Infestation Bonuses

UnoidUnoid Join Date: 2010-07-26 Member: 72884Members
I am unsure if this has been discussed. I was thinking of the hydra and thought it would be a great idea that Dynamic infestation would give these hydra bonuses to damage or health.

DI is suppose to creep up to alien controlled areas, so it would make sense that alien controlled areas would let the aliens fight better. Perhaps a small bonus to alien players also, such as speed.

Comments

  • XainGMXainGM Join Date: 2009-06-15 Member: 67850Members
    <!--quoteo(post=1783959:date=Jul 26 2010, 12:14 PM:name=Unoid)--><div class='quotetop'>QUOTE (Unoid @ Jul 26 2010, 12:14 PM) <a href="index.php?act=findpost&pid=1783959"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am unsure if this has been discussed. I was thinking of the hydra and thought it would be a great idea that Dynamic infestation would give these hydra bonuses to damage or health.

    DI is suppose to creep up to alien controlled areas, so it would make sense that alien controlled areas would let the aliens fight better. Perhaps a small bonus to alien players also, such as speed.<!--QuoteEnd--></div><!--QuoteEEnd-->


    I actually think this is a good idea. When I heard about dynamic infestation, I though, Zerg Creep. I think Aliens should get a little bit of a bonus in those areas. But if this is the case, then flamethrowers are in order for the marines to burn the creep err Infestation back!

    It can be very difficult at times to puch the aliens back, so we will see how it all handles if they even deserve a bonus. I already feel like the Aliens in NS need a major nerf as it is.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    I thought that's how it would work. The power grid being the marine equivalent.
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