blog Update - Engine Test follow-up

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
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  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    I just love the voices in the main menu music. It reminds me of some sort of mix of Doctor Who, Firefly, and Natural Selection. It's wonderful. :)
    Great work on the engine test. I can't wait to see what you've got planned for us next!
  • XeZoXeZo Join Date: 2006-11-14 Member: 58597Members, Reinforced - Shadow
    OM NOM NOM NOM

    I love you guys... (also includes David John!)
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    nice to hear that we get skulk wall walking and commander mode soon :) (for those that didn't understand the original NSTR reference at the end).
  • CruorCruor Join Date: 2004-11-07 Member: 32677Members
    edited April 2010
    Ditto, loved the music and everything about the engine test, main menu background animation sequence is hilarious, skulks assassination attempt being interrupted by the bot :D

    I would love for it in the finished game if you will keep this sort of menu to have varied sequences randomly playing after one another in an endless loop. I'm sure you're allready planning some such approach.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Music is awesome. Reminds me of Battlestar Galactica :) Sweet!
  • DiFFtYDiFFtY Join Date: 2010-03-07 Member: 70867Members
    Very glad to see that you enjoyed our feedback as well as we loved the way you shared your passion with us.

    Keep up this, we all believe in you ;)
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Yay awesome music is awesome.
  • -Diesel--Diesel- Join Date: 2009-09-13 Member: 68769Members
    Damn what was the KD on that frag video? That was awesome!
  • PekermanPekerman Join Date: 2010-03-07 Member: 70876Members
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited April 2010
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->a small game mode that is both useful for us in building our mod infrastructure and should prove entertaining to many of you (especially if you've been around since the original NSTR!).<!--QuoteEnd--></div><!--QuoteEEnd-->
    /me makes airplane noises
  • TriggermanTriggerman Graphic Artist Join Date: 2004-11-10 Member: 32724Members, WC 2013 - Supporter
    Totally stealing that extended version and putting it in my OST-folder ^^
  • PipiPipi Join Date: 2009-12-09 Member: 69550Members
    Good music David. I'm eager to hear about the rest.

    :)
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    This music reminds me of the warzone 2100 soundtrack slightly, all the rumbling and clanks and buzzing and woody-sounding pipe noises.

    About 'stingers' I wonder if that means left4dead style event-triggered musical events. It would go quite well with NS2 I think.
  • BigTextBigText Join Date: 2007-12-21 Member: 63231Members
    I was hoping that some engine test update would be available already, but oh well. I'm still very excited for this, and can't wait to see what it will look like when more pieces start coming together!
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited April 2010
    Yeah modding abilities are great. It would be great if you could release all model etc. material. An API would be awesome, too bad it didn't make it for this update.

    In any case, I think its a good idea to release the game in parts. Because if you can release like combat-like gameform, modding community and players could track your bugs down for the actual NS, because many of these elements are no doubt in the classic NS.

    Btw. to anyone who likes Aleksi's short clip, you might want to check out his <a href="http://www.ensl.org/movies/78" target="_blank">best NS1 fragmovie</a>. Even though quality-wise its not up to <a href="http://www.ninelegends.com/army-of-wltrs-redux-released/" target="_blank">Army of Wltrs</a> (he didnt have juicy enough computer), its still a good watch.
  • GaidinTSGaidinTS Join Date: 2003-08-10 Member: 19319Members, Constellation, Reinforced - Shadow
    What is the licensing on the game music? I'm curious, because good game music can be hard to find for personal open source projects. Is it creative commons? Are there any restrictions on reuse and redistribution?

    thanks,
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    <!--quoteo(post=1767451:date=Apr 16 2010, 07:15 PM:name=GaidinTS)--><div class='quotetop'>QUOTE (GaidinTS @ Apr 16 2010, 07:15 PM) <a href="index.php?act=findpost&pid=1767451"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What is the licensing on the game music? I'm curious, because good game music can be hard to find for personal open source projects. Is it creative commons? Are there any restrictions on reuse and redistribution?

    thanks,<!--QuoteEnd--></div><!--QuoteEEnd-->

    It's being professionally made by artist <a href="http://www.david-john.com/" target="_blank">David John</a> and sold as a soundtrack, so unfortunately no, it's not going to be creative commons.
  • Mr_CharismaMr_Charisma Join Date: 2003-01-26 Member: 12748Members, NS1 Playtester
    You totally missed the <a href="http://www.ausns2.com/" target="_blank">awesome</a> reviews you got for the engine test. Great to see so many pre-orders are still tracking the game too.
  • Lt.RealnessLt.Realness Join Date: 2004-03-17 Member: 27379Members
    edited April 2010
    Great game footage! It's cool to see more than just a few screenshots ;)

    I don't like the menu theme as a whole. The guitars sound out of place and also give the song a "Spanish" touch which doesn't give you the feeling that you are in a FPS game with Aliens and Marines in dark and industrial corridors and hallways. I had to think of Call of Juarez when I heard it :D
    The tune also has too many electronic components which makes it impossible to create a "dark,cold and industrial" atmosphere. Jeremy Soule really nailed it in NS1. You have to use classical music instruments and mix it with electronic beats or sounds to create such an atmosphere. Jeremy is good at it and Hans Zimmer too. I think something similar to their style would do better =)

    Please don't get me wrong. I don't dislike the whole song. Some parts are really cool but sound "overloaded" or "out of place" when certain instruments join the theme. Some dark parts near the end get "spoiled" when the guitars join for example.

    I hope that you don't take this personally. It's just my critique ;)
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    <!--quoteo(post=1767451:date=Apr 16 2010, 05:15 PM:name=GaidinTS)--><div class='quotetop'>QUOTE (GaidinTS @ Apr 16 2010, 05:15 PM) <a href="index.php?act=findpost&pid=1767451"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What is the licensing on the game music? I'm curious, because good game music can be hard to find for personal open source projects. Is it creative commons? Are there any restrictions on reuse and redistribution?

    thanks,<!--QuoteEnd--></div><!--QuoteEEnd-->

    No it's not Creative Commons. It is not for reuse.
  • Donner & BlitzenDonner & Blitzen Join Date: 2010-03-08 Member: 70879Members
    <!--quoteo(post=1767450:date=Apr 16 2010, 08:14 PM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Apr 16 2010, 08:14 PM) <a href="index.php?act=findpost&pid=1767450"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Btw. to anyone who likes Aleksi's short clip, you might want to check out his <a href="http://www.ensl.org/movies/78" target="_blank">best NS1 fragmovie</a>.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Wow. Anyone know the name of the track used for that vid?
  • [WHO]Mr.Black[WHO]Mr.Black Join Date: 2009-06-14 Member: 67841Members
    Great work. I just hope that something will be updated that will allow me to play the engine test. Friggin fatal error.
  • SyknikSyknik InversionNS2.com Join Date: 2002-11-01 Member: 2064Members, Constellation, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow
    I'm loving the NS2 - Tarnished, listening to all of it, definitely great work. And on another note, i'm definitely not against you guys released bits and peices more of the game as time goes on. :D
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    <!--quoteo(post=1767469:date=Apr 17 2010, 05:07 AM:name=Donner & Blitzen)--><div class='quotetop'>QUOTE (Donner & Blitzen @ Apr 17 2010, 05:07 AM) <a href="index.php?act=findpost&pid=1767469"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wow. Anyone know the name of the track used for that vid?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's in the credits.

    <b>Suggestion for NS2 Devs</b>
    Even though trailers have been pretty good in the past, I don't know if you had to pay for them? I mean, I think there's lots of potential in NS frag movie authors, to help out on trailers, sneak peaks, friday update videos, and probably without any cost or for early alpha access etc.
  • resresresresresres Join Date: 2007-10-16 Member: 62652Members
    Yes I loved the NS2 title music.

    By the way, for anyone who's interested:
    The frag video includes an evolution of electronic music and remix techniques called "Glitch Hop".

    The single from the clip is here: <a href="http://www.youtube.com/watch?v=pk225_E2PRI" target="_blank">http://www.youtube.com/watch?v=pk225_E2PRI</a>

    More info here: <a href="http://en.wikipedia.org/wiki/Glitch_(music)" target="_blank">http://en.wikipedia.org/wiki/Glitch_(music)</a>

    You may also like:
    <a href="http://en.wikipedia.org/wiki/Dubstep" target="_blank">http://en.wikipedia.org/wiki/Dubstep</a>
    <a href="http://en.wikipedia.org/wiki/Drum_and_bass" target="_blank">http://en.wikipedia.org/wiki/Drum_and_bass</a>
  • rsdrsd Join Date: 2003-02-11 Member: 13405Members
    <!--quoteo(post=1767489:date=Apr 17 2010, 08:13 AM:name=Jiriki)--><div class='quotetop'>QUOTE (Jiriki @ Apr 17 2010, 08:13 AM) <a href="index.php?act=findpost&pid=1767489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's in the credits.

    <b>Suggestion for NS2 Devs</b>
    Even though trailers have been pretty good in the past, I don't know if you had to pay for them? I mean, I think there's lots of potential in NS frag movie authors, to help out on trailers, sneak peaks, friday update videos, and probably without any cost or for early alpha access etc.<!--QuoteEnd--></div><!--QuoteEEnd-->

    A lot of the early stuff was done by Mojok, who did the live action NS thingy. Would be worth getting those guys to put together stuff from beta testing though, could be awesome.

    Also: Muwahahaha
  • SekerSeker Join Date: 2007-03-06 Member: 60259Members
    The first part of the main menu sounds so familiar I could swear that I heard that elsewhere :P
  • yimmasabiyimmasabi Join Date: 2006-11-03 Member: 58318Members
    Heart beats of durms are impressive with my 5+1 and voices are good. Second part remind me Avatar Air Blender or some China musics :) Perfect !
  • Empire state skulkEmpire state skulk Join Date: 2010-02-05 Member: 70437Members
    yeah i like the music the sceen is a bit fuzzy but any who(because of computer ^^) well anyway can't wait to play just a little busy so might have to play it some other time
    Nice Work NS2 team
  • johhny djohhny d Join Date: 2010-04-08 Member: 71215Members
    just awesome, cant wait for other soundtrack's
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